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[IC] THE CURSE OF AMBERSTAR
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<blockquote data-quote="Archon Basileus" data-source="post: 7299418" data-attributes="member: 6855545"><p><strong>EVERYONE</strong></p><p></p><p>Aanzu's roars can be heard coming from the mists, but no coherent response reaches the group. Behind, Yttrian moves against the wall, back to back with the desperate miners, still delivering shots against the spirits. He chooses to attack the second one, though, before it vanishes, leaving the first one to Icosa's blasts, Thulwar's concoctions and Lyllie's incantations. Arrows continue to fly around, seemingly shot from the area where three indistinct humanoid outlines glow faintly.</p><p></p><p><em><span style="color: #FF0000"></span></em></p><p><em><span style="color: #FF0000">[You have five magically outlined figures in the group's area. "Group", in this case, is everyone, except, Harfik and Aanzu. There are the two spirits that possessed Lyllie and Thulwar on the third round. They reappeared by the side of each of the respective possessed characters. There are three others that appeared in the mists as Lyllie searched for enemies a while ago. They, too, are outlined by Lyllie's spell. Attacks against all those affected by the glow are no longer at a disadvantage. Meawhile, in the mists, Harfik faces an archer, even though more roam around. The same goes for Aanzu. [MENTION=23298]industrygothica[/MENTION], these ghosts are immune to cold, necrotic and poison attacks. Lyllie knows it, so it wouldn't make sense to waste the spell on them. You can change your action as you wish, and I'll adapt it throughout the next post, ok? <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" />]</span></em></p><p></p><p><strong></strong></p><p><strong>HARFIK</strong></p><p></p><p>Once more, the projectile returns. The archer grunts as the arrow crosses his belly, finding its way across his flesh. Harfik is quick to follow, striking the humanoid with lethal precision. The bestial creature falls down with a moan, becoming visible to the monk for the first time.</p><p></p><p>Whatever lies down puzzles Harfik's comprehension. It resembles an orc. The size and the general shape matches that of a greenskin. It is, however, thinner, dressed in strange furs and leathers, and painted in curious, thick textures. the skin is a lot lighter on color, beyond the tar-colored painting and the dark-green blood that runs from the bruises. It resembles a sick, deadly white, with thin skin and vein-filled limbs. But the strangest part is the head. Misshapen, it mixes up the blue-green hues of old bruises and the sick white-yellowed tones of the rest of the body. It has a big area to go through, as well: between the larger-than-normal, bat-like ears, a huge grin houses many sharp teeth, and above it a baboon-like nose takes the rest of the face. No eyes are lodged in the cranium, not because they've been ripped out, but because they never existed in the first place. Where they should have been there's only the nauseating skin, stretching to cover the creature's oddly large forehead.</p><p></p><p>But that isn't all. As the creature dies, a strange cloud rises from it, just as it did right before from Thulwar and Lyllie. The body releases a vague, skinny soul, a meagerly dressed female. The spirit leaves the beast's body as the archer dies, the grasp over the bone bow loosening. The spirit rises and floats about the body, still dazed by the experience, and starts to vanish, as if released from its current state. </p><p><em><span style="color: #FF0000"></span></em></p><p><em><span style="color: #FF0000">[Ok, archer dead! A spirit comes out of it, but it seems unable to hold its form and begins to disintegrate...]</span></em></p><p></p><p><strong></strong></p><p><strong>ICOSA/THULWAR</strong></p><p></p><p>Icosa manages to shoot the lingering soul, engulfing it with its blast, right before Tink's claw rips the effigy! The creature cries in fear, filling everyone's hearts with tantalizing horror, but still resists, only to be charged by Thulwar's acid flask! This time, its image hisses and twists as the acid takes effect upon it. The other spirit takes Yttrian's shots and, resenting the pain Yttrian caused, disappears, vanishing into the ethereal realm! Now only one phantom-priest is left, howling in terror as the heroes surround it...</p><p></p><p><em><span style="color: #FF0000"></span></em></p><p><em><span style="color: #FF0000">[Ok, [MENTION=23298]industrygothica[/MENTION], I just need Lyllie's attack, now, and I'll update the post accordingly! As for Tink, is he objectively big, or big in comparison to Thulwar? <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite7" alt=":p" title="Stick out tongue :p" loading="lazy" data-shortname=":p" /> Just kidding! [MENTION=24380]Neurotic[/MENTION], I'm updating Arvid's Song tonight! I'm dying to see what happens there as well, hehehe.]</span></em></p><p></p><p> [MENTION=24380]Neurotic[/MENTION] [MENTION=6776182]JustinCase[/MENTION] [MENTION=6855102]Greenmtn[/MENTION] [MENTION=23298]industrygothica[/MENTION] [MENTION=4936]Shayuri[/MENTION] [MENTION=8858]hafrogman[/MENTION]</p></blockquote><p></p>
[QUOTE="Archon Basileus, post: 7299418, member: 6855545"] [B]EVERYONE[/B] Aanzu's roars can be heard coming from the mists, but no coherent response reaches the group. Behind, Yttrian moves against the wall, back to back with the desperate miners, still delivering shots against the spirits. He chooses to attack the second one, though, before it vanishes, leaving the first one to Icosa's blasts, Thulwar's concoctions and Lyllie's incantations. Arrows continue to fly around, seemingly shot from the area where three indistinct humanoid outlines glow faintly. [I][COLOR="#FF0000"] [You have five magically outlined figures in the group's area. "Group", in this case, is everyone, except, Harfik and Aanzu. There are the two spirits that possessed Lyllie and Thulwar on the third round. They reappeared by the side of each of the respective possessed characters. There are three others that appeared in the mists as Lyllie searched for enemies a while ago. They, too, are outlined by Lyllie's spell. Attacks against all those affected by the glow are no longer at a disadvantage. Meawhile, in the mists, Harfik faces an archer, even though more roam around. The same goes for Aanzu. [MENTION=23298]industrygothica[/MENTION], these ghosts are immune to cold, necrotic and poison attacks. Lyllie knows it, so it wouldn't make sense to waste the spell on them. You can change your action as you wish, and I'll adapt it throughout the next post, ok? :)][/COLOR][/I] [B] HARFIK[/B] Once more, the projectile returns. The archer grunts as the arrow crosses his belly, finding its way across his flesh. Harfik is quick to follow, striking the humanoid with lethal precision. The bestial creature falls down with a moan, becoming visible to the monk for the first time. Whatever lies down puzzles Harfik's comprehension. It resembles an orc. The size and the general shape matches that of a greenskin. It is, however, thinner, dressed in strange furs and leathers, and painted in curious, thick textures. the skin is a lot lighter on color, beyond the tar-colored painting and the dark-green blood that runs from the bruises. It resembles a sick, deadly white, with thin skin and vein-filled limbs. But the strangest part is the head. Misshapen, it mixes up the blue-green hues of old bruises and the sick white-yellowed tones of the rest of the body. It has a big area to go through, as well: between the larger-than-normal, bat-like ears, a huge grin houses many sharp teeth, and above it a baboon-like nose takes the rest of the face. No eyes are lodged in the cranium, not because they've been ripped out, but because they never existed in the first place. Where they should have been there's only the nauseating skin, stretching to cover the creature's oddly large forehead. But that isn't all. As the creature dies, a strange cloud rises from it, just as it did right before from Thulwar and Lyllie. The body releases a vague, skinny soul, a meagerly dressed female. The spirit leaves the beast's body as the archer dies, the grasp over the bone bow loosening. The spirit rises and floats about the body, still dazed by the experience, and starts to vanish, as if released from its current state. [I][COLOR="#FF0000"] [Ok, archer dead! A spirit comes out of it, but it seems unable to hold its form and begins to disintegrate...][/COLOR][/I] [B] ICOSA/THULWAR[/B] Icosa manages to shoot the lingering soul, engulfing it with its blast, right before Tink's claw rips the effigy! The creature cries in fear, filling everyone's hearts with tantalizing horror, but still resists, only to be charged by Thulwar's acid flask! This time, its image hisses and twists as the acid takes effect upon it. The other spirit takes Yttrian's shots and, resenting the pain Yttrian caused, disappears, vanishing into the ethereal realm! Now only one phantom-priest is left, howling in terror as the heroes surround it... [I][COLOR="#FF0000"] [Ok, [MENTION=23298]industrygothica[/MENTION], I just need Lyllie's attack, now, and I'll update the post accordingly! As for Tink, is he objectively big, or big in comparison to Thulwar? :p Just kidding! [MENTION=24380]Neurotic[/MENTION], I'm updating Arvid's Song tonight! I'm dying to see what happens there as well, hehehe.][/COLOR][/I] [MENTION=24380]Neurotic[/MENTION] [MENTION=6776182]JustinCase[/MENTION] [MENTION=6855102]Greenmtn[/MENTION] [MENTION=23298]industrygothica[/MENTION] [MENTION=4936]Shayuri[/MENTION] [MENTION=8858]hafrogman[/MENTION] [/QUOTE]
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