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I think I am going to stop using solo monsters.
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<blockquote data-quote="Ratskinner" data-source="post: 7045870" data-attributes="member: 6688937"><p>I know that's the way it worked for a few corner-case Old-school monsters, but I wouldn't do it that way. So long as any part remains functional, the creature lives. I'm not even sure I'd <em>have</em> a body to attack, because the extremities always give it cover. If I did: Wanna swing at the heart? Fine, you suffer Opportunity Attacks from both forelimbs, the wings, and a bite.* All KO-ing a part does is take it out of the attack lineup. (Heck, the head might count as a flying creature that you can't reach with your sword.)</p><p></p><p>*in my head I'm thinking dragon...'cause D&<strong>D</strong></p><p></p><p></p><p></p><p>meh...I'm not too sold on the encounter guidelines as written. Which I'm fine with, 5e seems a lot more forgiving in that regard than recent editions, IMO. Its one of the things I like about it (reminds me of 2e, but with less experience necessary to do the "eyeball" method). However, if you're into that sort of thing, there's no reason you couldn't make the Solo creature "squad form" with the encounter guidelines. </p><p></p><p>I <em>am</em> a little unclear yet on how I'd run movement for the thing, though. My current best thought is that the solo-squad shares a movement pool in howevermany chunks and each sub-critter can use one on its turn.</p></blockquote><p></p>
[QUOTE="Ratskinner, post: 7045870, member: 6688937"] I know that's the way it worked for a few corner-case Old-school monsters, but I wouldn't do it that way. So long as any part remains functional, the creature lives. I'm not even sure I'd [I]have[/I] a body to attack, because the extremities always give it cover. If I did: Wanna swing at the heart? Fine, you suffer Opportunity Attacks from both forelimbs, the wings, and a bite.* All KO-ing a part does is take it out of the attack lineup. (Heck, the head might count as a flying creature that you can't reach with your sword.) *in my head I'm thinking dragon...'cause D&[B]D[/B] meh...I'm not too sold on the encounter guidelines as written. Which I'm fine with, 5e seems a lot more forgiving in that regard than recent editions, IMO. Its one of the things I like about it (reminds me of 2e, but with less experience necessary to do the "eyeball" method). However, if you're into that sort of thing, there's no reason you couldn't make the Solo creature "squad form" with the encounter guidelines. I [I]am[/I] a little unclear yet on how I'd run movement for the thing, though. My current best thought is that the solo-squad shares a movement pool in howevermany chunks and each sub-critter can use one on its turn. [/QUOTE]
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Community
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I think I am going to stop using solo monsters.
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