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[IC] - TIDERULER OF MARAN
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<blockquote data-quote="Archon Basileus" data-source="post: 6912690" data-attributes="member: 6855545"><p><span style="color: #ff0000"><em>@<em><strong><u><a href="http://www.enworld.org/forum/member.php?u=24380" target="_blank">Neurotic</a></u></strong></em> @<em><strong><u><a href="http://www.enworld.org/forum/member.php?u=6801311" target="_blank">KahlessNestor</a></u></strong></em> @<em><strong><u><a href="http://www.enworld.org/forum/member.php?u=6855130" target="_blank">Jago</a></u></strong> @<em><strong><u><a href="http://www.enworld.org/forum/member.php?u=6801450" target="_blank">Trogdor1992</a></u></strong></em></em></em></span></p><p><span style="color: #ff0000"><em>[I'm posting a map, following Neurotic's suggestions for the game. It's the first time I do this in excel, so please be forgiving, lol. Please let me know if I can get anything better. When I used to pbp, long ago, we did not have these kinds of resources, hehe. A brief explanation: the black areas are outside the map; the grey ones are representative of a "fog of war', so to speak meaning that I may include new areas in the black parts from those cells (you just can't see beyond, either because of distance or because of a wall); Blank areas can be walked; blue ones are rifts and abysses - in this case, the drops in terrain that surround the bridge; light brown represents terrain that can be stepped, but demands acrobatics. As for the letters: D for druid, B for barbarian, P for pistolero and M for monk; the E's stand for the statues; X's for the areas of suspected movements. Remember that you start at the bottom of the map! If it's still confusing, please let me know, and I'll work better legends and colors!]</em></span></p><p><span style="color: #ff0000"><em></em></span></p><p><span style="color: #ff0000"><em>[Also, I'll follow the 48 h rule from now on; I'll wait for the posts of our two remaining friends before I proceed. And one last thing: Neurotic suggested opening enemies' info in order to facilitate combat and strategy, and I think it would make the game more comprehensible. If anyone thinks otherwise, please, let me know! I'll add you guys in the share folder as soon as I have your data.]</em></span></p><p><span style="color: #ff0000"><em></em></span></p><p><span style="color: #ff0000"><em>Link to the map: <a href="https://docs.google.com/spreadsheets/d/1ZBfqlZpct8SZ7vh_U_nqispO67s2ZXLunqhdY4dnNwI/edit#gid=2051010950" target="_blank">https://docs.google.com/spreadsheets/d/1ZBfqlZpct8SZ7vh_U_nqispO67s2ZXLunqhdY4dnNwI/edit#gid=2051010950</a></em></span></p><p><span style="color: #ff0000"><em><a href="https://docs.google.com/spreadsheets/d/1ZBfqlZpct8SZ7vh_U_nqispO67s2ZXLunqhdY4dnNwI/edit#gid=2051010950" target="_blank"></a></em></span></p><p><span style="color: #ff0000"><em><a href="https://docs.google.com/spreadsheets/d/1ZBfqlZpct8SZ7vh_U_nqispO67s2ZXLunqhdY4dnNwI/edit#gid=2051010950" target="_blank"></a></em></span></p><p><span style="color: #ff0000"><em><a href="https://docs.google.com/spreadsheets/d/1ZBfqlZpct8SZ7vh_U_nqispO67s2ZXLunqhdY4dnNwI/edit#gid=2051010950" target="_blank"></a> </em></span></p></blockquote><p></p>
[QUOTE="Archon Basileus, post: 6912690, member: 6855545"] [COLOR=#ff0000][I]@[I][B][U][URL="http://www.enworld.org/forum/member.php?u=24380"]Neurotic[/URL][/U][/B][/I] @[I][B][U][URL="http://www.enworld.org/forum/member.php?u=6801311"]KahlessNestor[/URL][/U][/B][/I] @[I][B][U][URL="http://www.enworld.org/forum/member.php?u=6855130"]Jago[/URL][/U][/B] @[I][B][U][URL="http://www.enworld.org/forum/member.php?u=6801450"]Trogdor1992[/URL][/U][/B][/I][/I] [I'm posting a map, following Neurotic's suggestions for the game. It's the first time I do this in excel, so please be forgiving, lol. Please let me know if I can get anything better. When I used to pbp, long ago, we did not have these kinds of resources, hehe. A brief explanation: the black areas are outside the map; the grey ones are representative of a "fog of war', so to speak meaning that I may include new areas in the black parts from those cells (you just can't see beyond, either because of distance or because of a wall); Blank areas can be walked; blue ones are rifts and abysses - in this case, the drops in terrain that surround the bridge; light brown represents terrain that can be stepped, but demands acrobatics. As for the letters: D for druid, B for barbarian, P for pistolero and M for monk; the E's stand for the statues; X's for the areas of suspected movements. Remember that you start at the bottom of the map! If it's still confusing, please let me know, and I'll work better legends and colors!] [Also, I'll follow the 48 h rule from now on; I'll wait for the posts of our two remaining friends before I proceed. And one last thing: Neurotic suggested opening enemies' info in order to facilitate combat and strategy, and I think it would make the game more comprehensible. If anyone thinks otherwise, please, let me know! I'll add you guys in the share folder as soon as I have your data.] Link to the map: [URL="https://docs.google.com/spreadsheets/d/1ZBfqlZpct8SZ7vh_U_nqispO67s2ZXLunqhdY4dnNwI/edit#gid=2051010950"]https://docs.google.com/spreadsheets/d/1ZBfqlZpct8SZ7vh_U_nqispO67s2ZXLunqhdY4dnNwI/edit#gid=2051010950 [/URL] [/I][/COLOR] [/QUOTE]
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