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<blockquote data-quote="Dhaylen" data-source="post: 7139230" data-attributes="member: 6803957"><p>Im relatively new to D&D, started with 5e after playing DDO, and discovering XenDrik's Stormreach for the first time...</p><p>I picked up the mantle of DM for my family, and as gracious as they all are - I was on a steep learning curve.</p><p></p><p>Put aside learning about 5e and consider that I had thrown myself into trying to convert 3.5 Eberron material - kinda got over my head.</p><p></p><p>With ICRPG, its all coming together, at least 5e makes more sense, and the potential for fluid gameplay is much higher, as its pretty tight how rounds are treated in ICRPG CORE. As Hankerin pointed out, "Its how we've been playing 5e all along" - it feels natural.</p><p></p><p>For the experienced DM, this may feel really light, and players may agree.</p><p>If you want a game that plays like how WotCs professionals present the game, but truly natural, this may just be what your looking for.</p><p></p><p>It comes with printable minis, not needed for the system though, and it can be integrated with 5e, or used on its own.</p><p></p><p>There are some key concepts/mechanics that stick out: (no spoilers, though his youtube channel has some description) <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p>1: Effort </p><p>2: Death</p><p>3: The three t's</p><p>4: 3 d's</p><p></p><p>3 and 4 are my favorite, as it deals with time - as does the effort system...</p><p></p><p>Hope this helps.</p><p>Here is drivethrus link:</p><p><a href="http://www.drivethrurpg.com/product/212262/INDEX-CARD-RPG-Core-Set?src=hottest" target="_blank">http://www.drivethrurpg.com/product/212262/INDEX-CARD-RPG-Core-Set?src=hottest</a></p><p></p><p>Before buying, check out his youtube videos: Drunkens and Dragons</p><p><a href="https://youtu.be/mzKxWoADJfs" target="_blank">https://youtu.be/mzKxWoADJfs</a></p><p>He also has two books, takes place in the world of Alfheim, and is one of the settings for his system.</p><p>The actual world setting book will come later.</p><p></p><p>He has a space setting, and soon to be released, western.</p><p>Only Alfheim and Warpshell have been introduced in CORE.</p><p></p><p>The google + community is pretty active...</p></blockquote><p></p>
[QUOTE="Dhaylen, post: 7139230, member: 6803957"] Im relatively new to D&D, started with 5e after playing DDO, and discovering XenDrik's Stormreach for the first time... I picked up the mantle of DM for my family, and as gracious as they all are - I was on a steep learning curve. Put aside learning about 5e and consider that I had thrown myself into trying to convert 3.5 Eberron material - kinda got over my head. With ICRPG, its all coming together, at least 5e makes more sense, and the potential for fluid gameplay is much higher, as its pretty tight how rounds are treated in ICRPG CORE. As Hankerin pointed out, "Its how we've been playing 5e all along" - it feels natural. For the experienced DM, this may feel really light, and players may agree. If you want a game that plays like how WotCs professionals present the game, but truly natural, this may just be what your looking for. It comes with printable minis, not needed for the system though, and it can be integrated with 5e, or used on its own. There are some key concepts/mechanics that stick out: (no spoilers, though his youtube channel has some description) :) 1: Effort 2: Death 3: The three t's 4: 3 d's 3 and 4 are my favorite, as it deals with time - as does the effort system... Hope this helps. Here is drivethrus link: [URL]http://www.drivethrurpg.com/product/212262/INDEX-CARD-RPG-Core-Set?src=hottest[/URL] Before buying, check out his youtube videos: Drunkens and Dragons [url]https://youtu.be/mzKxWoADJfs[/url] He also has two books, takes place in the world of Alfheim, and is one of the settings for his system. The actual world setting book will come later. He has a space setting, and soon to be released, western. Only Alfheim and Warpshell have been introduced in CORE. The google + community is pretty active... [/QUOTE]
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