Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
Playing the Game
Play by Post
IC: Dichotomy's Age of Worms Redux, Part V(b)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Dichotomy" data-source="post: 4585411" data-attributes="member: 12941"><p><a href="http://www.enworld.org/forum/showthread.php?t=175565" target="_blank">OOC Thread</a></p><p><a href="http://www.enworld.org/forum/showthread.php?t=176432" target="_blank">IC Thread, Part I</a></p><p><a href="http://www.enworld.org/forum/showthread.php?t=185614" target="_blank">IC Thread, Part II</a></p><p><a href="http://www.enworld.org/forum/showthread.php?t=194523" target="_blank">IC Thread, Part III</a></p><p><a href="http://www.enworld.org/forum/showthread.php?t=206818" target="_blank">IC Thread, Part IV</a></p><p><a href="http://www.enworld.org/forum/showthread.php?t=231632" target="_blank">IC Thread, Part V(a)</a></p><p></p><p><strong>Day 40</strong></p><p></p><p><span style="color: orange">"I don't believe rest will help the dwarf's problem,"</span> Nethezar notes in a total deadpan.</p><p></p><p>The scholar prepares for the first watch, the dwarf and half-orcs settle in for some sleep, and the elf readies herself for some decent trance.</p><p></p><p>The watches of Nethezar and Kushnak go by without incident. Unfortunately, the same cannot be said for the watch of Eskard.</p><p></p><p>A young couple stumbles upon the glade where the party rests. They stop at Eskard's dumbfounded look and turn to giggle at each other. Just as the half-orc is about to dismiss them, the pair's grins become wicked as they fling some magic dust that overpowers the warriors will, bringing him to sleep like his companions. As Eskard's eyelids close, he thinks he sees the forms of the two youths transform into Martal and Regim.</p><p></p><p>***</p><p></p><p>The five find themselves waking in a dimly lit and small room. They find themselves securely bound and gagged, lying on the floor. Erdolliel also appears, both to herself and to the others, to have been heavily drugged. Her mind is too cloudy to manipulate her fingers to escape.</p><p></p><p>Perhaps four, it is quite hard to tell, other "persons" are in the room. They look like slender, frail humanoids, with gangly limbs and half-formed features. They lack hair and have bulging, yellow eyes with slitted pupils.</p><p></p><p>One of them carries an object that looks like a simple cube made of stone. They place it in the middle of the group lying on the floor.</p><p></p><p><strong>"That one first,"</strong> one of them says, pointing to Bazrim. <strong>"He has magic that will make us the envy of the master."</strong> The humanoid touches the cube, and suddenly a blue ray of light flashes out toward Bazrim. Even through his gag, his screams of agony are easily audible. A second ray from the cube then arcs toward the humanoid who touched the cube, who seems to shudder with ecstasy. <strong>"I have magic!"</strong> it breathlessly whispers.</p><p></p><p><strong>"I want some!"</strong> shouts another humanoid. It scrambles forward to push the other out the way, but accidentally kicks the cube in its haste.</p><p></p><p>Suddenly, a chorus of screams fills the room, and blue rays arc throughout the room. A storm of power erupts, and all feel a power rip into their very beings. The cube shatters in a burst of sound. The concussive blast knocks everyone out cold.</p><p></p><p>***</p><p></p><p>Nethezar, Kushnak, and Erdolliel waken. Whatever the elf was drugged with ran its course, and she easily wriggles free, soon freeing the other two. But both Eskard and Bazrim... Where they lay on the floor rests their empty clothing, covered in ashes. Likewise, there are a couple other piles that would appear to have been the humanoids.</p><p></p><p>The three also realize that, somehow, they have each gained powers beyond what they had before.</p><p></p><p>Looking outside the small room, the group finds that they were in a small shack, perhaps 200 yards from the docks.</p><p></p><p>By the time the ordeal is over, it is roughly supper time. There is no sign of the unconscious man whom you'd taken from the warehouse. Where he may be is a mystery.</p><p>[sblock=OOC]For the sake of... Forget that. "Voted best house." The three PCs are fully healed and have all their spells, whatever you want them to be. I don't want to sweat the details.[/sblock]</p></blockquote><p></p>
[QUOTE="Dichotomy, post: 4585411, member: 12941"] [url=http://www.enworld.org/forum/showthread.php?t=175565]OOC Thread[/url] [url=http://www.enworld.org/forum/showthread.php?t=176432]IC Thread, Part I[/url] [url=http://www.enworld.org/forum/showthread.php?t=185614]IC Thread, Part II[/url] [url=http://www.enworld.org/forum/showthread.php?t=194523]IC Thread, Part III[/url] [url=http://www.enworld.org/forum/showthread.php?t=206818]IC Thread, Part IV[/url] [url=http://www.enworld.org/forum/showthread.php?t=231632]IC Thread, Part V(a)[/url] [b]Day 40[/b] [color=orange]"I don't believe rest will help the dwarf's problem,"[/color] Nethezar notes in a total deadpan. The scholar prepares for the first watch, the dwarf and half-orcs settle in for some sleep, and the elf readies herself for some decent trance. The watches of Nethezar and Kushnak go by without incident. Unfortunately, the same cannot be said for the watch of Eskard. A young couple stumbles upon the glade where the party rests. They stop at Eskard's dumbfounded look and turn to giggle at each other. Just as the half-orc is about to dismiss them, the pair's grins become wicked as they fling some magic dust that overpowers the warriors will, bringing him to sleep like his companions. As Eskard's eyelids close, he thinks he sees the forms of the two youths transform into Martal and Regim. *** The five find themselves waking in a dimly lit and small room. They find themselves securely bound and gagged, lying on the floor. Erdolliel also appears, both to herself and to the others, to have been heavily drugged. Her mind is too cloudy to manipulate her fingers to escape. Perhaps four, it is quite hard to tell, other "persons" are in the room. They look like slender, frail humanoids, with gangly limbs and half-formed features. They lack hair and have bulging, yellow eyes with slitted pupils. One of them carries an object that looks like a simple cube made of stone. They place it in the middle of the group lying on the floor. [b]"That one first,"[/b] one of them says, pointing to Bazrim. [b]"He has magic that will make us the envy of the master."[/b] The humanoid touches the cube, and suddenly a blue ray of light flashes out toward Bazrim. Even through his gag, his screams of agony are easily audible. A second ray from the cube then arcs toward the humanoid who touched the cube, who seems to shudder with ecstasy. [b]"I have magic!"[/b] it breathlessly whispers. [b]"I want some!"[/b] shouts another humanoid. It scrambles forward to push the other out the way, but accidentally kicks the cube in its haste. Suddenly, a chorus of screams fills the room, and blue rays arc throughout the room. A storm of power erupts, and all feel a power rip into their very beings. The cube shatters in a burst of sound. The concussive blast knocks everyone out cold. *** Nethezar, Kushnak, and Erdolliel waken. Whatever the elf was drugged with ran its course, and she easily wriggles free, soon freeing the other two. But both Eskard and Bazrim... Where they lay on the floor rests their empty clothing, covered in ashes. Likewise, there are a couple other piles that would appear to have been the humanoids. The three also realize that, somehow, they have each gained powers beyond what they had before. Looking outside the small room, the group finds that they were in a small shack, perhaps 200 yards from the docks. By the time the ordeal is over, it is roughly supper time. There is no sign of the unconscious man whom you'd taken from the warehouse. Where he may be is a mystery. [sblock=OOC]For the sake of... Forget that. "Voted best house." The three PCs are fully healed and have all their spells, whatever you want them to be. I don't want to sweat the details.[/sblock] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
IC: Dichotomy's Age of Worms Redux, Part V(b)
Top