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General Tabletop Discussion
*Pathfinder & Starfinder
Illusionist Core Class - comments please
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<blockquote data-quote="Rary the Traitor" data-source="post: 805428" data-attributes="member: 4058"><p>I like it a lot, although I'm not sure if I'd rather play this core class instead of a normal illusion specialist. To lose access to sooooo many spells doesn't seem to be worth it. </p><p></p><p>I would definitely give this Illusionist Spell Focus: Illusion for free at 1st level, and Greater Spell Focus: Illusion later on. </p><p></p><p>Also, if some of the non-illusion spells are only going to be available at a higher level than they normally are, I don't think it would be inappropriate or unbalanced to make all or almost all illusions lower level spells. I notice you did it in a few cases, but classic illusion spells, such as Major Image, should be one level lower. </p><p></p><p>And I think you need to add a few more "utility" spells. Rary's Telepathic Bond and Contingency both fit into that category, IMO.</p><p></p><p>Another thing: In my opinion, if your goal is to give the Illusionist more flavor, you need to give the class at least one completely new, illusion-related class ability. I don't have the slightest idea what this ability could be, though. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /> This new feat you (I assume) made up might fill that role nicely.</p><p></p><p>Finally, I believe the True Seeing spell would need to be reworked for this core class to be viable. As it is, this relatively low level spell negates almost the entirety of the Illusion school of magic. How about changing it so that it only automatically detects illusions of 3rd level or lower, and, against higher level illusions, allows the creature affected by True Seeing to make a Will save against the spell DC (even if he/she/it hasn't interacted with the illusion), but only if it has more HD than the character's level? Or something like that...</p><p></p><p>Anyway, despite what I've said, this is a great idea, and the Illusionist has always been one of my favorite character concepts. Keep up the good work.</p><p></p><p>EDIT: A few more points I'd like to address:</p><p></p><p>1) Is there any particular reason why you think Knowledge (Any) shouldn't be a class skill?</p><p></p><p>2) Don't you think your new Illusionist should have an extra memorized illusion spell per spell level, like the illusion specialist?</p><p></p><p>3) It would seem logical that this ultra-specialized class would get a bonus to spellcraft skill checks having to do with illusions, don't you agree?</p></blockquote><p></p>
[QUOTE="Rary the Traitor, post: 805428, member: 4058"] I like it a lot, although I'm not sure if I'd rather play this core class instead of a normal illusion specialist. To lose access to sooooo many spells doesn't seem to be worth it. I would definitely give this Illusionist Spell Focus: Illusion for free at 1st level, and Greater Spell Focus: Illusion later on. Also, if some of the non-illusion spells are only going to be available at a higher level than they normally are, I don't think it would be inappropriate or unbalanced to make all or almost all illusions lower level spells. I notice you did it in a few cases, but classic illusion spells, such as Major Image, should be one level lower. And I think you need to add a few more "utility" spells. Rary's Telepathic Bond and Contingency both fit into that category, IMO. Another thing: In my opinion, if your goal is to give the Illusionist more flavor, you need to give the class at least one completely new, illusion-related class ability. I don't have the slightest idea what this ability could be, though. :) This new feat you (I assume) made up might fill that role nicely. Finally, I believe the True Seeing spell would need to be reworked for this core class to be viable. As it is, this relatively low level spell negates almost the entirety of the Illusion school of magic. How about changing it so that it only automatically detects illusions of 3rd level or lower, and, against higher level illusions, allows the creature affected by True Seeing to make a Will save against the spell DC (even if he/she/it hasn't interacted with the illusion), but only if it has more HD than the character's level? Or something like that... Anyway, despite what I've said, this is a great idea, and the Illusionist has always been one of my favorite character concepts. Keep up the good work. EDIT: A few more points I'd like to address: 1) Is there any particular reason why you think Knowledge (Any) shouldn't be a class skill? 2) Don't you think your new Illusionist should have an extra memorized illusion spell per spell level, like the illusion specialist? 3) It would seem logical that this ultra-specialized class would get a bonus to spellcraft skill checks having to do with illusions, don't you agree? [/QUOTE]
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