Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*Dungeons & Dragons
If an NPC is telling the truth, what's the Insight DC to know they're telling the truth?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Oofta" data-source="post: 7588292" data-attributes="member: 6801845"><p>What some people refuse to accept or acknowledge is that finding/removing traps descriptively is <em>boring</em> for a lot of people. They may have focused their limited options on being the greatest trap finder/remover they can be so they want to be rewarded by using the skill now and then.</p><p></p><p>But describing in detail how they counteract yet another contact poison? Snooze time. Not to mention, why is it always contact poison? And why would pouring fermented grape juice on it do anything at all? Why would anyone else at the table care? I think if anyone started doing this at my table, I'd start throwing in alcoholic mimics that pretended to be poisoned door handles. <img src="http://www.enworld.org/forum/images/smilies/ponder.png" class="smilie" loading="lazy" alt=":hmm:" title="Hmmm :hmm:" data-shortname=":hmm:" /></p><p></p><p>So when it comes to that kind of stuff ... if people want to describe it and are reasonably entertaining <em>fantastic</em>. Here's a <s>cookie</s> inspiration point. But I don't expect people to play my way. I don't expect them to describe every sword swing or how they read arcane script or decipher religious symbolism. I don't even expect them to describe how they find/disable mundane traps. Even if some doorknob mimics may be disappointed by that.</p></blockquote><p></p>
[QUOTE="Oofta, post: 7588292, member: 6801845"] What some people refuse to accept or acknowledge is that finding/removing traps descriptively is [I]boring[/I] for a lot of people. They may have focused their limited options on being the greatest trap finder/remover they can be so they want to be rewarded by using the skill now and then. But describing in detail how they counteract yet another contact poison? Snooze time. Not to mention, why is it always contact poison? And why would pouring fermented grape juice on it do anything at all? Why would anyone else at the table care? I think if anyone started doing this at my table, I'd start throwing in alcoholic mimics that pretended to be poisoned door handles. :hmm: So when it comes to that kind of stuff ... if people want to describe it and are reasonably entertaining [I]fantastic[/I]. Here's a [S]cookie[/S] inspiration point. But I don't expect people to play my way. I don't expect them to describe every sword swing or how they read arcane script or decipher religious symbolism. I don't even expect them to describe how they find/disable mundane traps. Even if some doorknob mimics may be disappointed by that. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
If an NPC is telling the truth, what's the Insight DC to know they're telling the truth?
Top