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<blockquote data-quote="Quickleaf" data-source="post: 9328470" data-attributes="member: 20323"><p>GM POST</p><p></p><p>Anticipating the western secret door opening, you move into your positions, steeling yourselves as Brydum meets your eyes and gives a solemn nod. <strong>"Aye, I know this temple like the back of my hand." </strong>On the middle (southernmost) wall, he presses the hidden button on the bas relief (carving) depicting a chalice with a gem inlaid in it.</p><p></p><p>After a moment of grinding echoing from all the walls, suddenly the <em>eastern </em>secret door slides open! <strong>"Moradin's frosty balls!" </strong>shout the dwarves Rorm and Angrom as two shambling undead spill into the room, misshapen dwarves barely 4 feet tall – derro judging by their ashen purplish complexions, bulbous heads, and white opalescent eyes which ooze with putrescence. Tattered shreds of leather armor cling to the emaciated derro zombies and they clutch hooked spears so hard, the weapons almost seem fused with their hands.</p><p></p><p>[GM]You have been surprised by zombies (AC 8)! Well, everyone except the steel defender Ludo. What's worse, due to positioning, Lumrolur is not Hidden from the zombies. However, because you were all prepared and forewarned, I'll put the zombies last in initiative.</p><p></p><p>INITIATIVE</p><p>[USER=6803188]@VLAD the Destroyer[/USER] It is technically Ludo's turn...then the zombies go. I forget whether Ludo can take actions when you cannot, so I trust you to discern the rules around your steel defender.</p><p></p><p><strong>3. The Fast Group (no longer surprised, i.e. can take reactions)</strong></p><p>Aric</p><p>Lumrolur</p><p>Russet (GM-controlled)</p><p>Zeth</p><p><strong>2. The Middle Group (no longer surprised, i.e. can take reactions)</strong></p><p>Alma</p><p>➡Logrim (& Ludo)</p><p><strong>1. The Slow Group (no longer surprised, i.e. can take reactions)</strong></p><p>Jack</p><p>NPC Dwarves – Brydum, Rorm, Angrom</p><p><strong>0. Zombies (AC 8)</strong></p><p>[/GM]</p><p></p><p>[ATTACH=full]360007[/ATTACH]</p></blockquote><p></p>
[QUOTE="Quickleaf, post: 9328470, member: 20323"] GM POST Anticipating the western secret door opening, you move into your positions, steeling yourselves as Brydum meets your eyes and gives a solemn nod. [B]"Aye, I know this temple like the back of my hand." [/B]On the middle (southernmost) wall, he presses the hidden button on the bas relief (carving) depicting a chalice with a gem inlaid in it. After a moment of grinding echoing from all the walls, suddenly the [I]eastern [/I]secret door slides open! [B]"Moradin's frosty balls!" [/B]shout the dwarves Rorm and Angrom as two shambling undead spill into the room, misshapen dwarves barely 4 feet tall – derro judging by their ashen purplish complexions, bulbous heads, and white opalescent eyes which ooze with putrescence. Tattered shreds of leather armor cling to the emaciated derro zombies and they clutch hooked spears so hard, the weapons almost seem fused with their hands. [GM]You have been surprised by zombies (AC 8)! Well, everyone except the steel defender Ludo. What's worse, due to positioning, Lumrolur is not Hidden from the zombies. However, because you were all prepared and forewarned, I'll put the zombies last in initiative. INITIATIVE [USER=6803188]@VLAD the Destroyer[/USER] It is technically Ludo's turn...then the zombies go. I forget whether Ludo can take actions when you cannot, so I trust you to discern the rules around your steel defender. [B]3. The Fast Group (no longer surprised, i.e. can take reactions)[/B] Aric Lumrolur Russet (GM-controlled) Zeth [B]2. The Middle Group (no longer surprised, i.e. can take reactions)[/B] Alma ➡Logrim (& Ludo) [B]1. The Slow Group (no longer surprised, i.e. can take reactions)[/B] Jack NPC Dwarves – Brydum, Rorm, Angrom [B]0. Zombies (AC 8)[/B] [/GM] [ATTACH type="full" alt="Screen Shot 2024-04-26 at 12.20.01 PM.png"]360007[/ATTACH] [/QUOTE]
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