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[IC] Uller's Out of the Abyss
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<blockquote data-quote="Uller" data-source="post: 6719503" data-attributes="member: 413"><p>[ooc]</p><p>Edit: was using 'Durin' for place holder until the dwarf had a name...fixed it.</p><p></p><p> [MENTION=6788194]Zansy[/MENTION] and [MENTION=6802198]Ranger20[/MENTION] it is Klep and Orsik's turn...</p><p></p><p>I'm switching to 'you' as we get more PCs...when things apply to one specific character I'll say which one. </p><p></p><p>Orsik is a hill dwarf cleric (light) of Moradin.</p><p>[/ooc]</p><p></p><p>You are have been dragged and prodded for quite some distance. Probably several leagues as the crow flies (or as the purple worm burrows?). It's all a blur, a waking nightmare. Throughout the ordeal you were both relentlessly mocked and tormented by your dark elf captors. Among your fellow captives are two humans and an elf that were badly injured when they were captured (there are a few others as well...8 total). They were dragged along, tormented, prodded. As the ordeal went on, it became clear they were not going to survive without healing magic. When you suggested to your captors that you help them, you were just laughed at.</p><p></p><p>Now you have arrived at the drow outpost. You are herded into a basket/lift inside a large cavern and hoisted up up up above a canopy of spider webs into what looks like a fortification hanging from the walls and ceiling, with "towers" made of giant stalactites. More guards and quaggoths await you at the top. You meet with Mistress Ilvara and the other drow as described above. Then you are herded through the guard tower and toward the slave pen. That's when the drow officer (Shoor) orders the three injured to be tossed to the spiders. You watch in horror as they are uncerimoniously tossed over the edge. You can't see them because you are not right at the ledge but you do see a half dozen or so giant spiders converge on their helpless victims. You are shocked at just how quickly the spiders move on their webs and you notice that their victims didn't even scream...maybe they welcomed the release of death? </p><p></p><p>Once inside the slave pen you (along with 3 other prisoners, one human, two gnome-like) are shoved to the floor. The pen has several other prisoners in it. Most don't even move or make any effort to help you. After a time, you begin to gain your senses and start to take measure of your new surroundings. You see Surana, Derendil and 'Drum' (ooc: like I said, what ends up in this thread is 'public' so I'm not going to spend time reintroducing every one).</p><p></p><p>Among the captives that came with you are two small ill-mannered looking creatures, similar to gnomes but gray skinned with just wisps fo white or gray hair. They call themselves svirfneblin (svirf-NEB-lin) (<strong>ooc:</strong> you can make lore checks to see if you know anything about 'deep gnomes'). These two are named Topsy (a female) and her brother Turvy (perhaps twin?). Topsy does most of the talking, has an irrepressible curiosity and a spirit that, while easily crushed, is almost always light-hearted, optimistic, yet indignant. Turvy on the other hand only mumbles incoherently, laughs with a smile that is missing several teeth and requires Topsy to translate (even to fellow gnomes).</p><p></p><p>Topsy explains (to anyone who will listen...repeatedly...gods you don't want to hear it again) that she and her brother were out gathering mushrooms from their family enclave in Blingdenstone (a svirfneblin town of some sort) only to be captured by these rude drow-folk. She really does not think it proper just to put people in sacks and drag them far away from their homes in such a cruel manner and she wants to talk to whoever is in charge right away to straighten this whole thing out. Turvy mumbles his agreement and seems to make some sort of joke that only he and his sister understand.</p><p></p><p>Within a few moments of arriving in the slave pen she starts in again about it when a voice interrupts from those that are already present. "I bet you 5 silvers Mistress Ilvara throws you to the spiders before you're free of this place." </p><p></p><p>Topsy immediately stands up and indigently declares "I'll take that bet! It ain't proper, no sir! Betting on your own life! But if she throws me to the spiders, good luck collecting!" At that point the source of the voice comes forward, another gnome. "Then I guess it's double or nothin' that I can find a way to collect!" At that point they begin chatting back and forth in their own language and sometimes in common. It doesn't take long before Topsy and Jimjar (the gnome that started the bet) are bickering and probably cursing at one another. Jimjar eventually skulks off into the corner...his hopes having risen to have some of his own kind here only to find himself re-isolated from them. You have no idea (even if you speak gnomish) what the source of their bickering was...</p><p></p><p>Eventually they settle down and begin minding their own business. Jimjar eventually approaches Orsik and Klep (and possibly Surana if she introduces herself to them) and begins conversing with them both about how they came to be here. He shares his own story, relating that he never felt at home in Blingdenstone and struck out on his own. He claims to have down quite well for himself until one day he was ambushed by these hated dark elves (he uses the deep gnome word for them, like a curse word and he spits). During the course of the conversation he tries to lure Klep into a bet...one gold coin on whether the daily serving mushroom broth will be hot or cold. "Don't worry...I know you are good for it...I'll take cold." (<strong>ooc</strong>: Let me know if you take him up on it or not).</p><p></p><p>Eventually Klep and Orsik are subjected to the same "training" session that Surana was...this time it is with Ilvara and Jorlan (the scarred drow). Ilvara is overtly cruel and degrading to Jorlan, even in front of the slaves. Jorlan does little to hide his contempt for the situation or Ilvara. Afterwards they start to fall into the routine of menial tasks, training, beatings and sleeping.</p><p></p><p> [MENTION=6801671]itcomeswithamap[/MENTION]: Surana, while working in the kitchen making the mushroom broth (and she is aware of the potential bet described above) she learns that supplies are running low. The usual resupply patrol is several days overdo. This patrol most likely takes newly captured slaves back to the drow citadel (and probably rotates drow manning the outpost). </p><p></p><p>[ooc]</p><p>Same questions for the two of you:</p><p></p><p>1) What (if anything) would you like to accomplish over the next several hours to few days?</p><p>2) What trouble do you start, witness or prevent?</p><p>3) Describe something memorable your character does. </p><p>[/ooc]</p></blockquote><p></p>
[QUOTE="Uller, post: 6719503, member: 413"] [ooc] Edit: was using 'Durin' for place holder until the dwarf had a name...fixed it. [MENTION=6788194]Zansy[/MENTION] and [MENTION=6802198]Ranger20[/MENTION] it is Klep and Orsik's turn... I'm switching to 'you' as we get more PCs...when things apply to one specific character I'll say which one. Orsik is a hill dwarf cleric (light) of Moradin. [/ooc] You are have been dragged and prodded for quite some distance. Probably several leagues as the crow flies (or as the purple worm burrows?). It's all a blur, a waking nightmare. Throughout the ordeal you were both relentlessly mocked and tormented by your dark elf captors. Among your fellow captives are two humans and an elf that were badly injured when they were captured (there are a few others as well...8 total). They were dragged along, tormented, prodded. As the ordeal went on, it became clear they were not going to survive without healing magic. When you suggested to your captors that you help them, you were just laughed at. Now you have arrived at the drow outpost. You are herded into a basket/lift inside a large cavern and hoisted up up up above a canopy of spider webs into what looks like a fortification hanging from the walls and ceiling, with "towers" made of giant stalactites. More guards and quaggoths await you at the top. You meet with Mistress Ilvara and the other drow as described above. Then you are herded through the guard tower and toward the slave pen. That's when the drow officer (Shoor) orders the three injured to be tossed to the spiders. You watch in horror as they are uncerimoniously tossed over the edge. You can't see them because you are not right at the ledge but you do see a half dozen or so giant spiders converge on their helpless victims. You are shocked at just how quickly the spiders move on their webs and you notice that their victims didn't even scream...maybe they welcomed the release of death? Once inside the slave pen you (along with 3 other prisoners, one human, two gnome-like) are shoved to the floor. The pen has several other prisoners in it. Most don't even move or make any effort to help you. After a time, you begin to gain your senses and start to take measure of your new surroundings. You see Surana, Derendil and 'Drum' (ooc: like I said, what ends up in this thread is 'public' so I'm not going to spend time reintroducing every one). Among the captives that came with you are two small ill-mannered looking creatures, similar to gnomes but gray skinned with just wisps fo white or gray hair. They call themselves svirfneblin (svirf-NEB-lin) ([b]ooc:[/b] you can make lore checks to see if you know anything about 'deep gnomes'). These two are named Topsy (a female) and her brother Turvy (perhaps twin?). Topsy does most of the talking, has an irrepressible curiosity and a spirit that, while easily crushed, is almost always light-hearted, optimistic, yet indignant. Turvy on the other hand only mumbles incoherently, laughs with a smile that is missing several teeth and requires Topsy to translate (even to fellow gnomes). Topsy explains (to anyone who will listen...repeatedly...gods you don't want to hear it again) that she and her brother were out gathering mushrooms from their family enclave in Blingdenstone (a svirfneblin town of some sort) only to be captured by these rude drow-folk. She really does not think it proper just to put people in sacks and drag them far away from their homes in such a cruel manner and she wants to talk to whoever is in charge right away to straighten this whole thing out. Turvy mumbles his agreement and seems to make some sort of joke that only he and his sister understand. Within a few moments of arriving in the slave pen she starts in again about it when a voice interrupts from those that are already present. "I bet you 5 silvers Mistress Ilvara throws you to the spiders before you're free of this place." Topsy immediately stands up and indigently declares "I'll take that bet! It ain't proper, no sir! Betting on your own life! But if she throws me to the spiders, good luck collecting!" At that point the source of the voice comes forward, another gnome. "Then I guess it's double or nothin' that I can find a way to collect!" At that point they begin chatting back and forth in their own language and sometimes in common. It doesn't take long before Topsy and Jimjar (the gnome that started the bet) are bickering and probably cursing at one another. Jimjar eventually skulks off into the corner...his hopes having risen to have some of his own kind here only to find himself re-isolated from them. You have no idea (even if you speak gnomish) what the source of their bickering was... Eventually they settle down and begin minding their own business. Jimjar eventually approaches Orsik and Klep (and possibly Surana if she introduces herself to them) and begins conversing with them both about how they came to be here. He shares his own story, relating that he never felt at home in Blingdenstone and struck out on his own. He claims to have down quite well for himself until one day he was ambushed by these hated dark elves (he uses the deep gnome word for them, like a curse word and he spits). During the course of the conversation he tries to lure Klep into a bet...one gold coin on whether the daily serving mushroom broth will be hot or cold. "Don't worry...I know you are good for it...I'll take cold." ([b]ooc[/b]: Let me know if you take him up on it or not). Eventually Klep and Orsik are subjected to the same "training" session that Surana was...this time it is with Ilvara and Jorlan (the scarred drow). Ilvara is overtly cruel and degrading to Jorlan, even in front of the slaves. Jorlan does little to hide his contempt for the situation or Ilvara. Afterwards they start to fall into the routine of menial tasks, training, beatings and sleeping. [MENTION=6801671]itcomeswithamap[/MENTION]: Surana, while working in the kitchen making the mushroom broth (and she is aware of the potential bet described above) she learns that supplies are running low. The usual resupply patrol is several days overdo. This patrol most likely takes newly captured slaves back to the drow citadel (and probably rotates drow manning the outpost). [ooc] Same questions for the two of you: 1) What (if anything) would you like to accomplish over the next several hours to few days? 2) What trouble do you start, witness or prevent? 3) Describe something memorable your character does. [/ooc] [/QUOTE]
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