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<blockquote data-quote="doctorbadwolf" data-source="post: 9255712" data-attributes="member: 6704184"><p>Dropout. </p><p></p><p>If you aren’t familiar, the CEO Sam Reich believes that it should be illegal for a CEO to make extraordinarily more than the median employee, the company is dedicated to inclusion and representation both on and behind camera, and the cast and crew of Dimension20, which is Dropout’s D&D actual play show featuring DM Brennan Lee Mulligan, and has had Aabria Iyengar GM 3 different campaigns, and Matt Mercer I think has done 2. They’ve had the McElroy’s, most of the common faces of Dropout have been part of at least one “season” (limited run campaign with a theme), and the company is just genuinely good people. </p><p></p><p>I would trust them to take ownership of the D&D IP very seriously, to hire diverse creators including people who haven’t had their shot yet, to value both art and ethics more than profit, and to understand the humor, heart, and humanity, of D&D. </p><p></p><p></p><p>Barring that, me. </p><p>Why? Because I have a plan. </p><ul> <li data-xf-list-type="ul">Every edition of D&D gets a full SRD in both the OGL and CC, and the OGL gets updated to be explicitly irrevocable in the strongest possible terms. </li> <li data-xf-list-type="ul">A lot more of the game would be in the SRDs. Maybe everything. </li> <li data-xf-list-type="ul">I’d create a team to put out a book of alternate takes on much of the phb, balanced to play alongside the phb. </li> <li data-xf-list-type="ul">Another team would go through older edition stuff and make work lists for tightened up versions of those editions, similar to the 2024 phb compared to the 2014 phb to print as special editions with special covers and extra art etc. </li> <li data-xf-list-type="ul"> 2e, 3/.5, and 4e each get dedicated teams. </li> <li data-xf-list-type="ul">4e would reduce page-space bloat with power source and role powers, fewer powers in general, more class features that can be subbed in place of Powers, and tier upgrades for powers rather than “replace a heroic encounter power with a paragon power”, all of which would reduce number of powers dramatically.<ul> <li data-xf-list-type="ul"> Also, math fixed and numerical scaling reduced</li> <li data-xf-list-type="ul">aim for the main 12 or so classes and most popular races in one book</li> <li data-xf-list-type="ul">each class has “basic attack” that uses the main stat of the class</li> <li data-xf-list-type="ul">Probably fewer feats total and no filler or tax feats</li> <li data-xf-list-type="ul">Multiclassing streamlined. </li> <li data-xf-list-type="ul">More powers and features explicitly non-combat</li> <li data-xf-list-type="ul">Skill challenges made a bit more scaled in results, so that the outcome is different if you succeed with eg 5 successes vs with only 3. </li> </ul></li> <li data-xf-list-type="ul">Turn focus much more toward serving the community, and reaching out more to FLGSs for mutually beneficial arrangements.</li> </ul></blockquote><p></p>
[QUOTE="doctorbadwolf, post: 9255712, member: 6704184"] Dropout. If you aren’t familiar, the CEO Sam Reich believes that it should be illegal for a CEO to make extraordinarily more than the median employee, the company is dedicated to inclusion and representation both on and behind camera, and the cast and crew of Dimension20, which is Dropout’s D&D actual play show featuring DM Brennan Lee Mulligan, and has had Aabria Iyengar GM 3 different campaigns, and Matt Mercer I think has done 2. They’ve had the McElroy’s, most of the common faces of Dropout have been part of at least one “season” (limited run campaign with a theme), and the company is just genuinely good people. I would trust them to take ownership of the D&D IP very seriously, to hire diverse creators including people who haven’t had their shot yet, to value both art and ethics more than profit, and to understand the humor, heart, and humanity, of D&D. Barring that, me. Why? Because I have a plan. [LIST] [*]Every edition of D&D gets a full SRD in both the OGL and CC, and the OGL gets updated to be explicitly irrevocable in the strongest possible terms. [*]A lot more of the game would be in the SRDs. Maybe everything. [*]I’d create a team to put out a book of alternate takes on much of the phb, balanced to play alongside the phb. [*]Another team would go through older edition stuff and make work lists for tightened up versions of those editions, similar to the 2024 phb compared to the 2014 phb to print as special editions with special covers and extra art etc. [*] 2e, 3/.5, and 4e each get dedicated teams. [*]4e would reduce page-space bloat with power source and role powers, fewer powers in general, more class features that can be subbed in place of Powers, and tier upgrades for powers rather than “replace a heroic encounter power with a paragon power”, all of which would reduce number of powers dramatically. [LIST] [*] Also, math fixed and numerical scaling reduced [*]aim for the main 12 or so classes and most popular races in one book [*]each class has “basic attack” that uses the main stat of the class [*]Probably fewer feats total and no filler or tax feats [*]Multiclassing streamlined. [*]More powers and features explicitly non-combat [*]Skill challenges made a bit more scaled in results, so that the outcome is different if you succeed with eg 5 successes vs with only 3. [/LIST] [*]Turn focus much more toward serving the community, and reaching out more to FLGSs for mutually beneficial arrangements. [/LIST] [/QUOTE]
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