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I scoff at Magic Items!
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<blockquote data-quote="Chronosome" data-source="post: 802138" data-attributes="member: 274"><p>I agree with the Archchancellor on this one.</p><p></p><p>The system's very fluid, and what the "crap save DC" system does, in the devious view, is lull players (like you, Limper) into a false sense of security... As a DM, I'd take advantage of that (no offense) cocky POV.</p><p></p><p>Or...make a feat! Feats solve all our problems, don't they? <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /></p><p></p><p>[COLOR="sky blue"]<strong>ATTUNE WAND [General]</strong></p><p>You can have a wand rely on your magical potential instead of its own.</p><p>___<strong>Requirements:</strong> Craft Wand.</p><p>___<strong>Benefit:</strong> When creating a wand, you may have its saving throw DC determined by your appropriate ability modifier. Doing this adds an additional 250 gp times the ability modifier to the wand's base price. </p><p>___For example--Hennet the 6th level sorcerer, while creating a wand of <em>lightning bolt</em>, decides to attune it. He has a Charisma score of 16, granting him a +3 ability modifier. He adds an additional 750gp to his base price (6 times 3 times 750gp), bringing the wand's total base price to 7500gp. He needs to spend 3750gp in raw materials, and 300 XP to complete his wand.</p><p>___An attuned wand can still be used by any character with the wand's spell on their class spell list. If an attuned wand's user possesses the wand's attuned appropriate ability score modifier or less (in Hennet's case, a Charisma modifier of +3), its save DC is determined by it's wielder's score.</p><p>___<strong>Normal:</strong> A wand's saving throw DC is 10 + [its spell level x 1.5].[/COLOR]</p><p></p><p>The way I'd note an attuned wand is:</p><p>attuned wand of <em>blahdeeblah</em> (Att ABILITY +#modifier)</p><p></p><p>Example:</p><p>Hennet's attuned wand of <em>lightning bolt</em> (6th-level caster, Att Cha +3)</p><p></p><p>They're kind of like mighty composite wands, hehe... I think that'll work. Your prices may vary, of course. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Chronosome, post: 802138, member: 274"] I agree with the Archchancellor on this one. The system's very fluid, and what the "crap save DC" system does, in the devious view, is lull players (like you, Limper) into a false sense of security... As a DM, I'd take advantage of that (no offense) cocky POV. Or...make a feat! Feats solve all our problems, don't they? ;) [COLOR="sky blue"][b]ATTUNE WAND [General][/b] You can have a wand rely on your magical potential instead of its own. ___[b]Requirements:[/b] Craft Wand. ___[b]Benefit:[/b] When creating a wand, you may have its saving throw DC determined by your appropriate ability modifier. Doing this adds an additional 250 gp times the ability modifier to the wand's base price. ___For example--Hennet the 6th level sorcerer, while creating a wand of [i]lightning bolt[/i], decides to attune it. He has a Charisma score of 16, granting him a +3 ability modifier. He adds an additional 750gp to his base price (6 times 3 times 750gp), bringing the wand's total base price to 7500gp. He needs to spend 3750gp in raw materials, and 300 XP to complete his wand. ___An attuned wand can still be used by any character with the wand's spell on their class spell list. If an attuned wand's user possesses the wand's attuned appropriate ability score modifier or less (in Hennet's case, a Charisma modifier of +3), its save DC is determined by it's wielder's score. ___[b]Normal:[/b] A wand's saving throw DC is 10 + [its spell level x 1.5].[/COLOR] The way I'd note an attuned wand is: attuned wand of [i]blahdeeblah[/i] (Att ABILITY +#modifier) Example: Hennet's attuned wand of [i]lightning bolt[/i] (6th-level caster, Att Cha +3) They're kind of like mighty composite wands, hehe... I think that'll work. Your prices may vary, of course. :) [/QUOTE]
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