Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
D&D Older Editions
iCharacter Sheet - 4E for the iPad Now for Sale!
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Tipop" data-source="post: 5457933" data-attributes="member: 77247"><p>What benefit does this offer that makes it superior to using a PDF character sheet and an app like Goodreader? In order to convince people to buy your product, I think you will need to overcome the following points:</p><p></p><p>1) Most iPad users already have a PDF reader on their device, making it a no-cost solution to using a digital character sheet. Even if they do not, Goodreader costs $1 less than your character sheet app.</p><p></p><p>2) it sounds like your app requires everything to be entered manually, while the character builder can print to PDF, simplifying the process.</p><p></p><p>3) PDFs can be annotated and drawn on using an app like Goodreader, making it easy to track hit points, surges, used encounter/dailies, and ammunition/consumables.</p><p></p><p>4) PDF readers are available on the iPhone too.</p><p></p><p>I'm not trying to rain on your parade, but I'm really puzzled at what you're offering here. Here are my suggestions for what you could do to make this a more valuable offering:</p><p></p><p>A) Importing - Manually entering the character, including power and item details, could take hours for a character after the first couple of levels. You absolutely need to address this problem.</p><p></p><p>B) Editing - Everything on the sheet should be editable, both to change the original text and different colored text to differentiate the original text from the edits. Drawing on it (to cross out used powers) and writing notes/annotations should also be possible.</p><p></p><p>C) Automation - Here is where you could really distinguish your offering from simple PDFs. Put plus and minus buttons next to numbers that change through the course of a game, like hit points, surges, and ammunition. I'm fact, having a button to grey out a used encounter/daily (and another button to reset everything after an extended rest) would negate most of the need for editing (though you still want to allow notes.)</p><p></p><p>Anyway, those are my observations. I wish you success.</p></blockquote><p></p>
[QUOTE="Tipop, post: 5457933, member: 77247"] What benefit does this offer that makes it superior to using a PDF character sheet and an app like Goodreader? In order to convince people to buy your product, I think you will need to overcome the following points: 1) Most iPad users already have a PDF reader on their device, making it a no-cost solution to using a digital character sheet. Even if they do not, Goodreader costs $1 less than your character sheet app. 2) it sounds like your app requires everything to be entered manually, while the character builder can print to PDF, simplifying the process. 3) PDFs can be annotated and drawn on using an app like Goodreader, making it easy to track hit points, surges, used encounter/dailies, and ammunition/consumables. 4) PDF readers are available on the iPhone too. I'm not trying to rain on your parade, but I'm really puzzled at what you're offering here. Here are my suggestions for what you could do to make this a more valuable offering: A) Importing - Manually entering the character, including power and item details, could take hours for a character after the first couple of levels. You absolutely need to address this problem. B) Editing - Everything on the sheet should be editable, both to change the original text and different colored text to differentiate the original text from the edits. Drawing on it (to cross out used powers) and writing notes/annotations should also be possible. C) Automation - Here is where you could really distinguish your offering from simple PDFs. Put plus and minus buttons next to numbers that change through the course of a game, like hit points, surges, and ammunition. I'm fact, having a button to grey out a used encounter/daily (and another button to reset everything after an extended rest) would negate most of the need for editing (though you still want to allow notes.) Anyway, those are my observations. I wish you success. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
D&D Older Editions
iCharacter Sheet - 4E for the iPad Now for Sale!
Top