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General Tabletop Discussion
*Pathfinder & Starfinder
I would like a simple sorceror revision.
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<blockquote data-quote="Thanee" data-source="post: 1934746" data-attributes="member: 478"><p>There are a lot of sorcerer variant threads in this forum.</p><p></p><p>What I do is rather simple, too. I give them 4+Int skill points (since that seems more than fitting for someone who has more time to spend on other stuff than learning spells, and who cares for being able to use all simple weapons... should be something they can actually make some use of) and a few more class skills (Diplomacy, Intimidate, Knowledge (the planes) and Use Magic Device). Also Eschew Materials as a bonus feat at 1st level.</p><p></p><p>Additional possible changes are adding bonus metamagic feats every 5 levels and improving their spell progression, so they gain new spell levels like wizards do. I only do the above, tho, which I feel is more than enough to make the class less "bland" and it doesn't lack in power, anyways.</p><p></p><p><a href="http://www.enworld.org/forums/showthread.php?p=1510947#post1510947" target="_blank">HERE</a>'s the complete writeup.</p><p></p><p>I do think that spontaneous casting is a <em>huge</em> ability. Probably the single most powerful ability in all D&D after being able to cast spells in the first place. And I don't think the sorcerer is underpowered <em>at all</em>. Maybe lacking a wee bit behind the wizard, but still ahead of most other core classes (cleric and druid not included for obvious reasons).</p><p></p><p>Bye</p><p>Thanee</p></blockquote><p></p>
[QUOTE="Thanee, post: 1934746, member: 478"] There are a lot of sorcerer variant threads in this forum. What I do is rather simple, too. I give them 4+Int skill points (since that seems more than fitting for someone who has more time to spend on other stuff than learning spells, and who cares for being able to use all simple weapons... should be something they can actually make some use of) and a few more class skills (Diplomacy, Intimidate, Knowledge (the planes) and Use Magic Device). Also Eschew Materials as a bonus feat at 1st level. Additional possible changes are adding bonus metamagic feats every 5 levels and improving their spell progression, so they gain new spell levels like wizards do. I only do the above, tho, which I feel is more than enough to make the class less "bland" and it doesn't lack in power, anyways. [url=http://www.enworld.org/forums/showthread.php?p=1510947#post1510947]HERE[/url]'s the complete writeup. I do think that spontaneous casting is a [i]huge[/i] ability. Probably the single most powerful ability in all D&D after being able to cast spells in the first place. And I don't think the sorcerer is underpowered [i]at all[/i]. Maybe lacking a wee bit behind the wizard, but still ahead of most other core classes (cleric and druid not included for obvious reasons). Bye Thanee [/QUOTE]
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I would like a simple sorceror revision.
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