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[IC] The New World (Volo Monsters)
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<blockquote data-quote="ammulder" data-source="post: 6997205" data-attributes="member: 6864710"><p>With everyone except Drutha taking a watch, you're well covered. It's an inspiring time for Karok -- the snow intensifies during his watch. Though visibility drops quickly, he still gets glimpses of the clouds above when the occasional lightning deep within illuminates them momentarily. Moon Moon, on the other hand, is disappointed as even after darkness falls, the Great Candle doesn't manage to put in an appearance. And Saashala finds that staying still is too cold; walking around is the only way to generate some acceptable heat.</p><p></p><p>Nothing out of the ordinary interrupts your rest (everyone is restored per a <a href="https://roll20.net/compendium/dnd5e/Resting#h-Long%20Rest" target="_blank">Long Rest</a>). You hear the occasional wildlife, and Nert thinks he hears something bigger and heavier cross the trail during his watch, but he can't see that far and by the time he could think to investigate, it's gone.</p><p></p><p>By nightfall, the snowfall has faded, and the air is cold and clear though the skies are still cloudy. There's a coat of about six inches of snow on the ground, and the trees are all outlined in white. It's fortunate that you made it out of the mountains, as trails would be much harder to follow.</p><p></p><p>[ooc]To be clear, you crossed the river shortly before dawn, and spent another 5 hours navigating the remainder of the mountains (including an extra hour avoiding the ogre). So you arrive at the camp site around 11 AM, and the long rest takes you to 7 PM (after a 4 PM sunset).</p><p></p><p>You'll be able to travel comparatively quickly across the plains to the ambush site (assuming you're <a href="http://www.enworld.org/forum/showthread.php?506627-IC-The-New-World-(Volo-Monsters)&p=6966231&viewfull=1#post6966231" target="_blank">heading for G-10 as Karok mentioned</a> a while back). The question is, do you want to:</p><ol> <li data-xf-list-type="ol">Cut over to the road immediately, and follow it to the ambush site (Survival DC 5 to navigate)</li> <li data-xf-list-type="ol">Cut back to the river immediately, follow it downriver, and cut over to the road when you're ready to set the ambush (Survival DC 10 to cut over at the right time / to the right place)</li> <li data-xf-list-type="ol">Try to make a direct line across the plains to the ambush site (the shortest route but Survival DC 15 to navigate accurately)</li> </ol><p>You can travel at slow, normal, or fast speed (1, 2, or 3 squares per hour). I will assume normal unless anybody says otherwise, though a slow pace would give you advantage to navigate.</p><p></p><p>Whoever's going to navigate can go ahead and roll a Survival check.</p><p></p><p>There's not going to be any way to hide your tracks today, though Nert can at least hide the type and number of creatures in the group.</p><p></p><p>[ATTACH]79981[/ATTACH]</p><p>[/ooc]</p></blockquote><p></p>
[QUOTE="ammulder, post: 6997205, member: 6864710"] With everyone except Drutha taking a watch, you're well covered. It's an inspiring time for Karok -- the snow intensifies during his watch. Though visibility drops quickly, he still gets glimpses of the clouds above when the occasional lightning deep within illuminates them momentarily. Moon Moon, on the other hand, is disappointed as even after darkness falls, the Great Candle doesn't manage to put in an appearance. And Saashala finds that staying still is too cold; walking around is the only way to generate some acceptable heat. Nothing out of the ordinary interrupts your rest (everyone is restored per a [URL="https://roll20.net/compendium/dnd5e/Resting#h-Long%20Rest"]Long Rest[/URL]). You hear the occasional wildlife, and Nert thinks he hears something bigger and heavier cross the trail during his watch, but he can't see that far and by the time he could think to investigate, it's gone. By nightfall, the snowfall has faded, and the air is cold and clear though the skies are still cloudy. There's a coat of about six inches of snow on the ground, and the trees are all outlined in white. It's fortunate that you made it out of the mountains, as trails would be much harder to follow. [ooc]To be clear, you crossed the river shortly before dawn, and spent another 5 hours navigating the remainder of the mountains (including an extra hour avoiding the ogre). So you arrive at the camp site around 11 AM, and the long rest takes you to 7 PM (after a 4 PM sunset). You'll be able to travel comparatively quickly across the plains to the ambush site (assuming you're [URL="http://www.enworld.org/forum/showthread.php?506627-IC-The-New-World-(Volo-Monsters)&p=6966231&viewfull=1#post6966231"]heading for G-10 as Karok mentioned[/URL] a while back). The question is, do you want to: [LIST="1"] [*]Cut over to the road immediately, and follow it to the ambush site (Survival DC 5 to navigate) [*]Cut back to the river immediately, follow it downriver, and cut over to the road when you're ready to set the ambush (Survival DC 10 to cut over at the right time / to the right place) [*]Try to make a direct line across the plains to the ambush site (the shortest route but Survival DC 15 to navigate accurately) [/LIST] You can travel at slow, normal, or fast speed (1, 2, or 3 squares per hour). I will assume normal unless anybody says otherwise, though a slow pace would give you advantage to navigate. Whoever's going to navigate can go ahead and roll a Survival check. There's not going to be any way to hide your tracks today, though Nert can at least hide the type and number of creatures in the group. [ATTACH=CONFIG]79981._xfImport[/ATTACH] [/ooc] [/QUOTE]
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