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<blockquote data-quote="WizarDru" data-source="post: 892405" data-attributes="member: 151"><p>Well, Henry, you've highlighted another problem with the RPGA that I have: namely that it's so disorganized, I didn't even know there were different classes of games.</p><p></p><p>It certainly wasn't apparent at the cons that I've been to, and the events I have seen were so disorganized that I'm not sure the folks running it knew there were, either. The lack of organization leads to a general barrier to entry to lots of folks. The RPGA has trouble diseminating information in a useful and consumable fashion.</p><p></p><p>When I attended that game, it was assumed that I knew all of the RPGA's procedures, such as time units (which I misunderstood based on reading), credits and other things, down to the sheets at the end. No one was inclined to explain these things to me, and it was obvious that other, more experienced players sitting with me either didn't understand themselves, or were unwilling to show me how. The DM obviously didn't even fully understand how 3E combat worked, let alone how to manage the player who considered having his dwarf sit on the porch and smoke pot to be a master act of roleplaying. I never recieved credit for the event, nor the points that I was to accrue or even an understanding of what those things would do for my character. Trust me, if it were merely a bad module or a poor DM, I wouldn't have soured on the experience so badly. It was the overwhelming accumulation of events.</p><p></p><p>I only manage to get to one or two gaming conventions a year, at BEST. I may try a 'classic' game, if I can find one, but I'm not sure. At this point, I'm not even sure if I'm a member of the RPGA any longer or not, and have no way to tell. The main thing I wanted the RPGA to offer me was the chance to be a player for a change, instead of a DM, and to enjoy the game. If the RPGA can offer me such an event, then I'll gladly do so, and tell anyone who listens that I did so. I really want the RPGA to give that experience of playing outside my local group, and having fun. For that reason alone, I may try again...but I don't intend to try five or six games that are no fun to make that decision. First impressions count for a lot, and my initial impression of the RPGA was a succession of frustrations and failures.</p></blockquote><p></p>
[QUOTE="WizarDru, post: 892405, member: 151"] Well, Henry, you've highlighted another problem with the RPGA that I have: namely that it's so disorganized, I didn't even know there were different classes of games. It certainly wasn't apparent at the cons that I've been to, and the events I have seen were so disorganized that I'm not sure the folks running it knew there were, either. The lack of organization leads to a general barrier to entry to lots of folks. The RPGA has trouble diseminating information in a useful and consumable fashion. When I attended that game, it was assumed that I knew all of the RPGA's procedures, such as time units (which I misunderstood based on reading), credits and other things, down to the sheets at the end. No one was inclined to explain these things to me, and it was obvious that other, more experienced players sitting with me either didn't understand themselves, or were unwilling to show me how. The DM obviously didn't even fully understand how 3E combat worked, let alone how to manage the player who considered having his dwarf sit on the porch and smoke pot to be a master act of roleplaying. I never recieved credit for the event, nor the points that I was to accrue or even an understanding of what those things would do for my character. Trust me, if it were merely a bad module or a poor DM, I wouldn't have soured on the experience so badly. It was the overwhelming accumulation of events. I only manage to get to one or two gaming conventions a year, at BEST. I may try a 'classic' game, if I can find one, but I'm not sure. At this point, I'm not even sure if I'm a member of the RPGA any longer or not, and have no way to tell. The main thing I wanted the RPGA to offer me was the chance to be a player for a change, instead of a DM, and to enjoy the game. If the RPGA can offer me such an event, then I'll gladly do so, and tell anyone who listens that I did so. I really want the RPGA to give that experience of playing outside my local group, and having fun. For that reason alone, I may try again...but I don't intend to try five or six games that are no fun to make that decision. First impressions count for a lot, and my initial impression of the RPGA was a succession of frustrations and failures. [/QUOTE]
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