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<blockquote data-quote="Lord Ravinous" data-source="post: 387475" data-attributes="member: 4664"><p>Thanks all, wasn't real sure on some stuff, but ya'll cleared it up. Here's what I've got so far for a Fighter Pilot.</p><p></p><p><strong>Fighter Pilot</strong> (Var. Soldier)</p><p></p><p>1d10 Vitality</p><p>4+Int Skill Pts./ level</p><p>1d6x500 Credits</p><p></p><p>Starting Feats:</p><p>Armor Proficiency (Light Armor)</p><p>*Armor Proficiency (Medium Armor)</p><p>Weapon Proficiency (Simple Weapons)</p><p>Weapon Proficiency (Blaster Pistols)</p><p>Starship Operation (Starfighter)</p><p></p><p>Class Skills: Astrogate (Int), Computer Use (Int), Intimitdate (Cha), Knowledge (Int), Pilot (Dex), Repair (Int), Spot (Wis), Survival (Wis), Treat Injury (Int)</p><p></p><p>1st level: **Bonus Feat</p><p></p><p>Pilot Bonus Feat List: Combat Reflexes, Dodge, Gearhead, Heroic Surge, Improved Critical, Improved Initiative, ^Maneuver Expertise, ^Pinpoint Accuracy, Point Blank Shot, Skill Emphasis (any class skill), Spacer, Starship Dodge, ^Starship Point Blank Shot, Weapon Focus</p><p></p><p>* This is for the Imperial Armored Flightsuit only</p><p>** This represents an additional trick the pilot picked up in the academy (and replaces the lack of a starting feat)</p><p>^ Feat can be found in "Starships of the Galaxy" splatbook</p><p></p><p>Does this look ok? If not, tell me what you think.</p><p></p><p>Edit: Do ya'll think it'd be ok to make the Medium Armor Prof. cover all Medium armors? For game rules sake? If not, maybe there could be a price of like 4 skill points to change it into the Full Feat. Dunno, don't wanna screw w/ the way feats work if I can help it. If it ain't too unbalancing I'll just make it the full feat.</p></blockquote><p></p>
[QUOTE="Lord Ravinous, post: 387475, member: 4664"] Thanks all, wasn't real sure on some stuff, but ya'll cleared it up. Here's what I've got so far for a Fighter Pilot. [b]Fighter Pilot[/b] (Var. Soldier) 1d10 Vitality 4+Int Skill Pts./ level 1d6x500 Credits Starting Feats: Armor Proficiency (Light Armor) *Armor Proficiency (Medium Armor) Weapon Proficiency (Simple Weapons) Weapon Proficiency (Blaster Pistols) Starship Operation (Starfighter) Class Skills: Astrogate (Int), Computer Use (Int), Intimitdate (Cha), Knowledge (Int), Pilot (Dex), Repair (Int), Spot (Wis), Survival (Wis), Treat Injury (Int) 1st level: **Bonus Feat Pilot Bonus Feat List: Combat Reflexes, Dodge, Gearhead, Heroic Surge, Improved Critical, Improved Initiative, ^Maneuver Expertise, ^Pinpoint Accuracy, Point Blank Shot, Skill Emphasis (any class skill), Spacer, Starship Dodge, ^Starship Point Blank Shot, Weapon Focus * This is for the Imperial Armored Flightsuit only ** This represents an additional trick the pilot picked up in the academy (and replaces the lack of a starting feat) ^ Feat can be found in "Starships of the Galaxy" splatbook Does this look ok? If not, tell me what you think. Edit: Do ya'll think it'd be ok to make the Medium Armor Prof. cover all Medium armors? For game rules sake? If not, maybe there could be a price of like 4 skill points to change it into the Full Feat. Dunno, don't wanna screw w/ the way feats work if I can help it. If it ain't too unbalancing I'll just make it the full feat. [/QUOTE]
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