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General Tabletop Discussion
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If an NPC is telling the truth, what's the Insight DC to know they're telling the truth?
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<blockquote data-quote="Tony Vargas" data-source="post: 7602374" data-attributes="member: 996"><p>It could certainly be used in different ways. If your players are used to thinking that a call for a perception check that yields no information means they missed something, it'll build tensions, for instance... until you've over-used it for that purpose. </p><p></p><p>Though, if you /don't/ want that tool, you could always stick to Passive Perception. Keep each PC's PP noted behind the screen. Roll monsters' stealth or the like against it. (Or, if you also don't want rolling-behind-the-screen to build tension/telegraph anything, even roll said checks in advance when placing said monsters.)</p><p></p><p> Exploring or traveling through an area is an action, no?</p><p></p><p> Calling for a check is fine, of course, as it just saying that he seems to be truthful (either because he is, or he's an awesome liar they have no chance of detecting). </p><p></p><p>I think part of the issue stems from 3.x, when your skill at lying was also your skill at telling the truth convincingly. That changed in 4e, it went from Bluff to Diplomacy, and IIRC, 5e hasn't changed it back.</p><p></p><p>Personally, I still find it all a tad dissatisfying. Honesty should, IMHO, be a solid option, not a dicey one.</p></blockquote><p></p>
[QUOTE="Tony Vargas, post: 7602374, member: 996"] It could certainly be used in different ways. If your players are used to thinking that a call for a perception check that yields no information means they missed something, it'll build tensions, for instance... until you've over-used it for that purpose. Though, if you /don't/ want that tool, you could always stick to Passive Perception. Keep each PC's PP noted behind the screen. Roll monsters' stealth or the like against it. (Or, if you also don't want rolling-behind-the-screen to build tension/telegraph anything, even roll said checks in advance when placing said monsters.) Exploring or traveling through an area is an action, no? Calling for a check is fine, of course, as it just saying that he seems to be truthful (either because he is, or he's an awesome liar they have no chance of detecting). I think part of the issue stems from 3.x, when your skill at lying was also your skill at telling the truth convincingly. That changed in 4e, it went from Bluff to Diplomacy, and IIRC, 5e hasn't changed it back. Personally, I still find it all a tad dissatisfying. Honesty should, IMHO, be a solid option, not a dicey one. [/QUOTE]
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If an NPC is telling the truth, what's the Insight DC to know they're telling the truth?
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