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<blockquote data-quote="GreenKarl" data-source="post: 7024273" data-attributes="member: 6801242"><p>This Gand gets to his/her feet and rushes to the stairs. S/he saw a human pointing a blaster at Reks and blasted at him but missed with the volley of shots. Targo followed this Gand but continued down the stairs to take partial cover from them at the base. Cal then blasted the man with a lucky hit and knocks him back as he grunts in pain. Jihahna tied to piece the veil of shadows with the Force but failed. She did call on her powers to grant her resistance to attacks though. Then Kacela was about to see through the shadows and she took a defensive stance with her ignited lightsaber. Reks raced forward and stabbed into the reeling man that Cal had just shot and almost dropped the man with a burn against his shoulders but somehow he remained on his feet. </p><p></p><p>Suddenly a darkly dressed, pale-skinned humanoid female, with strange markers on her face appears from behind one of the pillars. She howled in rage and raced forward to slash into Reks with his double-bladed lightsaber with reckless abandonment. The young Jedi was force back a step as he hisses in pain from her backward slash that catch his across his ribs! The ithorian whom created the shadows with an ignited red-bladed lights moves out of cover and advances slowly on Reks and Cal. Then a richly dressed human male with ignited lightsaber moved from among the pillars and reached out a hand a called forth the Force – suddenly Cal feels invisible hands around his throat choking him!!! The human blaster sniper near Reks pulled back and disappeared behind a pillar deeper in the room. Finally a four-legged droid appears from the lower part of the chamber and blasts at Cal twice. One of the bolts caught across his thigh causing him to grunt in pain but he was still unable to move!! </p><p></p><p>[gm]<strong>Initiative </strong></p><p><strong>This Gand</strong> -24</p><p>The Dark Lady -23</p><p><strong>Cal</strong> - 22</p><p>Malonnu – 17</p><p>Parlex Dornith – 16</p><p><strong>Jihahna</strong> - 15</p><p>Gall Hsloth -13</p><p>Sith Mark III Droid -11</p><p><strong>Kacela</strong> - 9</p><p><strong>Reks</strong> – 8</p><p></p><p>[sblock=Results] </p><p>This Gand shot and moved to see Parlex, but none of the attacks hit him. Targo stood and move and then Dashed down the stairs to take half (+2 Ref) cover. </p><p>Cal shot Parlex (hitting by Spending a Force Point). You did have to move to see him but your Keen Shoot you ignored the ½ cover so his Ref is 23 right now. You hit brings him down to 24 HP and he is <em>Reeling</em>.</p><p>Jihahna activates her Resistance power and tries Sense Surrounding but failed. Her insight tells her that yes something has disrupted the Sith’s “spell”.</p><p>Kacela sees through the Shadow and takes the Defensive action this turn (disadvantage on attacks against her)</p><p>Reks charges Parlex, attacking him twice, <a href="http://roll.coyotecode.net/lookup.php?rollid=151838" target="_blank">Attack rolls, damage if he hits: 1D20+10 = [2]+10 = 12; 2D8+7 = [5, 6]+7 = 18</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=151838" target="_blank">1D20+10 = [18]+10 = 28; 2D8+7 = [6, 3]+7 = 16</a>, one miss, one hit. Bring Parlex down to 8 HP. 16 damage is NOT enough to get over his Damage Threshold so he is not <em>Stunned</em>.</p><p></p><p>Badguys turn,</p><p>The Dark Lady comes out of cover with her Move up to Reks and attack him with a double-bladed lightsaber. This allows her to use Double attack to attack twice for full damage and a third attack where she does not get to add her Dex bonus to damage if she hits. She also has the <strong>Dark Scourge</strong> talent that gives her +2 to attack and damage vs. Jedi (anyone with at least 1 level in Jedi or Jedi Knight). Finally she is taking a bonus action to active <strong>Dark Rage</strong> force power, rolling a <a href="http://roll.coyotecode.net/lookup.php?rollid=151839" target="_blank">Active force power: 1D20+5 = [1]+5 = 6</a>, haha total failure. Oh well, <a href="http://roll.coyotecode.net/lookup.php?rollid=151840" target="_blank">Double attack, damage if she hits: 1D20+9 = [11]+9 = 20; 2D8+8 = [2, 3]+8 = 13</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=151840" target="_blank">1D20+9 = [9]+9 = 18; 2D8+8 = [4, 2]+8 = 14</a>, a 20 hits Reks an 18 misses. Then <a href="http://roll.coyotecode.net/lookup.php?rollid=151841" target="_blank">off-hand attack: 1D20+9 = [20]+9 = 29; 2D8+4 = [5, 1]+4 = 10</a>, oh that’s a crit for an additional <a href="http://roll.coyotecode.net/lookup.php?rollid=151842" target="_blank">crit extra damage: 2D8 = [6, 4] = 10</a>, so Reks takes 20 damage total on that second attack, bring him down to 33. The second attack also sent him <em>Reeling</em>.</p><p>Malonnu uses a bonus action to use his Deflect talent, giving him +4 to his Ref defense vs. Ranged attacks. Until his next round he has a 22 Ref defense vs. Ranged attacks. He then uses his action to take the Dodge (all attacks against him are at disadvantage) and then uses his move action to stride out of cover and move 12 meters towards Cal and Reks position (he is now 12 meters away from both of them).</p><p>Parlex makes his roll to recover from Reeling, <a href="http://roll.coyotecode.net/lookup.php?rollid=151844" target="_blank">Recover from Reeling, DC 13: 1D20+4 = [4]+4 = 8</a>, fails. He then takes the Designate action to move out of melee from Reks and moves 12 meters back behind total cover. He then spends his Bonus action to take <a href="http://roll.coyotecode.net/lookup.php?rollid=151845" target="_blank">Second wind: 1D20+9 = [6]+9 = 15</a>, bring him back up to 23 Hit Points. </p><p>Gall then uses a bonus action to use his Deflect talent, giving him +4 to his Ref defense vs. Ranged attacks. Until the start of his round he has a 22 Ref vs. Ranged attacks. He then moves 12 meters to appear outside the pillars and uses <strong>Force Grip</strong> power against Cal. <a href="http://roll.coyotecode.net/lookup.php?rollid=151847" target="_blank">Use the Force skill check: 1D20+10 = [7]+10 = 17</a>. He is going to spend a Force Point to make this roll, as he also has Power of the Dark Side talent and this means he gets to add the Force Point roll not only to the attack roll BUT also the Damage roll. <a href="http://roll.coyotecode.net/lookup.php?rollid=151848" target="_blank">Force Point (added to damage also): 1D8+1 = [5]+1 = 6</a>, total roll is a 23. So this means that “target suffers 4d6 points of bludgeoning damage. If the Charisma (Use the Force check) also exceeds the target’s Fortitude Defense, the target is considered <em>Restrained</em>”. Damage (+6 because of Power of the Dark Side), <a href="http://roll.coyotecode.net/lookup.php?rollid=151849" target="_blank">damage: 4D6+6 = [1, 4, 4, 1]+6 = 16</a>, bring him down to 46 HP. You can use your Uncanny Dodge to take ½ of that but you are still Restrained (so you are only down to 54 HP instead). The Restrained Condition means your Speed becomes 0, Attack rolls against you are at Advantage and your Attack rolls are at Disadvantage. Your Dex saves are at Disadvantage. I forgot about this so I am going to have to think about what that does in this system, but see below. </p><p>Mark III droid moves out of cover and shots at Cal, and then uses Action surge to shot him again. It has advantage on these attacks (as he is restrained), +1 to hit and damage from Point Blank Shot, and it moves far enough out at an angle so that Cal does not gain cover from its attacks; <a href="http://roll.coyotecode.net/lookup.php?rollid=151852" target="_blank">Attacks (with advantage), damage if it hits: 2D20.HIGH(1)+7 = [11, 15]+7 = 22; 3D8+6 = [1, 1, 7]+6 = 15</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=151852" target="_blank">2D20.HIGH(1)+7 = [2, 4]+7 = 11; 3D8+6 = [5, 5, 4]+6 = 20</a>, a 22 is a hit for 15 damage bring Cal down to 39 Hit Points</p><p></p><p>Heroes turn (round 2) Actions and Rolls. Remember Battle Meditation bonuses!! </p><p></p><p>For Cal, to escape a Restrained is the same as a Grapple. Its’ your action using your Strength (Athletics) or Dexterity (Acrobatics). I will say that because your Dex saves are at disadvantage, instead your Dexterity (Acrobatics) to escape are at Disadvantage instead (Str is not). Your target number is 22. Each round I have to make a new Use the Force to concentrate on this affect so your target number will change each time. </p><p>[/sblock]</p><p></p><p>[sblock=Conditions]Cal 39/62, <em>Restrained</em> </p><p>Jihahna 44/64</p><p>Kacela 33/66</p><p>This Gand 50/66 </p><p>Reks 37/70, <em>Reeling</em></p><p>Targo 21/21</p><p></p><p>The Dark Lady 66/66</p><p>Malonnu 79/79</p><p>Gall Hsloth 70/70</p><p>Parlex Dornith 23/71, <em>Reeling</em></p><p>Sith Mark III 44/44[/sblock]</p><p></p><p>[sblock=Positions] </p><p>This Gand is at the top of the stairs and can see Cal and Reks, the Dark Lady (in melee with Reks), the Mark III Droid, Malonnu and Gall. The Mark III droid is 8 meters away from Cal towards the bottom of the chamber. Both Malonnu and Gall are closer to the middle of the chamber just outside from the pillars. Malonnu is 6 meters from Reks, while Gall is 18 meters (and 24 from Cal). You also saw Parlex move behind full cover 12 meters back from where Reks is. Targo is at the bottom of the stairs with ½ cover. </p><p>Jihahna and Kacela are still on the platform. Kacela “see” where the badguys are all this round BUT if she wants to see this next round she needs to use a Bonus action to continue it. If you move to the stairs (6 meters away) you can see all the visible badguys. The stairs are another 6 meters down to the bottom. Then it is 20 meters to where Reks and Cal are (whom are 10 meters apart). </p><p>Cal is in ½ cover by one of the 1st pillars still but is Restrained!!</p><p>Reks is in melee with the Dark Lady</p><p>Parlex is back 12 meters from Reks in full cover.</p><p>[/sblock][/gm]</p></blockquote><p></p>
[QUOTE="GreenKarl, post: 7024273, member: 6801242"] This Gand gets to his/her feet and rushes to the stairs. S/he saw a human pointing a blaster at Reks and blasted at him but missed with the volley of shots. Targo followed this Gand but continued down the stairs to take partial cover from them at the base. Cal then blasted the man with a lucky hit and knocks him back as he grunts in pain. Jihahna tied to piece the veil of shadows with the Force but failed. She did call on her powers to grant her resistance to attacks though. Then Kacela was about to see through the shadows and she took a defensive stance with her ignited lightsaber. Reks raced forward and stabbed into the reeling man that Cal had just shot and almost dropped the man with a burn against his shoulders but somehow he remained on his feet. Suddenly a darkly dressed, pale-skinned humanoid female, with strange markers on her face appears from behind one of the pillars. She howled in rage and raced forward to slash into Reks with his double-bladed lightsaber with reckless abandonment. The young Jedi was force back a step as he hisses in pain from her backward slash that catch his across his ribs! The ithorian whom created the shadows with an ignited red-bladed lights moves out of cover and advances slowly on Reks and Cal. Then a richly dressed human male with ignited lightsaber moved from among the pillars and reached out a hand a called forth the Force – suddenly Cal feels invisible hands around his throat choking him!!! The human blaster sniper near Reks pulled back and disappeared behind a pillar deeper in the room. Finally a four-legged droid appears from the lower part of the chamber and blasts at Cal twice. One of the bolts caught across his thigh causing him to grunt in pain but he was still unable to move!! [gm][b]Initiative This Gand[/b] -24 The Dark Lady -23 [b]Cal[/b] - 22 Malonnu – 17 Parlex Dornith – 16 [b]Jihahna[/b] - 15 Gall Hsloth -13 Sith Mark III Droid -11 [b]Kacela[/b] - 9 [b]Reks[/b] – 8 [sblock=Results] This Gand shot and moved to see Parlex, but none of the attacks hit him. Targo stood and move and then Dashed down the stairs to take half (+2 Ref) cover. Cal shot Parlex (hitting by Spending a Force Point). You did have to move to see him but your Keen Shoot you ignored the ½ cover so his Ref is 23 right now. You hit brings him down to 24 HP and he is [i]Reeling[/i]. Jihahna activates her Resistance power and tries Sense Surrounding but failed. Her insight tells her that yes something has disrupted the Sith’s “spell”. Kacela sees through the Shadow and takes the Defensive action this turn (disadvantage on attacks against her) Reks charges Parlex, attacking him twice, [url=http://roll.coyotecode.net/lookup.php?rollid=151838]Attack rolls, damage if he hits: 1D20+10 = [2]+10 = 12; 2D8+7 = [5, 6]+7 = 18 1D20+10 = [18]+10 = 28; 2D8+7 = [6, 3]+7 = 16[/url], one miss, one hit. Bring Parlex down to 8 HP. 16 damage is NOT enough to get over his Damage Threshold so he is not [i]Stunned[/i]. Badguys turn, The Dark Lady comes out of cover with her Move up to Reks and attack him with a double-bladed lightsaber. This allows her to use Double attack to attack twice for full damage and a third attack where she does not get to add her Dex bonus to damage if she hits. She also has the [b]Dark Scourge[/b] talent that gives her +2 to attack and damage vs. Jedi (anyone with at least 1 level in Jedi or Jedi Knight). Finally she is taking a bonus action to active [b]Dark Rage[/b] force power, rolling a [url=http://roll.coyotecode.net/lookup.php?rollid=151839]Active force power: 1D20+5 = [1]+5 = 6[/url], haha total failure. Oh well, [url=http://roll.coyotecode.net/lookup.php?rollid=151840]Double attack, damage if she hits: 1D20+9 = [11]+9 = 20; 2D8+8 = [2, 3]+8 = 13 1D20+9 = [9]+9 = 18; 2D8+8 = [4, 2]+8 = 14[/url], a 20 hits Reks an 18 misses. Then [url=http://roll.coyotecode.net/lookup.php?rollid=151841]off-hand attack: 1D20+9 = [20]+9 = 29; 2D8+4 = [5, 1]+4 = 10[/url], oh that’s a crit for an additional [url=http://roll.coyotecode.net/lookup.php?rollid=151842]crit extra damage: 2D8 = [6, 4] = 10[/url], so Reks takes 20 damage total on that second attack, bring him down to 33. The second attack also sent him [i]Reeling[/i]. Malonnu uses a bonus action to use his Deflect talent, giving him +4 to his Ref defense vs. Ranged attacks. Until his next round he has a 22 Ref defense vs. Ranged attacks. He then uses his action to take the Dodge (all attacks against him are at disadvantage) and then uses his move action to stride out of cover and move 12 meters towards Cal and Reks position (he is now 12 meters away from both of them). Parlex makes his roll to recover from Reeling, [url=http://roll.coyotecode.net/lookup.php?rollid=151844]Recover from Reeling, DC 13: 1D20+4 = [4]+4 = 8[/url], fails. He then takes the Designate action to move out of melee from Reks and moves 12 meters back behind total cover. He then spends his Bonus action to take [url=http://roll.coyotecode.net/lookup.php?rollid=151845]Second wind: 1D20+9 = [6]+9 = 15[/url], bring him back up to 23 Hit Points. Gall then uses a bonus action to use his Deflect talent, giving him +4 to his Ref defense vs. Ranged attacks. Until the start of his round he has a 22 Ref vs. Ranged attacks. He then moves 12 meters to appear outside the pillars and uses [b]Force Grip[/b] power against Cal. [url=http://roll.coyotecode.net/lookup.php?rollid=151847]Use the Force skill check: 1D20+10 = [7]+10 = 17[/url]. He is going to spend a Force Point to make this roll, as he also has Power of the Dark Side talent and this means he gets to add the Force Point roll not only to the attack roll BUT also the Damage roll. [url=http://roll.coyotecode.net/lookup.php?rollid=151848]Force Point (added to damage also): 1D8+1 = [5]+1 = 6[/url], total roll is a 23. So this means that “target suffers 4d6 points of bludgeoning damage. If the Charisma (Use the Force check) also exceeds the target’s Fortitude Defense, the target is considered [i]Restrained[/i]”. Damage (+6 because of Power of the Dark Side), [url=http://roll.coyotecode.net/lookup.php?rollid=151849]damage: 4D6+6 = [1, 4, 4, 1]+6 = 16[/url], bring him down to 46 HP. You can use your Uncanny Dodge to take ½ of that but you are still Restrained (so you are only down to 54 HP instead). The Restrained Condition means your Speed becomes 0, Attack rolls against you are at Advantage and your Attack rolls are at Disadvantage. Your Dex saves are at Disadvantage. I forgot about this so I am going to have to think about what that does in this system, but see below. Mark III droid moves out of cover and shots at Cal, and then uses Action surge to shot him again. It has advantage on these attacks (as he is restrained), +1 to hit and damage from Point Blank Shot, and it moves far enough out at an angle so that Cal does not gain cover from its attacks; [url=http://roll.coyotecode.net/lookup.php?rollid=151852]Attacks (with advantage), damage if it hits: 2D20.HIGH(1)+7 = [11, 15]+7 = 22; 3D8+6 = [1, 1, 7]+6 = 15 2D20.HIGH(1)+7 = [2, 4]+7 = 11; 3D8+6 = [5, 5, 4]+6 = 20[/url], a 22 is a hit for 15 damage bring Cal down to 39 Hit Points Heroes turn (round 2) Actions and Rolls. Remember Battle Meditation bonuses!! For Cal, to escape a Restrained is the same as a Grapple. Its’ your action using your Strength (Athletics) or Dexterity (Acrobatics). I will say that because your Dex saves are at disadvantage, instead your Dexterity (Acrobatics) to escape are at Disadvantage instead (Str is not). Your target number is 22. Each round I have to make a new Use the Force to concentrate on this affect so your target number will change each time. [/sblock] [sblock=Conditions]Cal 39/62, [i]Restrained[/i] Jihahna 44/64 Kacela 33/66 This Gand 50/66 Reks 37/70, [i]Reeling[/i] Targo 21/21 The Dark Lady 66/66 Malonnu 79/79 Gall Hsloth 70/70 Parlex Dornith 23/71, [i]Reeling[/i] Sith Mark III 44/44[/sblock] [sblock=Positions] This Gand is at the top of the stairs and can see Cal and Reks, the Dark Lady (in melee with Reks), the Mark III Droid, Malonnu and Gall. The Mark III droid is 8 meters away from Cal towards the bottom of the chamber. Both Malonnu and Gall are closer to the middle of the chamber just outside from the pillars. Malonnu is 6 meters from Reks, while Gall is 18 meters (and 24 from Cal). You also saw Parlex move behind full cover 12 meters back from where Reks is. Targo is at the bottom of the stairs with ½ cover. Jihahna and Kacela are still on the platform. Kacela “see” where the badguys are all this round BUT if she wants to see this next round she needs to use a Bonus action to continue it. If you move to the stairs (6 meters away) you can see all the visible badguys. The stairs are another 6 meters down to the bottom. Then it is 20 meters to where Reks and Cal are (whom are 10 meters apart). Cal is in ½ cover by one of the 1st pillars still but is Restrained!! Reks is in melee with the Dark Lady Parlex is back 12 meters from Reks in full cover. [/sblock][/gm] [/QUOTE]
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