Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
Playing the Game
Play by Post
[IC] Uller's Out of the Abyss
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Uller" data-source="post: 6738873" data-attributes="member: 413"><p>Sarith smiles wryly. "He's letting you free, huh? Well isn't that a stroke of luck?" He thinks a bit. A red flicker in his eyes belies a nature you are not at all familiar with...no elf or drow you've seen so far has eyes that glow red when the light catches them...</p><p></p><p>"I'll come with you and even help you. Free in the Underdark is dead in the Underdark for surface dwellers. So helping you is the same as killing you. But my fate here is far worse than death...and if you meet me again afterwords...well...you won't like it. Yeah...I'll help put a bow on Jorlan's gift to Ivana. Her fate will be even worse than mine."</p><p></p><p>He tells you he doesn't know what sort of distraction Jorlan might be cooking up but he feels the same sense of doom everyone else does and says that Shoor lead the patrol out to find Sarith's patrol because Ivana senses it too. "There is a growing danger. She knows something is happening. Our relief patrol is 10 days late. They likely aren't coming. She has had to send a small patrol back to Menzoberranzan to find out. Supplies are running as low as morale." </p><p></p><p>"The best way down is the pool. If you want to chance it, you can leap straight into the pool but avoiding the webs isn't as easy as it looks and I bet it will hurt to hit the water from this height. If you want to use the webs to slow your fall you can but...then the spiders will be on you. I can probably draw them off of you for a few moments if you get stuck...but not for long."</p><p></p><p>He also points out that all the garbage that is generated in the outpost is dumped into the pool (along with the contents of the chamber pots) but the pool doesn't get fouled..."I don't know how it is on the surface, but every pool of water in the underdark contains hidden dangers. Something is in that pool and it eats whatever we throw into it...so you better get out of it quick". </p><p></p><p>"You're only other alternative is the lift. It would take a mighty distraction indeed for more than 4 or 5 of you to use the lift. But an enterprising work crew could use it to lower some supplies or tools down during a work detail and hide them. But that's a big risk and you might have to convince the quaggoth's that operate it to look the other way. Food works best. If the drow catch you, they'll know you are up to something and it won't take much for them to get it out of you what it is."</p><p></p><p>[ooc]DC 10 Athletics or Acrobatics check to avoid the webs on the way down (or you may make a DC 10 Dex Save to go by the book, but I'll allow you to use a skill if you it's better for you) and DC 10 Acrobatics check to avoid any damage when you hit the water. Otherwise it will be 3d6 bludgeoning. If you hit the webs (you can hit them on purpose automatically) then you will have to break free to get to the water but then there is no chance of damage from hitting the water). If you can figure out another way to slow your fall you can avoid the damage and the webs. </p><p></p><p>It's a DC 12 Dex Save to avoid being stuck in the webs when you enter them or start your turn in them and an action plus a DC 12 Athletics or Acrobatics check to break free. </p><p></p><p>Anyone who would interacts with Sarith, make a perception check[/ooc]</p></blockquote><p></p>
[QUOTE="Uller, post: 6738873, member: 413"] Sarith smiles wryly. "He's letting you free, huh? Well isn't that a stroke of luck?" He thinks a bit. A red flicker in his eyes belies a nature you are not at all familiar with...no elf or drow you've seen so far has eyes that glow red when the light catches them... "I'll come with you and even help you. Free in the Underdark is dead in the Underdark for surface dwellers. So helping you is the same as killing you. But my fate here is far worse than death...and if you meet me again afterwords...well...you won't like it. Yeah...I'll help put a bow on Jorlan's gift to Ivana. Her fate will be even worse than mine." He tells you he doesn't know what sort of distraction Jorlan might be cooking up but he feels the same sense of doom everyone else does and says that Shoor lead the patrol out to find Sarith's patrol because Ivana senses it too. "There is a growing danger. She knows something is happening. Our relief patrol is 10 days late. They likely aren't coming. She has had to send a small patrol back to Menzoberranzan to find out. Supplies are running as low as morale." "The best way down is the pool. If you want to chance it, you can leap straight into the pool but avoiding the webs isn't as easy as it looks and I bet it will hurt to hit the water from this height. If you want to use the webs to slow your fall you can but...then the spiders will be on you. I can probably draw them off of you for a few moments if you get stuck...but not for long." He also points out that all the garbage that is generated in the outpost is dumped into the pool (along with the contents of the chamber pots) but the pool doesn't get fouled..."I don't know how it is on the surface, but every pool of water in the underdark contains hidden dangers. Something is in that pool and it eats whatever we throw into it...so you better get out of it quick". "You're only other alternative is the lift. It would take a mighty distraction indeed for more than 4 or 5 of you to use the lift. But an enterprising work crew could use it to lower some supplies or tools down during a work detail and hide them. But that's a big risk and you might have to convince the quaggoth's that operate it to look the other way. Food works best. If the drow catch you, they'll know you are up to something and it won't take much for them to get it out of you what it is." [ooc]DC 10 Athletics or Acrobatics check to avoid the webs on the way down (or you may make a DC 10 Dex Save to go by the book, but I'll allow you to use a skill if you it's better for you) and DC 10 Acrobatics check to avoid any damage when you hit the water. Otherwise it will be 3d6 bludgeoning. If you hit the webs (you can hit them on purpose automatically) then you will have to break free to get to the water but then there is no chance of damage from hitting the water). If you can figure out another way to slow your fall you can avoid the damage and the webs. It's a DC 12 Dex Save to avoid being stuck in the webs when you enter them or start your turn in them and an action plus a DC 12 Athletics or Acrobatics check to break free. Anyone who would interacts with Sarith, make a perception check[/ooc] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
[IC] Uller's Out of the Abyss
Top