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<blockquote data-quote="tetrasodium" data-source="post: 8261089" data-attributes="member: 93670"><p>Most bandits are people who live in the area that turned to banditry due to some reason they can chase after for plot & adventure. Instead of a random group of goblins/ogre/etc they are local farmers/miners/etc out of work & on the brink of (or worse) financial ruin & solving this could be as simple as killing the undead/monstrosities in the mine/dealing with the port beastie/etc. The players might be reticent to proactively dig into & solve these kind of things without an NPC flagging them down offering pay them x to go do it but after the first time or two time they get to do things like sell a certificate of partial ownership in a mine to someone important they will be more eager</p><p></p><p></p><p>Monsters aren't human & many of them are scary enough to be above any twinge of murderhobo, maybe that shopkeep is a medusa & has a trained basilisk instead of a guard dog</p><p></p><p>Many beasts, oozes, fiends, monstrosities & so on are still fair game for murderhoboing but might be around being a problem for reasons too... if you can't think of a reason, "babies!"... oooops the party is covered in blood & gore & momma t-rex/winter wolf/etc looks very unhappy</p></blockquote><p></p>
[QUOTE="tetrasodium, post: 8261089, member: 93670"] Most bandits are people who live in the area that turned to banditry due to some reason they can chase after for plot & adventure. Instead of a random group of goblins/ogre/etc they are local farmers/miners/etc out of work & on the brink of (or worse) financial ruin & solving this could be as simple as killing the undead/monstrosities in the mine/dealing with the port beastie/etc. The players might be reticent to proactively dig into & solve these kind of things without an NPC flagging them down offering pay them x to go do it but after the first time or two time they get to do things like sell a certificate of partial ownership in a mine to someone important they will be more eager Monsters aren't human & many of them are scary enough to be above any twinge of murderhobo, maybe that shopkeep is a medusa & has a trained basilisk instead of a guard dog Many beasts, oozes, fiends, monstrosities & so on are still fair game for murderhoboing but might be around being a problem for reasons too... if you can't think of a reason, "babies!"... oooops the party is covered in blood & gore & momma t-rex/winter wolf/etc looks very unhappy [/QUOTE]
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