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<blockquote data-quote="TaranTheWanderer" data-source="post: 9073164" data-attributes="member: 15882"><p>[SPOILER="Dr. Morgan Wells - Mini-sheet"]</p><table style='width: 100%'><tr><td><span style="font-size: 9px"><a href="https://www.dndbeyond.com/characters/82864515" target="_blank">Dr. Morgan Wells</a><br /> <strong>Race: </strong>Human<br /> <strong>HP: 32</strong>/32<br /> <strong>AC: </strong>12/15(Mage Armour)</span></td><td><span style="font-size: 9px"><strong>Pass Perc: </strong>11<br /> <strong>Pass Inv: </strong>17<br /> <strong>Pass Ins: </strong>11</span></td><td><span style="font-size: 9px"><strong>Spell Slots:<br /> <span style="font-size: 9px">1st[ ] [ ][ ] [ ] <br /> <strong>2nd [X] [ ] [ ] </strong></span></strong></span><br /> <strong><span style="font-size: 9px">3rd</span></strong><span style="font-size: 9px"> [ ] [ ] [ ]</span></td></tr><tr><td><span style="font-size: 9px"><strong>Arcane Ward: 16</strong>/16</span></td><td><strong><span style="font-size: 9px">Initiative: </span></strong><span style="font-size: 9px">+2 </span></td><td><strong><span style="font-size: 9px"><strong> Spell Save DC:</strong> 15</span></strong></td></tr><tr><td><strong>[SPOILER="Stats(saves)"][/SPOILER]</strong>[SPOILER="Stats(saves)"]<br /> <span style="font-size: 9px"><strong>STR: </strong>10+0<br /> <strong>DEX:</strong> 14 + 2<br /> <strong>CON: </strong>12 + 1<br /> <strong>INT: </strong>18+4(+7)<br /> <strong>WIS: </strong>12 +1(+4)<br /> <strong>CHA:</strong>12 +1</span>[/SPOILER]</td><td><span style="font-size: 9px"><strong> [SPOILER="Skills"][/SPOILER][SPOILER="Skills"][/spoiler]</strong>[SPOILER="Skills"]<br /> Arcana:10<br /> <strong>History:</strong> 7<br /> <strong>Investigation:</strong>7<br /> <strong>Medicine: </strong>4<br /> <strong>Persuasion: </strong>4<br /> <strong>Religion: </strong>7[/SPOILER]</span></td><td><span style="font-size: 9px"> [spoiler=Spells][/spoiler]</span>[spoiler=Spells]<br /> <u><strong><span style="font-size: 10px">Cantrips</span></strong></u><br /> <span style="font-size: 9px">Control Flames, Chill touch,<br /> Shape water, Shocking grasp</span><br /> <strong><u><span style="font-size: 10px">Memorized spells</span></u></strong><br /> <span style="font-size: 9px"> 1st Grease, Mage Armour, Prot. Evil, Shield<br /> <strong>2nd</strong> Arcane Lock, Invisibility, Web<br /> <strong>3rd </strong>Counterspell, Dispel Magic, Slow</span>[/spoiler]</td></tr></table><p>[/SPOILER]</p><p>[HR][/HR]</p><p>Dr. Wells moved quickly to the fallen priest. He didn't have much to staunch the wounds so he, simply, removed his linen shirt, ripped it in half and did his best to staunch the blood rushing from the huge gash.</p><p></p><p>Looking closer at the wound,</p><p></p><p><strong>"It looks a lot worse than it is. He's stable but he'll need to rest if he's going to be in any shape to do anything useful. Looks like we could all use a bit of rest. I assume you've taken care of most of the scouting parties on your way here and, with the leaders dead, this might be the safest place to stay."</strong></p><p></p><p>Morgan continues to keep pressure on the Vrair's wound as he continues,</p><p></p><p><strong>"We can set up a watch and I can reinforce the doorways in and out, if we find a secure place. I want to take some time to look at the Red Wizard's research. He was working on some kind of necromantic formulae and I want to be able to report whatever I can find about his plans to Delphin."</strong></p><p></p><p>He shakes his head, almost in disbelief,</p><p></p><p><strong>"Thanks for rescuing me."</strong></p><p>[HR][/HR]</p><p>[SPOILER="OOC"]</p><p>I don't have a healing kit, which automatically stabilizes (why even have a skill?)</p><p></p><p>So, it's one of these weird things where, if I have the tool, it auto-succeeds but if I don't I roll at disadvantage?</p><p>Anyways, I rolled twice and the lowest roll succeeds. Not a crit so he's still unconscious.</p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=281222" target="_blank">Medicine to stabilize: 1D20+4 = [13]+4 = 17</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=281223" target="_blank"><strong>Medicine to </strong><span style="color: #065f90"><strong><u>stabilize</u></strong></span><strong>: 1D20+4 = [8]+4 = 12</strong></a></p><p></p><p>[/SPOILER]</p></blockquote><p></p>
[QUOTE="TaranTheWanderer, post: 9073164, member: 15882"] [SPOILER="Dr. Morgan Wells - Mini-sheet"] [TABLE] [TR] [TD][SIZE=1][URL='https://www.dndbeyond.com/characters/82864515']Dr. Morgan Wells[/URL] [B]Race: [/B]Human [B]HP: 32[/B]/32 [B]AC: [/B]12/15(Mage Armour)[/SIZE][/TD] [TD][SIZE=1][B]Pass Perc: [/B]11 [B]Pass Inv: [/B]17 [B]Pass Ins: [/B]11[/SIZE][/TD] [TD][SIZE=1][B]Spell Slots: [SIZE=1]1st[ ] [ ][ ] [ ] [B]2nd [X] [ ] [ ] [/B][/SIZE][/B][/SIZE] [B][SIZE=1]3rd[/SIZE][/B][SIZE=1] [ ] [ ] [ ][/SIZE][/TD] [/TR] [TR] [TD][SIZE=1][B]Arcane Ward: 16[/B]/16[/SIZE][/TD] [TD][B][SIZE=1]Initiative: [/SIZE][/B][SIZE=1]+2 [/SIZE][/TD] [TD][B][SIZE=1][B] Spell Save DC:[/B] 15[/SIZE][/B][/TD] [/TR] [TR] [TD][B][SPOILER="Stats(saves)"][/SPOILER][/B][SPOILER="Stats(saves)"] [SIZE=1][B]STR: [/B]10+0 [B]DEX:[/B] 14 + 2 [B]CON: [/B]12 + 1 [B]INT: [/B]18+4(+7) [B]WIS: [/B]12 +1(+4) [B]CHA:[/B]12 +1[/SIZE][/SPOILER][/TD] [TD][SIZE=1][B] [SPOILER="Skills"][/SPOILER][SPOILER="Skills"][/spoiler][/B][SPOILER="Skills"] Arcana:10 [B]History:[/B] 7 [B]Investigation:[/B]7 [B]Medicine: [/B]4 [B]Persuasion: [/B]4 [B]Religion: [/B]7[/SPOILER][/SIZE][/TD] [TD][SIZE=1] [spoiler=Spells][/spoiler][/SIZE][spoiler=Spells] [U][B][SIZE=2]Cantrips[/SIZE][/B][/U] [SIZE=1]Control Flames, Chill touch, Shape water, Shocking grasp[/SIZE] [B][U][SIZE=2]Memorized spells[/SIZE][/U][/B] [SIZE=1] 1st Grease, Mage Armour, Prot. Evil, Shield [B]2nd[/B] Arcane Lock, Invisibility, Web [B]3rd [/B]Counterspell, Dispel Magic, Slow[/SIZE][/spoiler][/TD] [/TR] [/TABLE] [/SPOILER] [HR][/HR] Dr. Wells moved quickly to the fallen priest. He didn't have much to staunch the wounds so he, simply, removed his linen shirt, ripped it in half and did his best to staunch the blood rushing from the huge gash. Looking closer at the wound, [B]"It looks a lot worse than it is. He's stable but he'll need to rest if he's going to be in any shape to do anything useful. Looks like we could all use a bit of rest. I assume you've taken care of most of the scouting parties on your way here and, with the leaders dead, this might be the safest place to stay."[/B] Morgan continues to keep pressure on the Vrair's wound as he continues, [B]"We can set up a watch and I can reinforce the doorways in and out, if we find a secure place. I want to take some time to look at the Red Wizard's research. He was working on some kind of necromantic formulae and I want to be able to report whatever I can find about his plans to Delphin."[/B] He shakes his head, almost in disbelief, [B]"Thanks for rescuing me."[/B] [HR][/HR] [SPOILER="OOC"] I don't have a healing kit, which automatically stabilizes (why even have a skill?) So, it's one of these weird things where, if I have the tool, it auto-succeeds but if I don't I roll at disadvantage? Anyways, I rolled twice and the lowest roll succeeds. Not a crit so he's still unconscious. [URL='http://roll.coyotecode.net/lookup.php?rollid=281222']Medicine to stabilize: 1D20+4 = [13]+4 = 17[/URL] [URL='http://roll.coyotecode.net/lookup.php?rollid=281223'][B]Medicine to [/B][COLOR=#065f90][B][U]stabilize[/U][/B][/COLOR][B]: 1D20+4 = [8]+4 = 12[/B][/URL] [/SPOILER] [/QUOTE]
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