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[IC] Aundair's Sorrow (Closed)
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<blockquote data-quote="FreeXenon" data-source="post: 2749665" data-attributes="member: 6228"><p><strong><span style="color: DarkOrange">Tullia and Boarhide</span></strong>[sblock]A trinity of moons shine from above casting shadows everywhere. Boarhide leaps to the top of a cornerstone of a remnant building, and after a few moments of somewhat graceful balancing, he takes a look around to search for the elusive third.</p><p></p><p>[OOC: The tracks do not seem to deepen in any way so it is not at all likely that the third was carried.] </p><p></p><p><span style="color: DarkOrange">Boarhide</span>[sblock]From your vantage point some 4 feet up you look around the ruins of the village, your eyes searching for any other track leading away from this area and you do not see any. It's as if the person just disaappeared, ceased to exist. Or as if the very spirit of the ruins are working against you, specifically hiding your prey from you as an act of defiance against the living creatures which defy their solitude and angry desolation. A passive-aggressive attempt to spurn your transgression.</p><p></p><p>Looking below you in pale luminscence of the night you notice something poking out of the vine covered interior corner of the ruins.</p><p></p><p>[<span style="color: DarkOrange">OOC:</span>Also if you are interested there is the alternate version of Barbarian that is found in Unearthed Arcana:</p><p></p><p><a href="http://www.d20srd.org/srd/variant/classes/variantCharacterClasses.htm#wolfTotemClassFeatures" target="_blank">Wolf Totem Barabarian</a></p><p>A barbarian dedicated to the wolf totem does not gain the standard uncanny dodge, trap sense, and improved uncanny dodge barbarian class features, and instead gains the following abilities.</p><ul> <li data-xf-list-type="ul"> A 2nd-level wolf-totem barbarian gains Improved Trip as a bonus feat, even if he doesn't meet the normal prerequisites.<br /> </li> <li data-xf-list-type="ul"> A 5th-level wolf-totem barbarian gains Track as a bonus feat.</li> </ul><p>][/sblock][/sblock]</p></blockquote><p></p>
[QUOTE="FreeXenon, post: 2749665, member: 6228"] [B][COLOR=DarkOrange]Tullia and Boarhide[/COLOR][/B][sblock]A trinity of moons shine from above casting shadows everywhere. Boarhide leaps to the top of a cornerstone of a remnant building, and after a few moments of somewhat graceful balancing, he takes a look around to search for the elusive third. [OOC: The tracks do not seem to deepen in any way so it is not at all likely that the third was carried.] [COLOR=DarkOrange]Boarhide[/COLOR][sblock]From your vantage point some 4 feet up you look around the ruins of the village, your eyes searching for any other track leading away from this area and you do not see any. It's as if the person just disaappeared, ceased to exist. Or as if the very spirit of the ruins are working against you, specifically hiding your prey from you as an act of defiance against the living creatures which defy their solitude and angry desolation. A passive-aggressive attempt to spurn your transgression. Looking below you in pale luminscence of the night you notice something poking out of the vine covered interior corner of the ruins. [[COLOR=DarkOrange]OOC:[/COLOR]Also if you are interested there is the alternate version of Barbarian that is found in Unearthed Arcana: [url=http://www.d20srd.org/srd/variant/classes/variantCharacterClasses.htm#wolfTotemClassFeatures]Wolf Totem Barabarian[/url] A barbarian dedicated to the wolf totem does not gain the standard uncanny dodge, trap sense, and improved uncanny dodge barbarian class features, and instead gains the following abilities. [list][*] A 2nd-level wolf-totem barbarian gains Improved Trip as a bonus feat, even if he doesn't meet the normal prerequisites. [*] A 5th-level wolf-totem barbarian gains Track as a bonus feat.[/list] ][/sblock][/sblock] [/QUOTE]
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