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I'd like to know the thinking behind this....
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<blockquote data-quote="pemerton" data-source="post: 6397020" data-attributes="member: 42582"><p>Sure, but this and the other stuff you mention doesn't mean that using 4e tieflings to explore issue of otherisation, ostracisim, etc is not consistent with the 4e material (which is what KM asserted in the post I replied to).</p><p></p><p>The 4e PHB, which I quoted, expressly presents tieflings as ostracised outsiders who have no home or society of their own. That presentation does not get in the way of using tieflings to explore ostracisim and being an outsider!</p><p></p><p>I'm not claiming to have read your mind, just your post!</p><p></p><p>I also think your comments about teifling nobility aren't the only way of approaching the issue: if you want to use teifings to raise issues about class inequaity, you could start with the fall of the Bael Turath nobility as a commentary upon the illusory and usurpatory nature of aristocracy in general. That sort of ironic reading would seem to fit with at least some of the Planescape tone quite well.</p></blockquote><p></p>
[QUOTE="pemerton, post: 6397020, member: 42582"] Sure, but this and the other stuff you mention doesn't mean that using 4e tieflings to explore issue of otherisation, ostracisim, etc is not consistent with the 4e material (which is what KM asserted in the post I replied to). The 4e PHB, which I quoted, expressly presents tieflings as ostracised outsiders who have no home or society of their own. That presentation does not get in the way of using tieflings to explore ostracisim and being an outsider! I'm not claiming to have read your mind, just your post! I also think your comments about teifling nobility aren't the only way of approaching the issue: if you want to use teifings to raise issues about class inequaity, you could start with the fall of the Bael Turath nobility as a commentary upon the illusory and usurpatory nature of aristocracy in general. That sort of ironic reading would seem to fit with at least some of the Planescape tone quite well. [/QUOTE]
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I'd like to know the thinking behind this....
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