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(IC) Rise of the Dracolich
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<blockquote data-quote="FitzTheRuke" data-source="post: 7565019" data-attributes="member: 59816"><p>[ooc]Okay, with the guidance, carved traction, and ropes, I'll drop the DC to the point where no one has to roll. Good thinking, all.[/ooc]</p><p></p><p>The going was slow and treacherous, but even Sesto was able to find his way over the worst of the slippery and steep stairs without incident. Alhana stepped with ease, her elfish balance keeping her from slipping at all. Soon everyone was down the long staircase into a cold rectangular chamber, empty except for a dozen baskets woven from leather strips and walrus ribs, stacked in the north corner. The chute and its icy stairs had ended at the ceiling; A sturdy ladder then descended into the approximate centre of the chamber. There was an exit to an icy corridor - a fifteen-foot-wide passageway that sloped downward in two arcing directions.</p><p></p><p>The two familars had both scouted a bit. Eko had travelled from the room under the hole that led to the town hall and up the chute in this room, and Sooty had travelled down this cute and around the room, checking that it was clear of potential enemies.</p><p></p><p>[ooc]You can send them out again, but this is the picture that the familiars have so-far given their masters; 1 is the rectangular room the party is in; 2 is the room under the town hall. It had an ill-looking ice-hunter in it. The brown stuff on the map covers up what you haven't seen. Have a look:[/ooc]</p><p></p><p>[sblock=Map]</p><p>[ATTACH]104915[/ATTACH]</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="FitzTheRuke, post: 7565019, member: 59816"] [ooc]Okay, with the guidance, carved traction, and ropes, I'll drop the DC to the point where no one has to roll. Good thinking, all.[/ooc] The going was slow and treacherous, but even Sesto was able to find his way over the worst of the slippery and steep stairs without incident. Alhana stepped with ease, her elfish balance keeping her from slipping at all. Soon everyone was down the long staircase into a cold rectangular chamber, empty except for a dozen baskets woven from leather strips and walrus ribs, stacked in the north corner. The chute and its icy stairs had ended at the ceiling; A sturdy ladder then descended into the approximate centre of the chamber. There was an exit to an icy corridor - a fifteen-foot-wide passageway that sloped downward in two arcing directions. The two familars had both scouted a bit. Eko had travelled from the room under the hole that led to the town hall and up the chute in this room, and Sooty had travelled down this cute and around the room, checking that it was clear of potential enemies. [ooc]You can send them out again, but this is the picture that the familiars have so-far given their masters; 1 is the rectangular room the party is in; 2 is the room under the town hall. It had an ill-looking ice-hunter in it. The brown stuff on the map covers up what you haven't seen. Have a look:[/ooc] [sblock=Map] [ATTACH=CONFIG]104915._xfImport[/ATTACH] [/sblock] [/QUOTE]
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