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<blockquote data-quote="Atriden" data-source="post: 4719267" data-attributes="member: 80821"><p>And to an entirely other idea, which I believe have been brought up before. I have been thinking a lot about what are people supposed to do when they are at the Tavern and waiting for the next adventure. Covaithe showed us that it was pretty manageable to have a short adventure with many players, like his long arm of Lauto adventure, but what about an alternative to short adventures. Why not have arenas, like the romans did! </p><p> People could sign up for a fight and gain some quick experience and wealth according to their levels, by fighting exotic monsters or fighting other pc’s. </p><p> That would introduce pc vs. pc but there should be certain rules implied, so that the pc’s don’t kill each other. We could say that players aren’t allowed to kill each other, since it comes in conflict with the law in Daunton.</p><p> One person, a DM, could be responsible for creating the fights and judges could be assigned to make sure that the game rules are followed. It wouldn’t take long to create an encounter and most of the fights would be brief, but there could be an opportunity for longer and more interesting fights, depending on how much effort the dm wants to put in it.</p><p> </p><p> The concept: </p><p> A wealthy old man from the Imperium is stranded in Daunton and decides to create some piece of home by building a magnificent arena in Daunton. Heroes and the like can compete for ultimate glory and reputation. He provides entertainment for the world for a price and rewards those who are bold enough to accept his challenges. To make things interesting, he sometimes recreates events from Daunton, Imperial known historical battles and fights. The heroes are usually the defenders fighting off some kind of attacker. </p><p> He also makes small tournaments, where heroes can fight each other. The winner has the possibility to earn gold or magical items. </p><p> </p><p> Obvious Flaws: </p><p> I know that there doesn’t seem to be many problems with finding or joining a game but wouldn’t it be awesome with an Arena.</p><p> People could be fighting in the Arena while DM's are recruiting in the tavern</p><p>Misuse: The players would rather go to the arena to get experience instead of adventuring. We could create a limit of how many times you can sign up for a fight, so that players won’t discard a new adventure. </p><p></p><p> </p><p> So, what do you think?</p></blockquote><p></p>
[QUOTE="Atriden, post: 4719267, member: 80821"] And to an entirely other idea, which I believe have been brought up before. I have been thinking a lot about what are people supposed to do when they are at the Tavern and waiting for the next adventure. Covaithe showed us that it was pretty manageable to have a short adventure with many players, like his long arm of Lauto adventure, but what about an alternative to short adventures. Why not have arenas, like the romans did! People could sign up for a fight and gain some quick experience and wealth according to their levels, by fighting exotic monsters or fighting other pc’s. That would introduce pc vs. pc but there should be certain rules implied, so that the pc’s don’t kill each other. We could say that players aren’t allowed to kill each other, since it comes in conflict with the law in Daunton. One person, a DM, could be responsible for creating the fights and judges could be assigned to make sure that the game rules are followed. It wouldn’t take long to create an encounter and most of the fights would be brief, but there could be an opportunity for longer and more interesting fights, depending on how much effort the dm wants to put in it. The concept: A wealthy old man from the Imperium is stranded in Daunton and decides to create some piece of home by building a magnificent arena in Daunton. Heroes and the like can compete for ultimate glory and reputation. He provides entertainment for the world for a price and rewards those who are bold enough to accept his challenges. To make things interesting, he sometimes recreates events from Daunton, Imperial known historical battles and fights. The heroes are usually the defenders fighting off some kind of attacker. He also makes small tournaments, where heroes can fight each other. The winner has the possibility to earn gold or magical items. Obvious Flaws: I know that there doesn’t seem to be many problems with finding or joining a game but wouldn’t it be awesome with an Arena. People could be fighting in the Arena while DM's are recruiting in the tavern Misuse: The players would rather go to the arena to get experience instead of adventuring. We could create a limit of how many times you can sign up for a fight, so that players won’t discard a new adventure. So, what do you think? [/QUOTE]
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