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I think the choice of Species / Race / Ancestry has more to do with Story than Rules...
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<blockquote data-quote="EzekielRaiden" data-source="post: 9312340" data-attributes="member: 6790260"><p><em>puts on dragonborn fanboi hat</em> (as if I ever take it off, amirite?)</p><p></p><p>In 4e, there actually was a certain extent to which you could argue that the higher-protein diet of dragonborn was relevant. (And yes, the "Ecology of the Dragonborn" article did actually say that dragonborn eat more protein than other humanoids!) Specifically, in 4e, dragonborn had <em>faster healing</em> than other races. Their Healing Surge value was increased by their Constitution modifier (and, later, they had the option to be +2 Str <em>or</em> +2 Con in addition to the always-on +2 Cha.) This gave physical meaning to their diet, in a way that meaningfully differed from a dwarf's resilience: where dwarves are harder to tire out, they take the same amount of time healing that any other typical humanoid does, while dragonborn tire as easily as any other humanoid but recover from injuries more quickly. There were other ecological implications that wove between these things, but that's the main one relevant here.</p><p></p><p>5e rushed to simplify anything and everything*, without heed to the costs paid for such simplification. This would be one of the ways that I think less ended up being actually less. As with limitations, simplifications come in different forms--one must actually defend why any given simplification is <em>worthwhile</em>, not just declare its simplicity and thus claim victory on the plane of meaning.</p><p></p><p>*Except spells and spellcasters. Those were made more complex, because Reasons™.</p></blockquote><p></p>
[QUOTE="EzekielRaiden, post: 9312340, member: 6790260"] [I]puts on dragonborn fanboi hat[/I] (as if I ever take it off, amirite?) In 4e, there actually was a certain extent to which you could argue that the higher-protein diet of dragonborn was relevant. (And yes, the "Ecology of the Dragonborn" article did actually say that dragonborn eat more protein than other humanoids!) Specifically, in 4e, dragonborn had [I]faster healing[/I] than other races. Their Healing Surge value was increased by their Constitution modifier (and, later, they had the option to be +2 Str [I]or[/I] +2 Con in addition to the always-on +2 Cha.) This gave physical meaning to their diet, in a way that meaningfully differed from a dwarf's resilience: where dwarves are harder to tire out, they take the same amount of time healing that any other typical humanoid does, while dragonborn tire as easily as any other humanoid but recover from injuries more quickly. There were other ecological implications that wove between these things, but that's the main one relevant here. 5e rushed to simplify anything and everything*, without heed to the costs paid for such simplification. This would be one of the ways that I think less ended up being actually less. As with limitations, simplifications come in different forms--one must actually defend why any given simplification is [I]worthwhile[/I], not just declare its simplicity and thus claim victory on the plane of meaning. *Except spells and spellcasters. Those were made more complex, because Reasons™. [/QUOTE]
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Community
General Tabletop Discussion
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I think the choice of Species / Race / Ancestry has more to do with Story than Rules...
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