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[IC] Uller's Out of the Abyss
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<blockquote data-quote="Uller" data-source="post: 7130102" data-attributes="member: 413"><p>[ooc]You can decide to douse the light to avoid attracting predators but then other tasks become more difficult. Foraging, noticing ambushes and hazards and navigating are all done at disadvantage. Even Shuushar relies on a little light to be sure he notices the signs he is looking for. Oh, and if you do with very limited light, then Surana will make all piloting checks at a disadvantage. If you do with no light, Surana can't pilot a boat. </p><p></p><p><strong><u>Also, I was incorrect on the keelboat hp. They have 100 hp, not 300. So two boats have 100 hp and one has 85. You have supplies and tools for 50 hp of repairs.</u></strong>[/ooc]</p><p></p><p>You continue on this way for a couple of days. The going is slow and often frustrating. Darkness is always present pressing in on you. </p><p></p><p>You come to an area of fairly uniform round tunnels that crisscross one another. They are very similar to the one you were trapped in before you found the Oozing Temple. </p><p></p><p>The currents in these tunnels can be quite strong. Occasionally it forces the those piloting the boats to make quick maneuvers to avoid crashing into the walls or the other boats. Each pilot must make three DC 13 piloting checks using dex or str (your choice for this one).</p></blockquote><p></p>
[QUOTE="Uller, post: 7130102, member: 413"] [ooc]You can decide to douse the light to avoid attracting predators but then other tasks become more difficult. Foraging, noticing ambushes and hazards and navigating are all done at disadvantage. Even Shuushar relies on a little light to be sure he notices the signs he is looking for. Oh, and if you do with very limited light, then Surana will make all piloting checks at a disadvantage. If you do with no light, Surana can't pilot a boat. [B][U]Also, I was incorrect on the keelboat hp. They have 100 hp, not 300. So two boats have 100 hp and one has 85. You have supplies and tools for 50 hp of repairs.[/U][/B][/ooc] You continue on this way for a couple of days. The going is slow and often frustrating. Darkness is always present pressing in on you. You come to an area of fairly uniform round tunnels that crisscross one another. They are very similar to the one you were trapped in before you found the Oozing Temple. The currents in these tunnels can be quite strong. Occasionally it forces the those piloting the boats to make quick maneuvers to avoid crashing into the walls or the other boats. Each pilot must make three DC 13 piloting checks using dex or str (your choice for this one). [/QUOTE]
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