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[IC] The Hunters (of Aundair's Sorrow) [Closed]
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<blockquote data-quote="FreeXenon" data-source="post: 2842121" data-attributes="member: 6228"><p><strong>Catch-up Material</strong></p><p></p><p>I will try to get some maps other pertinent info posted to get you caught up since the server's death!</p><p></p><p><strong><u><span style="color: DarkOrange">Quick Summary</span></u></strong></p><p>We jumped into the game with both of you being hired by a local constable from Marketplace to hunt down three of the remaining 7 Wolves who had attempted to kill at local noble and his family. You found yourself on the trail tracking them through the abandoned and destroyed Village of Thraesor at night, which is on the outskirts of the Eldritch Grove. Three tracks enter the village and 2 leave. Boarhide picked up a <strong>locket</strong> that he found there hidden amongst the vines of a building.</p><p></p><p>You searched around a little bit, find the tracks, and follow them into the forest to the cave. You enter the cave and beat down pretty much all of agressive inhabitants except for the Boarhide-cowed guards and Dreamlily Workers who escaped when the 3 Wolves attacked. </p><p></p><p>You defeated the 2 wolves with Garrith somehow escaping. Boarhide took Tullia's unconscious body outside to rest. He went inside to find what food, water, and healing possible. He came back with a few potions, two of which seemed to work as healing potions bringing Tullia conscious.</p><p></p><p>After a while Tullia gets up and searches the Cave coming back with a Map and encoded Ledgers. After gathering home everything you construct a thingy to transport your loot and bodies to the forest edge to your horses and venture forth to Market place - the Constable Shae Fierstram.</p><p></p><p><strong><u><span style="color: DarkOrange">Description of the Cave</span></u></strong></p><p>[sblock] This is not as descriptive or indepth as the original post, but here it is.</p><p><strong><span style="color: darkorange">Entrace Area</span></strong></p><p>The entrance area has a single fire place set into the far wall and a single square table in the center of the room. A weapon rack is found on the left side. There is a sturdy door on the right side and three bodies here: Two gaurds and one caster type.</p><p></p><p><strong><span style="color: darkorange">Dreamlilly Workshop</span></strong></p><p></p><p>The workshop is littered with tables full of beakers, chemicals and boiling substances. It looks very much like a mad wizard's tower. There were 3 Tenders and an Overseer present as well as 3 gaurds. There is also ventilation shaft leading out of the roof on the far side. </p><p></p><p>You found 12 packages os Dreamlily here.</p><p></p><p><strong><span style="color: darkorange">Dreamlily Tender Barracks</span></strong></p><p></p><p>This chamber has stairs that go steeply down to the chamber floor setting the Barracks about 8 feet lower than the Workshop.</p><p></p><p>There are only personal effects to be found here. Aftrer a you searched then entire are you found some scattered loose change with clothes and personal effects.</p><p></p><p></p><p><strong><span style="color: darkorange">Guard Barracks</span></strong></p><p>This chamber has stairs that go steeply down to the chamber floor setting the Barracks about 8 feet lower than the Workshop.</p><p></p><p>There are only personal effects to be found here. After you search the are you will find some scattered loose change with clothes and personal effects.</p><p></p><p>There are weapon racks here that hold 5 short spears, 2 long swords, 2 short swords and 5 wooded shields. There were several gaurds here attempting to get ready for battle as Boarhide jumped in beheading the closest one. The rest surrendered and later ran. </p><p></p><p><strong><span style="color: darkorange">Storage</span></strong></p><p></p><p>This large chamber has crates of mostly nonperishable and some perishable food, weapons (short words, short spears, light crossbows, long swords, studded leather, heavy wooden shields and quivers of quarrels), water , ale, various alchemical supplies, dark uniforms, and religious texts, and various personal supplies.</p><p></p><p>There is a secret mechanical elevator that goes to the surface to allow for bringing supplies down. The elevator is has not been recently used as you can tell from slight layer of dust on it.</p><p></p><p><strong><span style="color: darkorange">Kitchen and Common Area</span></strong></p><p></p><p>This area appears to be a small kitchen with a large and very worn table that sits about 10 people and enough food stuffs for day to day living nothing too elegant, just plain bread, cheese, a little bit of fish and some dried meats. There is a cask of water and ale as well.</p><p></p><p><strong><span style="color: darkorange">Priests' Barracks</span></strong></p><p></p><p>This chamber has stairs that go steeply down to the chamber floor setting theses living quarters about 8 feet lower than the Workshop.</p><p></p><p>There are only personal effects to be found here. After searched it you found some loose change with clothes and personal effects in 3 chests. You found a small box with 3 potions.</p><p></p><p><strong>This spartan room is dominated by a statue of a large emaciated and almost skeletal bipedal wolf that is almost 6.5 feet at its shoulders. Its head is turned slightly to the side and up in a howl. There is a smaller communal bed with 3 chests around it and 4 small towels meant for kneeling while praying.</strong></p><p></p><p><strong><span style="color: darkorange">Chamber of the Wolves</span></strong></p><p></p><p>Here is the not so lavish chambers of the Seven Wolves. This chamber is large with a large communal bed, a sturdy table, book shelves and maps pinned up on the walls. There are bones of eaten animals strewn about with other scraps of food, and strangely enough a single potted tree growing here. There are 7 chests about with the personal effects of each of the wolves. One area is set aside most likely for Garrith and his work.</p><p></p><p>The map is of Aundair and Passage, Marketplace, and Arcanix are marked with a grey spot. Ghalt and Larunor, have a green spot on them, and there is a white spot in the Dusk Wood to the north.</p><p></p><p>The tree is a not so common tree called <strong>Wrath Leaf</strong> that is found in the <strong>Duskwood</strong> and the <strong>Chanthwood</strong> as well. Wrath Leaf is a common ingredient that is used to process many poisons or other alchemical substances working well as base. </p><p></p><p>On his desk you also found an encoded ledger.</p><p>[/sblock]</p><p></p><p><strong><u><span style="color: DarkOrange">Maps:</span></u></strong></p><p>Cave Encounter: Map of the Cave area</p><p>7 Wolf Map - The map found in the Wolve's Cave</p></blockquote><p></p>
[QUOTE="FreeXenon, post: 2842121, member: 6228"] [b]Catch-up Material[/b] I will try to get some maps other pertinent info posted to get you caught up since the server's death! [B][u][COLOR=DarkOrange]Quick Summary[/COLOR][/u][/B] We jumped into the game with both of you being hired by a local constable from Marketplace to hunt down three of the remaining 7 Wolves who had attempted to kill at local noble and his family. You found yourself on the trail tracking them through the abandoned and destroyed Village of Thraesor at night, which is on the outskirts of the Eldritch Grove. Three tracks enter the village and 2 leave. Boarhide picked up a [b]locket[/b] that he found there hidden amongst the vines of a building. You searched around a little bit, find the tracks, and follow them into the forest to the cave. You enter the cave and beat down pretty much all of agressive inhabitants except for the Boarhide-cowed guards and Dreamlily Workers who escaped when the 3 Wolves attacked. You defeated the 2 wolves with Garrith somehow escaping. Boarhide took Tullia's unconscious body outside to rest. He went inside to find what food, water, and healing possible. He came back with a few potions, two of which seemed to work as healing potions bringing Tullia conscious. After a while Tullia gets up and searches the Cave coming back with a Map and encoded Ledgers. After gathering home everything you construct a thingy to transport your loot and bodies to the forest edge to your horses and venture forth to Market place - the Constable Shae Fierstram. [B][U][COLOR=DarkOrange]Description of the Cave[/COLOR][/U][/B] [sblock] This is not as descriptive or indepth as the original post, but here it is. [b][color=darkorange]Entrace Area[/color][/b] The entrance area has a single fire place set into the far wall and a single square table in the center of the room. A weapon rack is found on the left side. There is a sturdy door on the right side and three bodies here: Two gaurds and one caster type. [b][color=darkorange]Dreamlilly Workshop[/color][/b] The workshop is littered with tables full of beakers, chemicals and boiling substances. It looks very much like a mad wizard's tower. There were 3 Tenders and an Overseer present as well as 3 gaurds. There is also ventilation shaft leading out of the roof on the far side. You found 12 packages os Dreamlily here. [b][color=darkorange]Dreamlily Tender Barracks[/color][/b] This chamber has stairs that go steeply down to the chamber floor setting the Barracks about 8 feet lower than the Workshop. There are only personal effects to be found here. Aftrer a you searched then entire are you found some scattered loose change with clothes and personal effects. [b][color=darkorange]Guard Barracks[/color][/b] This chamber has stairs that go steeply down to the chamber floor setting the Barracks about 8 feet lower than the Workshop. There are only personal effects to be found here. After you search the are you will find some scattered loose change with clothes and personal effects. There are weapon racks here that hold 5 short spears, 2 long swords, 2 short swords and 5 wooded shields. There were several gaurds here attempting to get ready for battle as Boarhide jumped in beheading the closest one. The rest surrendered and later ran. [b][color=darkorange]Storage[/color][/b] This large chamber has crates of mostly nonperishable and some perishable food, weapons (short words, short spears, light crossbows, long swords, studded leather, heavy wooden shields and quivers of quarrels), water , ale, various alchemical supplies, dark uniforms, and religious texts, and various personal supplies. There is a secret mechanical elevator that goes to the surface to allow for bringing supplies down. The elevator is has not been recently used as you can tell from slight layer of dust on it. [b][color=darkorange]Kitchen and Common Area[/color][/b] This area appears to be a small kitchen with a large and very worn table that sits about 10 people and enough food stuffs for day to day living nothing too elegant, just plain bread, cheese, a little bit of fish and some dried meats. There is a cask of water and ale as well. [b][color=darkorange]Priests' Barracks[/color][/b] This chamber has stairs that go steeply down to the chamber floor setting theses living quarters about 8 feet lower than the Workshop. There are only personal effects to be found here. After searched it you found some loose change with clothes and personal effects in 3 chests. You found a small box with 3 potions. [b]This spartan room is dominated by a statue of a large emaciated and almost skeletal bipedal wolf that is almost 6.5 feet at its shoulders. Its head is turned slightly to the side and up in a howl. There is a smaller communal bed with 3 chests around it and 4 small towels meant for kneeling while praying.[/b] [b][color=darkorange]Chamber of the Wolves[/color][/b] Here is the not so lavish chambers of the Seven Wolves. This chamber is large with a large communal bed, a sturdy table, book shelves and maps pinned up on the walls. There are bones of eaten animals strewn about with other scraps of food, and strangely enough a single potted tree growing here. There are 7 chests about with the personal effects of each of the wolves. One area is set aside most likely for Garrith and his work. The map is of Aundair and Passage, Marketplace, and Arcanix are marked with a grey spot. Ghalt and Larunor, have a green spot on them, and there is a white spot in the Dusk Wood to the north. The tree is a not so common tree called [b]Wrath Leaf[/b] that is found in the [b]Duskwood[/b] and the [b]Chanthwood[/b] as well. Wrath Leaf is a common ingredient that is used to process many poisons or other alchemical substances working well as base. On his desk you also found an encoded ledger. [/sblock] [B][u][COLOR=DarkOrange]Maps:[/COLOR][/u][/B] Cave Encounter: Map of the Cave area 7 Wolf Map - The map found in the Wolve's Cave [/QUOTE]
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