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[IC] - TIDERULER OF MARAN
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<blockquote data-quote="Jago" data-source="post: 6958943" data-attributes="member: 6855130"><p><span style="color: green">" Not good."</span></p><p></p><p><em>Something</em> was in those statues, and whatever it was, it was <em>not happy</em> about having been trapped. Or released so violently. </p><p></p><p><span style="color: green">" Not good at all."</span></p><p></p><p>Whatever was coming for them was making the entire tomb reverberate, Reynard still not able to see the beast. He waited, and waited, and finally figured he had waited long enough.</p><p></p><p><strong><span style="color: #a52a2a">“Damn it, </span><em><span style="color: #a52a2a">hurry up, boys!</span></em><span style="color: #a52a2a">” </span></strong>he heard Arvana call behind him, and he honestly couldn't argue with the order. However.</p><p></p><p>However.</p><p></p><p>He wasn't leaving without his damn sunrod.</p><p></p><p><span style="color: green">" Just a second, sweetheart!"</span> Reynard called back, finally deciding that even a bullet of his would not be enough to drop whatever was coming. Instead, he tore off after his magical torch, holstering the gun and drawing a sack from his backpack. When he was close, Reynard slid along the humid-slick stone, nabbing the rod, throwing it into the sack, and pushing back off with a reversal of his direction to make it towards the tunnel. </p><p></p><p>He stepped carefully, his boots soft on the stone and attempting not to interfere with the ruse set out by Marius, all while moving with all haste towards their avenue of escape.</p><p></p><p>[sblock=Acrobatics Roll][roll0] vs. DC 8[/sblock]</p><p></p><p> [sblock=Reynard's Stats]<a href="https://www.dropbox.com/s/ov5djqs82iys634/Reynard%20Daergel.pdf?dl=0" target="_blank"><strong>Character Sheet</strong></a></p><p><strong>HP</strong>: 25/25</p><p><strong>Condition</strong>: Normal</p><p><strong>Initiative</strong>: +6</p><p><strong>Perception</strong>: +9</p><p><strong>In Hand</strong>: Pistol, <em>Cosim Camman Denoctusd</em></p><p>[sblock=Defenses]<strong>AC</strong>: 18 <strong>Flat</strong>: 13 <strong>Touch</strong>: 18</p><p><strong>Fort</strong>: 7 <strong>Reflex</strong>: 10 <strong>Will</strong>: 7[/sblock]</p><p>[sblock=Offenses]<strong>Pistol (Mwk)</strong>: +7, 1d8/x4</p><p><strong>Chakrams</strong>: +6, 1d8/x2</p><p><strong><em> - Flurry of Throws</em><em>:</em></strong> +4/+4</p><p><strong>Unarmed Strike</strong><strong>:</strong> +6, 1d6</p><p></p><p><strong>Paper Cartridges</strong>: 66/70</p><p><strong>Entangling Shot</strong>: 5/5</p><p><strong>Flare Cartridges</strong>: 5/5[/sblock]</p><p><strong>Grit: 3/3</strong></p><p><strong>Deeds</strong>:</p><p><em>Gunslinger's Dodge</em></p><p><em>Quick Clear</em></p><p> <em>Up Close And Deadly</em></p><p> [sblock=Adventure Notes]<strong>Game Info</strong>:</p><p>We have a dagger and apparently lizards want it. But they can't have it.</p><p></p><p>Arvana supposedly knows a mythical oracle-like creature called The Lady. Reynard is intrigued and wants to go spelunking with her.[/sblock][/sblock]</p></blockquote><p></p>
[QUOTE="Jago, post: 6958943, member: 6855130"] [COLOR=green]" Not good."[/COLOR] [I]Something[/I] was in those statues, and whatever it was, it was [I]not happy[/I] about having been trapped. Or released so violently. [COLOR=green]" Not good at all."[/COLOR] Whatever was coming for them was making the entire tomb reverberate, Reynard still not able to see the beast. He waited, and waited, and finally figured he had waited long enough. [B][COLOR=#a52a2a]“Damn it, [/COLOR][I][COLOR=#a52a2a]hurry up, boys![/COLOR][/I][COLOR=#a52a2a]” [/COLOR][/B]he heard Arvana call behind him, and he honestly couldn't argue with the order. However. However. He wasn't leaving without his damn sunrod. [COLOR=green]" Just a second, sweetheart!"[/COLOR] Reynard called back, finally deciding that even a bullet of his would not be enough to drop whatever was coming. Instead, he tore off after his magical torch, holstering the gun and drawing a sack from his backpack. When he was close, Reynard slid along the humid-slick stone, nabbing the rod, throwing it into the sack, and pushing back off with a reversal of his direction to make it towards the tunnel. He stepped carefully, his boots soft on the stone and attempting not to interfere with the ruse set out by Marius, all while moving with all haste towards their avenue of escape. [sblock=Acrobatics Roll][roll0] vs. DC 8[/sblock] [sblock=Reynard's Stats][URL="https://www.dropbox.com/s/ov5djqs82iys634/Reynard%20Daergel.pdf?dl=0"][B]Character Sheet[/B][/URL] [B]HP[/B]: 25/25 [B]Condition[/B]: Normal [B]Initiative[/B]: +6 [B]Perception[/B]: +9 [B]In Hand[/B]: Pistol, [I]Cosim Camman Denoctusd[/I] [sblock=Defenses][B]AC[/B]: 18 [B]Flat[/B]: 13 [B]Touch[/B]: 18 [B]Fort[/B]: 7 [B]Reflex[/B]: 10 [B]Will[/B]: 7[/sblock] [sblock=Offenses][B]Pistol (Mwk)[/B]: +7, 1d8/x4 [B]Chakrams[/B]: +6, 1d8/x2 [B][I] - Flurry of Throws[/I][I]:[/I][/B] +4/+4 [B]Unarmed Strike[/B][B]:[/B] +6, 1d6 [B]Paper Cartridges[/B]: 66/70 [B]Entangling Shot[/B]: 5/5 [B]Flare Cartridges[/B]: 5/5[/sblock] [B]Grit: 3/3[/B] [B]Deeds[/B]: [I]Gunslinger's Dodge[/I] [I]Quick Clear Up Close And Deadly[/I] [sblock=Adventure Notes][B]Game Info[/B]: We have a dagger and apparently lizards want it. But they can't have it. Arvana supposedly knows a mythical oracle-like creature called The Lady. Reynard is intrigued and wants to go spelunking with her.[/sblock][/sblock] [/QUOTE]
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