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[IC] - TIDERULER OF MARAN
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<blockquote data-quote="Archon Basileus" data-source="post: 6904909" data-attributes="member: 6855545"><p><strong>@<em><strong><u><a href="http://www.enworld.org/forum/member.php?u=24380" target="_blank">Neurotic</a></u></strong></em> @<em><strong><u><a href="http://www.enworld.org/forum/member.php?u=6801311" target="_blank">KahlessNestor</a></u></strong></em> @<em><strong><u><a href="http://www.enworld.org/forum/member.php?u=6801450" target="_blank">Trogdor1992</a> @<em><strong><u><a href="http://www.enworld.org/forum/member.php?u=6855130" target="_blank">Jago</a></u></strong></em></u></strong></em></strong></p><p><strong><em><strong><u></u></strong></em></strong></p><p><strong>REYNARD</strong></p><p><strong></strong></p><p><strong>The dwarf’s smile says “good one”, but his eyes say “got it”. He brings his tone down a notch as he lays the mug on the table. Around the hall, Reynard notices the numerous attendants running back and forth to answer to the most excited patrons. The waiters – male and female alike – are of a regular ilk, mostly dwarves, even though prejudice isn’t a problem among them. Still, something about them seems to bother him, although he can’t quite point it out. Such thoughts distract Durkas for a second or two, and the arrival of another traveler seems to grant him the opportunity to recollect his thoughts. </strong></p><p><strong></strong></p><p><strong>MARIUS</strong></p><p><strong></strong></p><p><strong></strong></p><p><strong>Durkas measures Marius, clearly disturbed by his quickness. As the two men cross eyes Marius is able to try and determine his intentions. Nothing transpires, except eagerness to eat and drink. There is some malice in his manners, though, and Marius could bet he’ll end up being the fuller and richer man around the table, after the tab comes. Nevertheless, that’s about it for his darker intentions. </strong></p><p><strong></strong></p><p><strong>Watching the room for info brings more concerning details to the eye, though. At a balcony, several Odros soldiers are having a party, apparently. They’re accompanied by an officer – Marius cannot say it’s rank, though. All around, the colorful collection of people makes it difficult to devise the places’ true attributes. Further inside, lizards play dice against an entourage of half-men, as some light-handed dwarves “watch” the game. The servants going around the tables are distant and somehow inhuman, even though they always present a smile and a soft voice. In the back, beyond the balcony and the yelling dwarves that tend to it, a slender and tall woman, dressed in fine clothes, descends inconspicuous stairs, accompanied by a ferocious-looking dwarf bodyguard. As for the talk, it is very different than anything heard down at the port. Here, politics are discussed in reserved, but very audible, tones. Talk of miners is also predominant, and men seem to use joy as the wall that isolates severe and numerous frustrations. Things that adventurers would greet with ballads are spoken in fear: words of the cursed City of Caldora reappearing in the gray desert, just a day away from Maran; news of a wyvern swarm at the mountains; a serpent of fire descending from the mouth of the volcano… you name it. Every rumor is mentioned as an ill omen for the future.</strong></p><p><strong></strong></p><p><strong>The elves at the next table, for instance, are those more interested in such rumors. They seem to keep their voices low, but their gestures confirm their intentions. Marius believes they are scouting out, far away from their lands. A regional map confirms his suspicions, being studied between plates and bottles, strategically placed to try and hide its’ details. They repeatedly point out towards the desert, in an area now taken by odrosan fortifications. The name “Farinatta” is spoken over and over as they question his loyalty. Apparently he is the one that sold them the map. </strong></p><p><strong></strong></p><p><strong>As for the dwarves on the other side, the faces and complaints leave no doubt: they’ve come from mountain strands, pockets emptier than expected, and decided to spend their hard-earned gold in a relaxing banquet. Their table is covered in used cutlery and empty flagons as they share the pipes and mumble about fire elementals menacing the mining encampments up north. They go on about odrosan taxes and lack of protection, but seem otherwise uninterested in their surroundings. </strong></p><p></p><p><span style="color: #ff0000"><em>[You can always roll the dice and link it to me when you decide to do a test. If anything stops you from doing it, I’ll say something by the time we collect the numbers! Also, I’ll keep DC secret when I see the need. In this situation, for example, I have to, since the response for Sense Motive is a Bluff or some other similar test. So you can assume the DC to be normal – 15 or 20 for these tests, mostly – or it might be that the other guy is actually trying to misguide you, giving a higher, or lesser, DC to your test. As for the tests, I’ve included them and described the scene according to the results. I also might have done some tests on my own end, trying to favor you guys a bit more, lol. Anyway, feel free to roll the tests you request, since that gives you guys a closer eye on the hole experience!] </em></span></p><p> <span style="color: #ff0000"><em></em></span></p><p> <span style="color: #ff0000"><em><a href="http://orokos.com/roll/441306" target="_blank">Perception</a>: <u>1d20+10</u> <strong>20</strong></em></span></p><p><span style="color: #ff0000"><em><a href="http://orokos.com/roll/441307" target="_blank">Sense Motive - Elves</a>: <u>1d20+10</u> <strong>30</strong></em></span></p><p><span style="color: #ff0000"><em><a href="http://orokos.com/roll/441322" target="_blank">Sense Motive - Dwarves</a>: <u>1d20+10</u> <strong>30</strong></em></span></p><p><span style="color: #ff0000"><em><a href="http://orokos.com/roll/441309" target="_blank">Sense Motive - Durkas</a>: <u>1d20+10</u> <strong>13</strong></em></span></p></blockquote><p></p>
[QUOTE="Archon Basileus, post: 6904909, member: 6855545"] [B]@[I][B][U][URL="http://www.enworld.org/forum/member.php?u=24380"]Neurotic[/URL][/U][/B][/I] @[I][B][U][URL="http://www.enworld.org/forum/member.php?u=6801311"]KahlessNestor[/URL][/U][/B][/I] @[I][B][U][URL="http://www.enworld.org/forum/member.php?u=6801450"]Trogdor1992[/URL] @[I][B][U][URL="http://www.enworld.org/forum/member.php?u=6855130"]Jago[/URL][/U][/B][/I] [/U][/B][/I] REYNARD The dwarf’s smile says “good one”, but his eyes say “got it”. He brings his tone down a notch as he lays the mug on the table. Around the hall, Reynard notices the numerous attendants running back and forth to answer to the most excited patrons. The waiters – male and female alike – are of a regular ilk, mostly dwarves, even though prejudice isn’t a problem among them. Still, something about them seems to bother him, although he can’t quite point it out. Such thoughts distract Durkas for a second or two, and the arrival of another traveler seems to grant him the opportunity to recollect his thoughts. MARIUS Durkas measures Marius, clearly disturbed by his quickness. As the two men cross eyes Marius is able to try and determine his intentions. Nothing transpires, except eagerness to eat and drink. There is some malice in his manners, though, and Marius could bet he’ll end up being the fuller and richer man around the table, after the tab comes. Nevertheless, that’s about it for his darker intentions. Watching the room for info brings more concerning details to the eye, though. At a balcony, several Odros soldiers are having a party, apparently. They’re accompanied by an officer – Marius cannot say it’s rank, though. All around, the colorful collection of people makes it difficult to devise the places’ true attributes. Further inside, lizards play dice against an entourage of half-men, as some light-handed dwarves “watch” the game. The servants going around the tables are distant and somehow inhuman, even though they always present a smile and a soft voice. In the back, beyond the balcony and the yelling dwarves that tend to it, a slender and tall woman, dressed in fine clothes, descends inconspicuous stairs, accompanied by a ferocious-looking dwarf bodyguard. As for the talk, it is very different than anything heard down at the port. Here, politics are discussed in reserved, but very audible, tones. Talk of miners is also predominant, and men seem to use joy as the wall that isolates severe and numerous frustrations. Things that adventurers would greet with ballads are spoken in fear: words of the cursed City of Caldora reappearing in the gray desert, just a day away from Maran; news of a wyvern swarm at the mountains; a serpent of fire descending from the mouth of the volcano… you name it. Every rumor is mentioned as an ill omen for the future. The elves at the next table, for instance, are those more interested in such rumors. They seem to keep their voices low, but their gestures confirm their intentions. Marius believes they are scouting out, far away from their lands. A regional map confirms his suspicions, being studied between plates and bottles, strategically placed to try and hide its’ details. They repeatedly point out towards the desert, in an area now taken by odrosan fortifications. The name “Farinatta” is spoken over and over as they question his loyalty. Apparently he is the one that sold them the map. As for the dwarves on the other side, the faces and complaints leave no doubt: they’ve come from mountain strands, pockets emptier than expected, and decided to spend their hard-earned gold in a relaxing banquet. Their table is covered in used cutlery and empty flagons as they share the pipes and mumble about fire elementals menacing the mining encampments up north. They go on about odrosan taxes and lack of protection, but seem otherwise uninterested in their surroundings. [/B] [COLOR=#ff0000][I][You can always roll the dice and link it to me when you decide to do a test. If anything stops you from doing it, I’ll say something by the time we collect the numbers! Also, I’ll keep DC secret when I see the need. In this situation, for example, I have to, since the response for Sense Motive is a Bluff or some other similar test. So you can assume the DC to be normal – 15 or 20 for these tests, mostly – or it might be that the other guy is actually trying to misguide you, giving a higher, or lesser, DC to your test. As for the tests, I’ve included them and described the scene according to the results. I also might have done some tests on my own end, trying to favor you guys a bit more, lol. Anyway, feel free to roll the tests you request, since that gives you guys a closer eye on the hole experience!] [URL="http://orokos.com/roll/441306"]Perception[/URL]: [U]1d20+10[/U] [B]20[/B] [URL="http://orokos.com/roll/441307"]Sense Motive - Elves[/URL]: [U]1d20+10[/U] [B]30[/B] [URL="http://orokos.com/roll/441322"]Sense Motive - Dwarves[/URL]: [U]1d20+10[/U] [B]30[/B] [URL="http://orokos.com/roll/441309"]Sense Motive - Durkas[/URL]: [U]1d20+10[/U] [B]13[/B][/I][/COLOR] [/QUOTE]
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