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[IC] THE CURSE OF AMBERSTAR
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<blockquote data-quote="Archon Basileus" data-source="post: 7304724" data-attributes="member: 6855545"><p><em><span style="color: #FF0000">[Ok, I'm double-posting into the sixth round, given the necessary pacing for this situation! When [MENTION=23298]industrygothica[/MENTION] returns, we can update her actions.]</span></em></p><p></p><p><strong></strong></p><p><strong>SIXTH ROUND</strong></p><p></p><p>As the voices mix up and the walls display a flurry of images, the humming sound approaches more and more. Westwards, the sound of many strong hands still bashing against metal doors can be heard, loud and clear. The hum soon reveals its source, though! Down from the roof comes a series of six small, head-sized beholders, glittering like metal and devoid of mouths. The small entities display twelve flexible arms, arranged around a red, scrutinizing red eye that widens and thins up as it studies the heroes. Each entity slowly approaches one of the heroes, producing strange, loud noises as it goes. From the frontal area of each sphere, a fissure opens, a metal beak coming out of it, almost as the tip of a hose. The red eyes study carefully the movements of each hero.</p><p></p><p>MAP UPDATED</p><p></p><p><a href="https://docs.google.com/spreadsheets/d/1EprfJl2xm_JM7K2VZ59EMtydVJIBjK1ZMDetVr2LoEo/edit#gid=0" target="_blank">https://docs.google.com/spreadsheets/d/1EprfJl2xm_JM7K2VZ59EMtydVJIBjK1ZMDetVr2LoEo/edit#gid=0</a></p><p></p><p><em><span style="color: #FF0000"></span></em></p><p><em><span style="color: #FF0000">[Ok, I'm giving you a rudimentary map, since perception rolls helped design the room. You can change your positions as you prefer!]</span></em></p><p></p><p> [MENTION=24380]Neurotic[/MENTION] [MENTION=6776182]JustinCase[/MENTION] [MENTION=6855102]Greenmtn[/MENTION] [MENTION=4936]Shayuri[/MENTION] [MENTION=23298]industrygothica[/MENTION] [MENTION=8858]hafrogman[/MENTION]</p></blockquote><p></p>
[QUOTE="Archon Basileus, post: 7304724, member: 6855545"] [I][COLOR="#FF0000"][Ok, I'm double-posting into the sixth round, given the necessary pacing for this situation! When [MENTION=23298]industrygothica[/MENTION] returns, we can update her actions.][/COLOR][/I] [B] SIXTH ROUND[/B] As the voices mix up and the walls display a flurry of images, the humming sound approaches more and more. Westwards, the sound of many strong hands still bashing against metal doors can be heard, loud and clear. The hum soon reveals its source, though! Down from the roof comes a series of six small, head-sized beholders, glittering like metal and devoid of mouths. The small entities display twelve flexible arms, arranged around a red, scrutinizing red eye that widens and thins up as it studies the heroes. Each entity slowly approaches one of the heroes, producing strange, loud noises as it goes. From the frontal area of each sphere, a fissure opens, a metal beak coming out of it, almost as the tip of a hose. The red eyes study carefully the movements of each hero. MAP UPDATED [url]https://docs.google.com/spreadsheets/d/1EprfJl2xm_JM7K2VZ59EMtydVJIBjK1ZMDetVr2LoEo/edit#gid=0[/url] [I][COLOR="#FF0000"] [Ok, I'm giving you a rudimentary map, since perception rolls helped design the room. You can change your positions as you prefer!][/COLOR][/I] [MENTION=24380]Neurotic[/MENTION] [MENTION=6776182]JustinCase[/MENTION] [MENTION=6855102]Greenmtn[/MENTION] [MENTION=4936]Shayuri[/MENTION] [MENTION=23298]industrygothica[/MENTION] [MENTION=8858]hafrogman[/MENTION] [/QUOTE]
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