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<blockquote data-quote="bleezy" data-source="post: 7746995" data-attributes="member: 6778458"><p>I like all this new lore. Gnolls are demons, elves are reincarnated, whatever. Sounds good to me. I don't have to use any of it that I don't want to, and it provides a way for races to actually differ from one another. We don't need books and books full of frog people, smaller frog people, hyena people, hippo people, pointy-eared people, and on and on if the only thing that sets them apart is the hyena people using flails, the hippos using guns, and the pointy-ears use bows.</p><p></p><p>Some changes are for the worse IMO, a lot of the 'new takes' on classic races like elves, dwarves and halflings are these races breaking free of stereotypes, halfling barbarians, orcish paladins, 'special snowflake' characters, etc. Dwarves who don't live underground, aren't greedy, don't have Scottish accents, etc. I am generally opposed to these changes because they make all races human under the skin, when dwarves become self-actualized and are capable of fully expressing themselves free of their cultural/mythological baggage, they become just humans with +2 Constitution. A lot of the 'clever' race/class combinations shown in the art in the PHB and XGTE annoy me for this reason. Likewise, when I see characters like these in official modules I often change them to human. It's not a big deal for me, it's just something I generally dislike.</p><p></p><p>But I will gladly slurp up lore that makes these classic races weirder and more alien. If dwarves can smell gold, that's great. If dwarves are all male, and they reproduce by carving their successor from stone on their 444th birthday, wow!, even better. So if MTOF has a bunch of new lore about elven reincarnation or gender-bending, I'm excited to read it. It's definitely better than a chapter on elven lore that just regurgitates 'Not all elves are haughty and aloof. In fact many elves are blah blah blah'.</p><p></p><p>Edit: I very stronger prefer that when WOTC/TSR changes lore, they do it through a retcon instead of some kind of in-lore transition. The number of Forgotten Realms cataclysms that occur to support changes to the way elves or spell slots work is ridiculous. Trying to understand the nonsensical FR history they've come up with feels like reading a Legends article on Wookiepedia. I just want to pick up a module and run it without having to figure out what all this spellplague crap is. They've been doing this much better in 5th edition. The lore transitions moving to 3e and 4e were terrible.</p></blockquote><p></p>
[QUOTE="bleezy, post: 7746995, member: 6778458"] I like all this new lore. Gnolls are demons, elves are reincarnated, whatever. Sounds good to me. I don't have to use any of it that I don't want to, and it provides a way for races to actually differ from one another. We don't need books and books full of frog people, smaller frog people, hyena people, hippo people, pointy-eared people, and on and on if the only thing that sets them apart is the hyena people using flails, the hippos using guns, and the pointy-ears use bows. Some changes are for the worse IMO, a lot of the 'new takes' on classic races like elves, dwarves and halflings are these races breaking free of stereotypes, halfling barbarians, orcish paladins, 'special snowflake' characters, etc. Dwarves who don't live underground, aren't greedy, don't have Scottish accents, etc. I am generally opposed to these changes because they make all races human under the skin, when dwarves become self-actualized and are capable of fully expressing themselves free of their cultural/mythological baggage, they become just humans with +2 Constitution. A lot of the 'clever' race/class combinations shown in the art in the PHB and XGTE annoy me for this reason. Likewise, when I see characters like these in official modules I often change them to human. It's not a big deal for me, it's just something I generally dislike. But I will gladly slurp up lore that makes these classic races weirder and more alien. If dwarves can smell gold, that's great. If dwarves are all male, and they reproduce by carving their successor from stone on their 444th birthday, wow!, even better. So if MTOF has a bunch of new lore about elven reincarnation or gender-bending, I'm excited to read it. It's definitely better than a chapter on elven lore that just regurgitates 'Not all elves are haughty and aloof. In fact many elves are blah blah blah'. Edit: I very stronger prefer that when WOTC/TSR changes lore, they do it through a retcon instead of some kind of in-lore transition. The number of Forgotten Realms cataclysms that occur to support changes to the way elves or spell slots work is ridiculous. Trying to understand the nonsensical FR history they've come up with feels like reading a Legends article on Wookiepedia. I just want to pick up a module and run it without having to figure out what all this spellplague crap is. They've been doing this much better in 5th edition. The lore transitions moving to 3e and 4e were terrible. [/QUOTE]
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