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[IC] THE CURSE OF AMBERSTAR
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<blockquote data-quote="Archon Basileus" data-source="post: 7473059" data-attributes="member: 6855545"><p><strong>HARFIK</strong></p><p></p><p>The creature falls down, moaning as death closes its clutches around it one last time. Cries of pain and rage rise from the other undead, as if the monk's actions represented a great sacrilege. </p><p></p><p>"You'll pay!!!" - another one shouts, right before engaging Thulwar and Tink once more! Harfik feels in his bones the weight of his actions. Despite their appearance, these entities consider themselves noble. The creatures do not consider themselves undead. Instead, they might see their state as one of delicate immortality...</p><p></p><p>From the fallen carcass, a cloud of dust rises, as the shinning scarabs leap forward, biting at Harfik's flesh! The creatures draw blood, but the monk manages to shake them off and avoid most of them as he steps back. The bugs scatter, looking for easier, more promising prey, leaving a few cuts on the monk's skin. <span style="color: #ff0000"><em>[Harfik takes 3 points of damage. You guys can roll for it if you want, no problem!]</em></span></p><p></p><p><strong>THULWAR</strong></p><p></p><p>The vial breaks, eating through armor and body. Bursts of green flame rise from the creature, and as Tink cuts through, the body doesn't resist. The undead barely has the time to finish his curses against Harfik. It falls down, corroded and cut in half after Tinks, strike. The machine shakes off the melting bugs - their small bodies carrying part of the acid thrown by Thulwar. Heavy steps advance towards the next victim, a proud assassin of graceful movement. Tink charges, cutting the undead by the chest at first. The enemy is agile, though, and dances around the bladed arms, swinging a longsword in response!</p><p></p><p>"Ancestor beast, you shall not prevail!" - a distant, thick, female voice comes from the flames. "We shall avenge our suffering NOW!" - the blade bashes against Tink's tough armor, resounding through the cave. The skeletal enemy bends the body forward, scarabs rising from a few bruises. "Strong, but not invincible..." - she resents the machine's resilience. Tink's cold, silent expression responds with a titanic swing that clutches the skeleton's legs! She tries to jump, but she miscalculates and falls down heavily on her back. Tink claws against her, but still she dodges, twisting her body on the floor and roaring against the creature! One of her legs seem crooked and broken, largely damaged by the machine.</p><p></p><p><strong>LYLLIE</strong></p><p></p><p>The gnome mutters a quick incantation in old jargon, a legacy from the days her people roamed the Feywild. Her faerie blood boils as lively flames burst, and a violet explosion surrounds the skeletal assassins up front, shedding even more light against the barrier of darkness. The shadows rescind a bit, revealing a dreadful sight on the floor: signs of the silent battle appear right behind the assassins inflicted by the Faery Fire. Apparently, right before engaging the heroes, they managed to kill a few of the white mutants called the Blind. Aanzu immediately recognizes the shapes on the floor. No doubt, the white goblinoid he killed a while ago belonged to this tribe...</p><p></p><p><strong>ICOSA</strong></p><p></p><p>The machineman redesigns his aim, the weapon humming lowly as it seeks out the target. The fallen warrior dances around, trying to avoid Tink's attacks, and doesn't realize the danger represented by Icosa. The weapon shoots, light crossing the cave suddenly, exploding right against the assassin's face! A scream of agony comes from the place once occupied by the head, now engulfed by blue and green flames that surround a severed skull! The creature tries to rise to her feet, covering her destroyed face as Tink swings once more against her. She manages to dodge, stumbling back a few steps.</p><p></p><p><strong>MINI-SHEETS!</strong></p><p></p><p><strong>BURNING ASSASSINS</strong>[sblock] </p><p></p><p>The silent frontline of the Lost City of Amberilan.</p><p></p><p>ATTACK: +5/+4</p><p>DAMAGE: Thrown dagger (1d4+3 piercing); Longsword (1d8+2/1d10+2 slashing)</p><p>AC: 14</p><p>HP: 52</p><p>MOVEMENT: 50'/turn</p><p>SAVE THROWS: +3 WIS/DEX</p><p>SPECIAL: immune to poison/necrotic damage; sneak attack; swarm explosion (5' around the warrior, disadvantage; CON save throw DC 13, 1d6+2 damage in case of failure; triggered by choice and/or on death.) </p><p>[/sblock]</p><p><strong></strong></p><p><strong>ENEMY STATE</strong></p><p><strong></strong></p><p><strong></strong>[sblock]</p><p> Burning Assassin 1 - 28/52 DEAD</p><p>Burning Assassin 2 - -7/52 DEAD</p><p>Burning Assassin 3 - 9/52 *prone/faerie fire</p><p>Burning Assassin 4 - 31/52</p><p>Burning Assassin 5 - 52/52</p><p>[/sblock]</p><p><span style="color: #ff0000"><em></em></span></p><p><span style="color: #ff0000"><em>[So, I'm finally back. Again, I'm so sorry for this prolonged absence. Problems just piled up and I had to address them. I'm resuming normal pacing for all my games, guys! I hope I didn't loose you! Please, give me a shout and let's continue! I have plenty of cool plans for your characters! As for the scene, you guys can place your next actions! I'll update the map later on today. @<em><strong><u><a href="http://www.enworld.org/forum/member.php?u=6776182" target="_blank">JustinCase</a></u></strong></em> has an extra one from this round!]</em></span></p><p><span style="color: #ff0000"><em></em></span></p><p> <span style="color: #ff0000"><em>@<em><strong><u><a href="http://www.enworld.org/forum/member.php?u=23298" target="_blank">industrygothica</a></u></strong></em> @<em><strong><u><a href="http://www.enworld.org/forum/member.php?u=4936" target="_blank">Shayuri</a></u></strong></em> @<em><strong><u><a href="http://www.enworld.org/forum/member.php?u=24380" target="_blank">Neurotic</a></u></strong></em> @<em><strong><u><a href="http://www.enworld.org/forum/member.php?u=6855102" target="_blank">Greenmtn</a></u></strong></em> @<em><strong><u><a href="http://www.enworld.org/forum/member.php?u=6776182" target="_blank">JustinCase</a></u></strong></em></em></span></p><p><span style="color: #ff0000"><em></em></span></p></blockquote><p></p>
[QUOTE="Archon Basileus, post: 7473059, member: 6855545"] [B]HARFIK[/B] The creature falls down, moaning as death closes its clutches around it one last time. Cries of pain and rage rise from the other undead, as if the monk's actions represented a great sacrilege. "You'll pay!!!" - another one shouts, right before engaging Thulwar and Tink once more! Harfik feels in his bones the weight of his actions. Despite their appearance, these entities consider themselves noble. The creatures do not consider themselves undead. Instead, they might see their state as one of delicate immortality... From the fallen carcass, a cloud of dust rises, as the shinning scarabs leap forward, biting at Harfik's flesh! The creatures draw blood, but the monk manages to shake them off and avoid most of them as he steps back. The bugs scatter, looking for easier, more promising prey, leaving a few cuts on the monk's skin. [COLOR=#ff0000][I][Harfik takes 3 points of damage. You guys can roll for it if you want, no problem!][/I][/COLOR] [B]THULWAR[/B] The vial breaks, eating through armor and body. Bursts of green flame rise from the creature, and as Tink cuts through, the body doesn't resist. The undead barely has the time to finish his curses against Harfik. It falls down, corroded and cut in half after Tinks, strike. The machine shakes off the melting bugs - their small bodies carrying part of the acid thrown by Thulwar. Heavy steps advance towards the next victim, a proud assassin of graceful movement. Tink charges, cutting the undead by the chest at first. The enemy is agile, though, and dances around the bladed arms, swinging a longsword in response! "Ancestor beast, you shall not prevail!" - a distant, thick, female voice comes from the flames. "We shall avenge our suffering NOW!" - the blade bashes against Tink's tough armor, resounding through the cave. The skeletal enemy bends the body forward, scarabs rising from a few bruises. "Strong, but not invincible..." - she resents the machine's resilience. Tink's cold, silent expression responds with a titanic swing that clutches the skeleton's legs! She tries to jump, but she miscalculates and falls down heavily on her back. Tink claws against her, but still she dodges, twisting her body on the floor and roaring against the creature! One of her legs seem crooked and broken, largely damaged by the machine. [B]LYLLIE[/B] The gnome mutters a quick incantation in old jargon, a legacy from the days her people roamed the Feywild. Her faerie blood boils as lively flames burst, and a violet explosion surrounds the skeletal assassins up front, shedding even more light against the barrier of darkness. The shadows rescind a bit, revealing a dreadful sight on the floor: signs of the silent battle appear right behind the assassins inflicted by the Faery Fire. Apparently, right before engaging the heroes, they managed to kill a few of the white mutants called the Blind. Aanzu immediately recognizes the shapes on the floor. No doubt, the white goblinoid he killed a while ago belonged to this tribe... [B]ICOSA[/B] The machineman redesigns his aim, the weapon humming lowly as it seeks out the target. The fallen warrior dances around, trying to avoid Tink's attacks, and doesn't realize the danger represented by Icosa. The weapon shoots, light crossing the cave suddenly, exploding right against the assassin's face! A scream of agony comes from the place once occupied by the head, now engulfed by blue and green flames that surround a severed skull! The creature tries to rise to her feet, covering her destroyed face as Tink swings once more against her. She manages to dodge, stumbling back a few steps. [B]MINI-SHEETS![/B] [B]BURNING ASSASSINS[/B][sblock] The silent frontline of the Lost City of Amberilan. ATTACK: +5/+4 DAMAGE: Thrown dagger (1d4+3 piercing); Longsword (1d8+2/1d10+2 slashing) AC: 14 HP: 52 MOVEMENT: 50'/turn SAVE THROWS: +3 WIS/DEX SPECIAL: immune to poison/necrotic damage; sneak attack; swarm explosion (5' around the warrior, disadvantage; CON save throw DC 13, 1d6+2 damage in case of failure; triggered by choice and/or on death.) [/sblock] [B] ENEMY STATE [/B][sblock] Burning Assassin 1 - 28/52 DEAD Burning Assassin 2 - -7/52 DEAD Burning Assassin 3 - 9/52 *prone/faerie fire Burning Assassin 4 - 31/52 Burning Assassin 5 - 52/52 [/sblock] [COLOR=#ff0000][I] [So, I'm finally back. Again, I'm so sorry for this prolonged absence. Problems just piled up and I had to address them. I'm resuming normal pacing for all my games, guys! I hope I didn't loose you! Please, give me a shout and let's continue! I have plenty of cool plans for your characters! As for the scene, you guys can place your next actions! I'll update the map later on today. @[I][B][U][URL="http://www.enworld.org/forum/member.php?u=6776182"]JustinCase[/URL][/U][/B][/I] has an extra one from this round!] @[I][B][U][URL="http://www.enworld.org/forum/member.php?u=23298"]industrygothica[/URL][/U][/B][/I] @[I][B][U][URL="http://www.enworld.org/forum/member.php?u=4936"]Shayuri[/URL][/U][/B][/I] @[I][B][U][URL="http://www.enworld.org/forum/member.php?u=24380"]Neurotic[/URL][/U][/B][/I] @[I][B][U][URL="http://www.enworld.org/forum/member.php?u=6855102"]Greenmtn[/URL][/U][/B][/I] @[I][B][U][URL="http://www.enworld.org/forum/member.php?u=6776182"]JustinCase[/URL][/U][/B][/I] [/I][/COLOR] [/QUOTE]
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