Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
I'm just not that "Psyched" about Next.
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="I'm A Banana" data-source="post: 6024932" data-attributes="member: 2067"><p>I'm not so sure this is as insurmountable as one may assume. Or as negative.</p><p></p><p>Check out the current 5e fighter. It still "feels like" a D&D fighter. They didn't have to give in marking mechanics or superfluous feats or complex spell-like powers or lock it into "mostly melee mode" to make it innovative, and yet it is something completely new in D&D history with a mechanic that hasn't been present in any edition of the game, ever.</p><p></p><p>I'd call that a pretty major, substantive innovation. And it still remains true to D&D history, without the games that have come before as badwrongfun. Additionally, it doesn't invalidate future versions of the fighter (under similar or different names) that are less constrained by D&D history -- the game is infinitely extensible. So the myth of 5e being The Gognard's Game is already blown out of the water. Just because a game also permits an 80's style play doesn't mean it is necessarily confined to shoddy mechanics and stale design principles. </p><p></p><p>Personally, I'm not exactly "excited" by 5e. I'm certainly excited by some of its ideas (adventure-based design? three pillars?), but I feel like we haven't seen many of its best ideas yet. We're still stuck in "math-testing mode" at the moment. Which is fine, and necessary, but not, IMO, where the real awesome is going to be unveiled. So I'm not excited. I'm interested. We've still got 2 years to go, so I feel like that's appropriate. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="I'm A Banana, post: 6024932, member: 2067"] I'm not so sure this is as insurmountable as one may assume. Or as negative. Check out the current 5e fighter. It still "feels like" a D&D fighter. They didn't have to give in marking mechanics or superfluous feats or complex spell-like powers or lock it into "mostly melee mode" to make it innovative, and yet it is something completely new in D&D history with a mechanic that hasn't been present in any edition of the game, ever. I'd call that a pretty major, substantive innovation. And it still remains true to D&D history, without the games that have come before as badwrongfun. Additionally, it doesn't invalidate future versions of the fighter (under similar or different names) that are less constrained by D&D history -- the game is infinitely extensible. So the myth of 5e being The Gognard's Game is already blown out of the water. Just because a game also permits an 80's style play doesn't mean it is necessarily confined to shoddy mechanics and stale design principles. Personally, I'm not exactly "excited" by 5e. I'm certainly excited by some of its ideas (adventure-based design? three pillars?), but I feel like we haven't seen many of its best ideas yet. We're still stuck in "math-testing mode" at the moment. Which is fine, and necessary, but not, IMO, where the real awesome is going to be unveiled. So I'm not excited. I'm interested. We've still got 2 years to go, so I feel like that's appropriate. ;) [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
I'm just not that "Psyched" about Next.
Top