Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
Playing the Game
Play by Post
(IC) Quickleaf's Rime of the Frostmaiden
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Quickleaf" data-source="post: 9270565" data-attributes="member: 20323"><p>GM POST</p><p></p><p><img src="https://db4sgowjqfwig.cloudfront.net/images/5973874/Keegan.png" alt="" class="fr-fic fr-dii fr-draggable fr-fil" style="width: 152px" /></p><p>Holding Garret's weak hand in his own, Keegan looks up when the winter-kissed fairy speaks. <strong>"The sooner I can get Garret back into Ten-Towns the better. If he were awake, I'm sure he'd be blustering on about the last storm he braved. But I'm not the brave one. A hearth would do us both well... I'm sure Boy could use some rest too." </strong>A light inquisitive whine comes from the sled dog outside the tent.</p><p></p><p></p><p><img src="https://cdnb.artstation.com/p/assets/images/images/003/345/591/large/leroy-van-vliet-29-1-8-4.jpg?1472672426" alt="" class="fr-fic fr-dii fr-draggable fr-fil" style="width: 166px" /></p><p></p><p><strong>"I'm afraid us halflings aren't as quick to forget as you fey folk," </strong>Perilou offers with a weak smile, hunkered over the fire fingering the holy symbol about her neck. <strong>"I'm not much of a guide – Mokingo was the one who knew the tundras – but I can use my healing magic to help Keegan on the way back to keep him stable."</strong></p><p></p><p></p><p></p><p>Pat[ATTACH=full]347879[/ATTACH]ting the curious metallic Ludo awkwardly, Corse looks from Alma to Aric, then to Jack. <strong>"If we're to part ways – each taking a four-person sled – then it would make sense for me to accompany Garret, Keegan, and our halfling friend..." </strong>Pausing to build drama, she adds with a wise twinkle in her eye, <strong>"I <em>am </em>a guide after all. That would leave Russet, Zeth, Alma, the two gnomes could squeeze into a seat... and then you Jack. It'd be crowded, but I suspect you could make it work..." </strong></p><p>[GM]It's been about 30 minutes. You got a Short Rest (house rules)...</p><p></p><p><strong>Short Rests </strong>are 10 minutes of catching your breath. You can spend a number of Hit Dice up to your proficiency bonus (currently 2) to heal, and reset death saving throws. [/GM]</p></blockquote><p></p>
[QUOTE="Quickleaf, post: 9270565, member: 20323"] GM POST [IMG align="left" width="152px"]https://db4sgowjqfwig.cloudfront.net/images/5973874/Keegan.png[/IMG] Holding Garret's weak hand in his own, Keegan looks up when the winter-kissed fairy speaks. [B]"The sooner I can get Garret back into Ten-Towns the better. If he were awake, I'm sure he'd be blustering on about the last storm he braved. But I'm not the brave one. A hearth would do us both well... I'm sure Boy could use some rest too." [/B]A light inquisitive whine comes from the sled dog outside the tent. [IMG align="left" width="166px"]https://cdnb.artstation.com/p/assets/images/images/003/345/591/large/leroy-van-vliet-29-1-8-4.jpg?1472672426[/IMG] [B]"I'm afraid us halflings aren't as quick to forget as you fey folk," [/B]Perilou offers with a weak smile, hunkered over the fire fingering the holy symbol about her neck. [B]"I'm not much of a guide – Mokingo was the one who knew the tundras – but I can use my healing magic to help Keegan on the way back to keep him stable."[/B] Pat[ATTACH type="full" align="left" width="150px" alt="PC token_Corse.png"]347879[/ATTACH]ting the curious metallic Ludo awkwardly, Corse looks from Alma to Aric, then to Jack. [B]"If we're to part ways – each taking a four-person sled – then it would make sense for me to accompany Garret, Keegan, and our halfling friend..." [/B]Pausing to build drama, she adds with a wise twinkle in her eye, [B]"I [I]am [/I]a guide after all. That would leave Russet, Zeth, Alma, the two gnomes could squeeze into a seat... and then you Jack. It'd be crowded, but I suspect you could make it work..." [/B] [GM]It's been about 30 minutes. You got a Short Rest (house rules)... [B]Short Rests [/B]are 10 minutes of catching your breath. You can spend a number of Hit Dice up to your proficiency bonus (currently 2) to heal, and reset death saving throws. [/GM] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
(IC) Quickleaf's Rime of the Frostmaiden
Top