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Immortal's Handbook continuation thread
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<blockquote data-quote="Impeesa" data-source="post: 653442" data-attributes="member: 498"><p>So I'm finally getting a chance to dredge up my campaign, which reached 19th level some time ago and then stalled due to most of the original players moving, and I'm wondering about a few things. I have some odd questions for the only man I know who comes close to resembling an authority on the subject: <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /></p><p></p><p>1) You mentioned at some earlier point that the book would include a template for the children of deities. What I'd like to know is, what would you give the grandchild of a deity? <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p>2) What happens to a spellcasting god's familiar? Does it gain any improved status? Would it be able to enter an area that divine beings are barred from (like, say, Sigil), even though its master can't?</p><p></p><p>The second one comes from an NPC in my world, who is basically god of magic but resides on the Prime for a variety of reasons. I thought it would be interesting if, thousands of years ago when the world was young (it's still young, as far as worlds go <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" />), he adopted a young dragon as a familiar, and maintained the bond as the dragon got older and became an independant and powerful being in its own right.</p><p></p><p>Which reminds me: Does anyone have any ideas for an appropriate familiar bonus for a dragon, if a PC wants to take one? I'm thinking something like prerequisite Improved Familiar, spellcaster level 12 + dragon's cr, and a bonus to something like spellcraft or SR penetration (might be too powerful..).</p><p></p><p>--Impeesa--</p></blockquote><p></p>
[QUOTE="Impeesa, post: 653442, member: 498"] So I'm finally getting a chance to dredge up my campaign, which reached 19th level some time ago and then stalled due to most of the original players moving, and I'm wondering about a few things. I have some odd questions for the only man I know who comes close to resembling an authority on the subject: ;) 1) You mentioned at some earlier point that the book would include a template for the children of deities. What I'd like to know is, what would you give the grandchild of a deity? :) 2) What happens to a spellcasting god's familiar? Does it gain any improved status? Would it be able to enter an area that divine beings are barred from (like, say, Sigil), even though its master can't? The second one comes from an NPC in my world, who is basically god of magic but resides on the Prime for a variety of reasons. I thought it would be interesting if, thousands of years ago when the world was young (it's still young, as far as worlds go ;)), he adopted a young dragon as a familiar, and maintained the bond as the dragon got older and became an independant and powerful being in its own right. Which reminds me: Does anyone have any ideas for an appropriate familiar bonus for a dragon, if a PC wants to take one? I'm thinking something like prerequisite Improved Familiar, spellcaster level 12 + dragon's cr, and a bonus to something like spellcraft or SR penetration (might be too powerful..). --Impeesa-- [/QUOTE]
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