Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Idea for social encounters in RPGs
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Mustrum_Ridcully" data-source="post: 4465832" data-attributes="member: 710"><p>I am not sure I am getting the entire concept yet, but the concept might be a little too random - if among 50 cards, only one is trader, and the rest is "indifferent", your specialty comes into play too seldom - how often do you expect these cards to be drawn?</p><p>(Damnit, again I am reminded of Torg, this time its Drama Deck <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /> ).</p><p></p><p>I would probably prefer an approach with more player control.</p><p>For example, each player gets "social powers" they can use for one adventure. During a social encounter, they can "play" one of these powers and get a benefit (maybe a reroll in a skill challenge, or automatically negating one failure). </p><p></p><p>So, maybe one character has the "Diplomat" power - while negotiating with the Mayor, the Fighter makes the mistake of trying to Intimidate the mayor, resulting in an automatic failure - the PC intervenes, spending his Diplomat power to negate that failure.</p><p>In the social encounter with a Annis Hag, the Rogue fails his Bluff check trying to compliment the Annis Hag on her good looks - he decides to spend his "Beautiful" power for a reroll, as the Hag wants him to like her, so she is more open to a compliment from him.</p></blockquote><p></p>
[QUOTE="Mustrum_Ridcully, post: 4465832, member: 710"] I am not sure I am getting the entire concept yet, but the concept might be a little too random - if among 50 cards, only one is trader, and the rest is "indifferent", your specialty comes into play too seldom - how often do you expect these cards to be drawn? (Damnit, again I am reminded of Torg, this time its Drama Deck ;) ). I would probably prefer an approach with more player control. For example, each player gets "social powers" they can use for one adventure. During a social encounter, they can "play" one of these powers and get a benefit (maybe a reroll in a skill challenge, or automatically negating one failure). So, maybe one character has the "Diplomat" power - while negotiating with the Mayor, the Fighter makes the mistake of trying to Intimidate the mayor, resulting in an automatic failure - the PC intervenes, spending his Diplomat power to negate that failure. In the social encounter with a Annis Hag, the Rogue fails his Bluff check trying to compliment the Annis Hag on her good looks - he decides to spend his "Beautiful" power for a reroll, as the Hag wants him to like her, so she is more open to a compliment from him. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Idea for social encounters in RPGs
Top