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[IC] Underdogs [a core dnd game]
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<blockquote data-quote="doghead" data-source="post: 3629106" data-attributes="member: 8243"><p>ic - Underdogs</p><p></p><p>Assaq, with Mongro a few steps to one side, and his sister a few steps behind him, move across the meadow towards the sounds of battle.</p><p></p><p>They have not gone far when the dogs snarling is punctuated by a surprised yelp, itself shredded by a howl of pain. Then silence. Then that unearthly shriek again. Through the trees the three companions spot movement - a dark shape crashing through the trees, knocking snow from the branches as it goes. The owl-bear emerges into sight. It stands some 7 feet tall and weighs in at well over 1000 pounds. A dusting of snow covers its grey-brown coat. It peers around the meadow. Even at this distance the three young grell can make out the glint of madness in its red rimmed eyes.</p><p></p><p>Assaq's shot streaks across the clearing and hits the approaching creature with a solid thump. The owl-bear barely seems to notice.</p><p></p><p>A moment later Mongro's sister releases her bolt. It too buries itself in the creature, and once again the creature seems little more than annoyed. Well, even more annoyed.</p><p></p><p>"I need to get closer," Mongro's sister mutters quietly.</p><p></p><p>[sblock=OOC]The owl-bear is about 10 feet out of the trees, about 160 feet from the characters.</p><p></p><p>For this combat I am going to give a mechanical breakdown of the rounds so people can see how GnG works.</p><p></p><p>Assaq Bow (12+7-2) 17 vs Owl-bear Def (8+5) 13 = Hit +4 overkill.</p><p>* Dam (6+2+4) 12 - Soak (5+5+4) 14 = 0 wounds. </p><p></p><p>Mongro's Sister Crossbow (15+3-2) 16 vs Owlbear Def (6+5) 11 = Hit +5 overkill.</p><p>* Dam (7+4) 9 - Soak 14 + 0 wounds.[/sblock]</p></blockquote><p></p>
[QUOTE="doghead, post: 3629106, member: 8243"] ic - Underdogs Assaq, with Mongro a few steps to one side, and his sister a few steps behind him, move across the meadow towards the sounds of battle. They have not gone far when the dogs snarling is punctuated by a surprised yelp, itself shredded by a howl of pain. Then silence. Then that unearthly shriek again. Through the trees the three companions spot movement - a dark shape crashing through the trees, knocking snow from the branches as it goes. The owl-bear emerges into sight. It stands some 7 feet tall and weighs in at well over 1000 pounds. A dusting of snow covers its grey-brown coat. It peers around the meadow. Even at this distance the three young grell can make out the glint of madness in its red rimmed eyes. Assaq's shot streaks across the clearing and hits the approaching creature with a solid thump. The owl-bear barely seems to notice. A moment later Mongro's sister releases her bolt. It too buries itself in the creature, and once again the creature seems little more than annoyed. Well, even more annoyed. "I need to get closer," Mongro's sister mutters quietly. [sblock=OOC]The owl-bear is about 10 feet out of the trees, about 160 feet from the characters. For this combat I am going to give a mechanical breakdown of the rounds so people can see how GnG works. Assaq Bow (12+7-2) 17 vs Owl-bear Def (8+5) 13 = Hit +4 overkill. * Dam (6+2+4) 12 - Soak (5+5+4) 14 = 0 wounds. Mongro's Sister Crossbow (15+3-2) 16 vs Owlbear Def (6+5) 11 = Hit +5 overkill. * Dam (7+4) 9 - Soak 14 + 0 wounds.[/sblock] [/QUOTE]
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