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<blockquote data-quote="TheAlkaizer" data-source="post: 8431153" data-attributes="member: 7024893"><p>You have the best books in my opinion.</p><p></p><p>Aside from that you have...</p><ul> <li data-xf-list-type="ul">Starship Operation Manual, which is good if you intend to spend a lot of time in space doing space battles. I would suggest holding off and trying the space battle rules before. Lots of people did not enjoy them. If you don't, the book is not worth it.</li> <li data-xf-list-type="ul">Pact Worlds, which is almost entirely lore about the default setting. If you intend to play in the default setting, it is worth it. It's great information and I had a blast reading it. But I wouldn't buy it if you plan to homebrew a good portion.</li> <li data-xf-list-type="ul">Alien Archive 1 through 4. These are your monster manuals. The first one is really cool because it offers a ton of really weird races for your players to play. If I remember right, the 2 and 3 don't, but the number 4 also has some player races.</li> <li data-xf-list-type="ul">Near Space, which is also mostly lore, but for the area around the Pact Worlds known as Near Space. I really enjoyed reading it, but it really isn't necessary unless you fall in love with the lore surrounding Vesks and want to play around their turf.</li> <li data-xf-list-type="ul">Tech Revolution is releasing soon (or might be). Looks interesting, but I'm already overwhelmed by all that Starfinder has to offer.</li> </ul></blockquote><p></p>
[QUOTE="TheAlkaizer, post: 8431153, member: 7024893"] You have the best books in my opinion. Aside from that you have... [LIST] [*]Starship Operation Manual, which is good if you intend to spend a lot of time in space doing space battles. I would suggest holding off and trying the space battle rules before. Lots of people did not enjoy them. If you don't, the book is not worth it. [*]Pact Worlds, which is almost entirely lore about the default setting. If you intend to play in the default setting, it is worth it. It's great information and I had a blast reading it. But I wouldn't buy it if you plan to homebrew a good portion. [*]Alien Archive 1 through 4. These are your monster manuals. The first one is really cool because it offers a ton of really weird races for your players to play. If I remember right, the 2 and 3 don't, but the number 4 also has some player races. [*]Near Space, which is also mostly lore, but for the area around the Pact Worlds known as Near Space. I really enjoyed reading it, but it really isn't necessary unless you fall in love with the lore surrounding Vesks and want to play around their turf. [*]Tech Revolution is releasing soon (or might be). Looks interesting, but I'm already overwhelmed by all that Starfinder has to offer. [/LIST] [/QUOTE]
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