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Immortals Handbook: Gods & Monsters 5E Early Preview (Feedback encouraged)
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<blockquote data-quote="Lordnightshade2" data-source="post: 8781554" data-attributes="member: 7033204"><p>Unless you intended for this, its breath weapon is far far too weak. An average of 44 dmg in a 90 foot cone or 88 damage on a single target is nothing. By level 20 the pcs will have resistance at least against fire since its the most common resistance and 22 or 44 dmg against even a wizard is something they can easily shrug off. Heck even the normal ancient reds 91 dmg is reduced to 45 by pcs at this level and thats barely a threat considering the breath weapon is the main weapon of 5e dragons and can only be used once every 5 rounds on average. And at least with that attack it can hit all the PCs potential while focus fire not only does less damage but also targets one person, because why on earth would the pcs stack on top of on another.</p><p></p><p>Also a dragon should if it can help it always be flying, since its their main defensive strategy to avoid the bulk of dmg something like a barbarian or martial specialised fighter should do so its weak spot is extremely dangerous for the dragon since ranged attacks should be the main attacks against a dragon anyway.</p><p></p><p> Legendary actions should be buffed. Reduce the tail cost to 1 since that way it can atleast make their full attack and 2 tails strikes and because the tail strike is atleast in my view far less impt than the other two legendary actions it has. Like why on earth would it ever choose an attack over reducing giving a foe disadavantage on their attack and making a foe more suspectible for their breath weapon. Atleast with a tail as one it can buff its dmg output and debuff its opponents in one round.</p><p></p><p>Flight actions are good and the bonus actions allow the dragon to choose between frightful or bonus damage so thats good since it can allow a dragon whose foes have succeeded the save to be able to buff their attack.</p><p></p><p>Also if this is a champion of a god shouldnt it have some trait to show that the god has given them its blessing. Its current skillset seems like something any ancient red could have. Maybe give it some spell casting or heck have it equip some magic armour hephaetus made for it or have its claws be enchanted since its claws and tail and what not appear to lack the magical weapons trait. Which admitted dragons dont have but it is suppose to be a champion of a god so it should be far stronger than a typical ancient red.</p></blockquote><p></p>
[QUOTE="Lordnightshade2, post: 8781554, member: 7033204"] Unless you intended for this, its breath weapon is far far too weak. An average of 44 dmg in a 90 foot cone or 88 damage on a single target is nothing. By level 20 the pcs will have resistance at least against fire since its the most common resistance and 22 or 44 dmg against even a wizard is something they can easily shrug off. Heck even the normal ancient reds 91 dmg is reduced to 45 by pcs at this level and thats barely a threat considering the breath weapon is the main weapon of 5e dragons and can only be used once every 5 rounds on average. And at least with that attack it can hit all the PCs potential while focus fire not only does less damage but also targets one person, because why on earth would the pcs stack on top of on another. Also a dragon should if it can help it always be flying, since its their main defensive strategy to avoid the bulk of dmg something like a barbarian or martial specialised fighter should do so its weak spot is extremely dangerous for the dragon since ranged attacks should be the main attacks against a dragon anyway. Legendary actions should be buffed. Reduce the tail cost to 1 since that way it can atleast make their full attack and 2 tails strikes and because the tail strike is atleast in my view far less impt than the other two legendary actions it has. Like why on earth would it ever choose an attack over reducing giving a foe disadavantage on their attack and making a foe more suspectible for their breath weapon. Atleast with a tail as one it can buff its dmg output and debuff its opponents in one round. Flight actions are good and the bonus actions allow the dragon to choose between frightful or bonus damage so thats good since it can allow a dragon whose foes have succeeded the save to be able to buff their attack. Also if this is a champion of a god shouldnt it have some trait to show that the god has given them its blessing. Its current skillset seems like something any ancient red could have. Maybe give it some spell casting or heck have it equip some magic armour hephaetus made for it or have its claws be enchanted since its claws and tail and what not appear to lack the magical weapons trait. Which admitted dragons dont have but it is suppose to be a champion of a god so it should be far stronger than a typical ancient red. [/QUOTE]
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