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[IC] Underdogs [a core dnd game]
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<blockquote data-quote="doghead" data-source="post: 3786757" data-attributes="member: 8243"><p>ic - Underdogs</p><p></p><p>Day eases slowly over the valley, keeping its face hidden behind low hanging clouds of grey. The company reaches the river, and turns to follow it upstream, all the while keeping their eyes out for a good place to rest. It doesn't take long to find a suitable place; a rocky outcrop nestled in among a cluster of trees thick enough to have kept the ground mostly clear of snow. Its set back some 70 feet from the river, and would have passed unnoticed, or if noticed, un-remarked upon had it not been for Ershe's intuitive feel for the land. </p><p></p><p>Camp is soon made and a small fire lit. Mogro's horse is tethered and fed, but left saddled. Watches are set and those not required stretch out to get some rest, wrapped in a blanket if they have one. A broken old boulder provides whoever is on watch a reasonable view through the trees to the river as well as some cover and concealment. </p><p></p><p>Assaq takes first watch. He has barely settled into it when he hears, faintly but clearly, a voice, followed by another slightly angry response. Assaq recognises the language immediately. Goblin. Listening closely, he hears the faint sounds of something, probably armed or armoured by the occasional clink of metal on metal, approaching through the forest. The sound came from toward the river, but some way upstream of the small camp. Assaq can see about 90 feet through the trees, but so far he can see no signs of movement. But judging from what he can hear, they are close and closing.</p><p></p><p>Back near the campfire Ershe sits up as well. Unless Assaq is talking to himself, there is someone, or something, else out in the forest.</p><p></p><p>[sblock=ooc]Remember, anyone without the Endurance feat will have to remove medium armour to gain any benefit from rest. They may keep their padded under armour on (+1 AC).</p><p></p><p>Assaq and Ershe both made perception checks. Mogro didn't. Adokul sleeps.</p><p>Assaq can see nothing at this point. The characters can all see each other, and are all less than 10-15 feet from each other. It still snowing slightly.</p><p></p><p>I'm going to let you ghost Adokul on a first post, first served basis. </p><p></p><p>Initiative rolls please, as well as bonuses for any other checks required.[/sblock]</p></blockquote><p></p>
[QUOTE="doghead, post: 3786757, member: 8243"] ic - Underdogs Day eases slowly over the valley, keeping its face hidden behind low hanging clouds of grey. The company reaches the river, and turns to follow it upstream, all the while keeping their eyes out for a good place to rest. It doesn't take long to find a suitable place; a rocky outcrop nestled in among a cluster of trees thick enough to have kept the ground mostly clear of snow. Its set back some 70 feet from the river, and would have passed unnoticed, or if noticed, un-remarked upon had it not been for Ershe's intuitive feel for the land. Camp is soon made and a small fire lit. Mogro's horse is tethered and fed, but left saddled. Watches are set and those not required stretch out to get some rest, wrapped in a blanket if they have one. A broken old boulder provides whoever is on watch a reasonable view through the trees to the river as well as some cover and concealment. Assaq takes first watch. He has barely settled into it when he hears, faintly but clearly, a voice, followed by another slightly angry response. Assaq recognises the language immediately. Goblin. Listening closely, he hears the faint sounds of something, probably armed or armoured by the occasional clink of metal on metal, approaching through the forest. The sound came from toward the river, but some way upstream of the small camp. Assaq can see about 90 feet through the trees, but so far he can see no signs of movement. But judging from what he can hear, they are close and closing. Back near the campfire Ershe sits up as well. Unless Assaq is talking to himself, there is someone, or something, else out in the forest. [sblock=ooc]Remember, anyone without the Endurance feat will have to remove medium armour to gain any benefit from rest. They may keep their padded under armour on (+1 AC). Assaq and Ershe both made perception checks. Mogro didn't. Adokul sleeps. Assaq can see nothing at this point. The characters can all see each other, and are all less than 10-15 feet from each other. It still snowing slightly. I'm going to let you ghost Adokul on a first post, first served basis. Initiative rolls please, as well as bonuses for any other checks required.[/sblock] [/QUOTE]
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