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If an NPC is telling the truth, what's the Insight DC to know they're telling the truth?
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<blockquote data-quote="Tony Vargas" data-source="post: 7596164" data-attributes="member: 996"><p>Oooh, good question.</p><p></p><p>I guess, short answer: because you can fail them.</p><p></p><p>As gets mentioned in various commentaries now and then, BA has left kinda a narrow gap between really good and just OK, as afar as bonuses go, and an upshot of that is a PC that's s'posedta be good at something can still fail more than the player might like. Getting the DM to narrate success instead of calling for a check is thus not just a good way of engineering success, it's a good way of establishing/defending your character concept. </p><p></p><p> Oops, sorry, nevermind … </p><p></p><p></p><p> It's not like you don't see that in movies & TV. The dumb or even just distracted or frustrated character solves the puzzle by accident.</p><p></p><p>It's a fair reason to put more detail into narration after the roll, rather than always declaring a plausible 'method' with actions. When the players all pile on to some check and the least appropriate one happens to succeed, you narrate it that way, for a laugh.</p></blockquote><p></p>
[QUOTE="Tony Vargas, post: 7596164, member: 996"] Oooh, good question. I guess, short answer: because you can fail them. As gets mentioned in various commentaries now and then, BA has left kinda a narrow gap between really good and just OK, as afar as bonuses go, and an upshot of that is a PC that's s'posedta be good at something can still fail more than the player might like. Getting the DM to narrate success instead of calling for a check is thus not just a good way of engineering success, it's a good way of establishing/defending your character concept. Oops, sorry, nevermind … It's not like you don't see that in movies & TV. The dumb or even just distracted or frustrated character solves the puzzle by accident. It's a fair reason to put more detail into narration after the roll, rather than always declaring a plausible 'method' with actions. When the players all pile on to some check and the least appropriate one happens to succeed, you narrate it that way, for a laugh. [/QUOTE]
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Community
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If an NPC is telling the truth, what's the Insight DC to know they're telling the truth?
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