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IC [Dungeon World] The Seven Reaches
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<blockquote data-quote="doghead" data-source="post: 6899632" data-attributes="member: 8243"><p><strong>Day Six, Late Afternoon, Halfpoint.</strong></p><p></p><p></p><p></p><p>Filip looks slightly non-plussed at Throck's introduction. </p><p></p><p>"You are not from around here are you?" he responds eventually "Apologies, I forget myself. I am Filip, Shield of the Crone. You are welcome. As are your companions. It is good news to here that you are hear to help. These are trying times.</p><p></p><p>He goes on to introduce the others with him. </p><p></p><p><strong>Newstone</strong>, <strong>Earthwood</strong> and <strong>Westweir</strong> are the Northerling, Easterling and Westerling commanders respectively. They all wear leather armour enhanced with plates and scales of a similar material to Filip's breastplate. Each of them carries a hand weapon slung at their hip, and a horn.</p><p></p><p><strong>Sworntree</strong>, Light of the Couple and <strong>Burrberry's</strong> representative (Burrberry, being elderly and frail, attends infrequently). Tonight it is Sworntree's turn to take duty at the hall. </p><p></p><p><strong>Hornstone</strong>, a merchant and natural organiser who has taken upon herself to manage the hall each night. </p><p></p><p>And finally <strong>Manus</strong> and <strong>Fletcher</strong>, two humans. They arrive after you have entered the hall Manus is a local, a hunter. He has with him an well used longbow. Fletcher is the leader of the contingent from Hengistead. Once eight, they are now down to 5. Fletcher apologies for being late. He was looking in on Rufes, who has healed well enough, but is still in a bad way emotionally. Manus just shrugs. Time works differently for those who spend a long time in the wilderness.</p><p></p><p>"I am hoping," Filip continues "That you bring news of reinforcements to follow - either from Wintercliff or any of the towns. Halfpoint has no walls, there is only us to hold the gnolls at bay. When we are gone, Halfpoint is gone.</p><p></p><p>[sblock=OOC]Among the halflings - clerics are called 'Lights', druids 'Spears', and paladins 'Shields'. Humans believe that only humans can be paladins. They forgot to tell the 'Shields'. Halfings worship several figures, including the Crone, the Couple, the Child and the Ancestor.</p><p></p><p>Whether or not your character knows this is up to you.[/sblock]</p></blockquote><p></p>
[QUOTE="doghead, post: 6899632, member: 8243"] [b]Day Six, Late Afternoon, Halfpoint.[/b] Filip looks slightly non-plussed at Throck's introduction. "You are not from around here are you?" he responds eventually "Apologies, I forget myself. I am Filip, Shield of the Crone. You are welcome. As are your companions. It is good news to here that you are hear to help. These are trying times. He goes on to introduce the others with him. [B]Newstone[/B], [B]Earthwood[/B] and [B]Westweir[/B] are the Northerling, Easterling and Westerling commanders respectively. They all wear leather armour enhanced with plates and scales of a similar material to Filip's breastplate. Each of them carries a hand weapon slung at their hip, and a horn. [B]Sworntree[/B], Light of the Couple and [B]Burrberry's[/B] representative (Burrberry, being elderly and frail, attends infrequently). Tonight it is Sworntree's turn to take duty at the hall. [B]Hornstone[/B], a merchant and natural organiser who has taken upon herself to manage the hall each night. And finally [B]Manus[/B] and [B]Fletcher[/B], two humans. They arrive after you have entered the hall Manus is a local, a hunter. He has with him an well used longbow. Fletcher is the leader of the contingent from Hengistead. Once eight, they are now down to 5. Fletcher apologies for being late. He was looking in on Rufes, who has healed well enough, but is still in a bad way emotionally. Manus just shrugs. Time works differently for those who spend a long time in the wilderness. "I am hoping," Filip continues "That you bring news of reinforcements to follow - either from Wintercliff or any of the towns. Halfpoint has no walls, there is only us to hold the gnolls at bay. When we are gone, Halfpoint is gone. [sblock=OOC]Among the halflings - clerics are called 'Lights', druids 'Spears', and paladins 'Shields'. Humans believe that only humans can be paladins. They forgot to tell the 'Shields'. Halfings worship several figures, including the Crone, the Couple, the Child and the Ancestor. Whether or not your character knows this is up to you.[/sblock] [/QUOTE]
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