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I want to run a campaign from Level 1 - 20... Help! Talk me out of it!
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<blockquote data-quote="Guilt Puppy" data-source="post: 545748" data-attributes="member: 6521"><p><strong>Re: Re: I want to run a campaign from Level 1 - 20... Help! Talk me out of it!</strong></p><p></p><p></p><p></p><p>Before each session, going to plan out every single monster that might be along any path they take, yep. Further, I'm not going to go to the trouble of statting anything that might not have some plot relevance (even if it is only a secondary plot -- for instance, weird messed up monsters have to come from somewhere, or even at low levels, wolves don't attack travellers for no reason...)</p><p></p><p></p><p></p><p>Neat adventure <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /> Just the phrase "travelling up river" brings to mind Apocalypse Now, which has some entirely <em>different</em> ideas associated with it...</p><p></p><p>The Faustian suggestion is pretty good as well.... Powerful wizard makes a deal with devils, such that his soul belongs to them when he dies... And then arranges in his will to have his soul rescued. Players end up being forced to carry out this task, only they don't realize just what task they're carrying out until much later on... Eventually discovering they're just pawns in this guy's evil plan, and striking back with great vengeance <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /> Can be combined well with the dying Paladin hook, as well...</p><p></p><p>Good ideas, much appreciated <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Guilt Puppy, post: 545748, member: 6521"] [b]Re: Re: I want to run a campaign from Level 1 - 20... Help! Talk me out of it![/b] Before each session, going to plan out every single monster that might be along any path they take, yep. Further, I'm not going to go to the trouble of statting anything that might not have some plot relevance (even if it is only a secondary plot -- for instance, weird messed up monsters have to come from somewhere, or even at low levels, wolves don't attack travellers for no reason...) Neat adventure :) Just the phrase "travelling up river" brings to mind Apocalypse Now, which has some entirely [i]different[/i] ideas associated with it... The Faustian suggestion is pretty good as well.... Powerful wizard makes a deal with devils, such that his soul belongs to them when he dies... And then arranges in his will to have his soul rescued. Players end up being forced to carry out this task, only they don't realize just what task they're carrying out until much later on... Eventually discovering they're just pawns in this guy's evil plan, and striking back with great vengeance :) Can be combined well with the dying Paladin hook, as well... Good ideas, much appreciated :) [/QUOTE]
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