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<blockquote data-quote="Endur" data-source="post: 895200" data-attributes="member: 3346"><p>There are a lot of people who have had the same exact experience in RPGA games.</p><p></p><p>The vote for the best roleplayers doesn't work the way it was meant to. It was supposed to be for roleplaying, but half of the votes I have seen were for whoever made you laugh and whoever didn't piss you off.</p><p></p><p>Also, the perception of some players that CLERIC = MEDIC is a royal pain. </p><p></p><p>The good part of LG is that if your GM sucks, you can get a new GM and you don't have to start a new character at 1st level (you keep everything you've gained so far). Portable characters is cool. </p><p></p><p>The bad part of LG is that a Good GM can't take you into a fantastic campaign. Instead, he has to present the materials that are written into a generic adventure. Some of the adventures are very good, some are mediocre, and some are parinfully bad. Since these adventures are intended for anyone to play, there are going to be times when a particular adventure is just not appropriate material for a particular character or party.</p><p></p><p>Also, the typical adventures tend to be very linear. Party is hired to retrieve item A, Party fights a couple of combats, Party brings item back, Adventure over. </p><p></p><p>(And I play in the LG region with the most highly rated adventures according to the census the LG coordinators did).</p></blockquote><p></p>
[QUOTE="Endur, post: 895200, member: 3346"] There are a lot of people who have had the same exact experience in RPGA games. The vote for the best roleplayers doesn't work the way it was meant to. It was supposed to be for roleplaying, but half of the votes I have seen were for whoever made you laugh and whoever didn't piss you off. Also, the perception of some players that CLERIC = MEDIC is a royal pain. The good part of LG is that if your GM sucks, you can get a new GM and you don't have to start a new character at 1st level (you keep everything you've gained so far). Portable characters is cool. The bad part of LG is that a Good GM can't take you into a fantastic campaign. Instead, he has to present the materials that are written into a generic adventure. Some of the adventures are very good, some are mediocre, and some are parinfully bad. Since these adventures are intended for anyone to play, there are going to be times when a particular adventure is just not appropriate material for a particular character or party. Also, the typical adventures tend to be very linear. Party is hired to retrieve item A, Party fights a couple of combats, Party brings item back, Adventure over. (And I play in the LG region with the most highly rated adventures according to the census the LG coordinators did). [/QUOTE]
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