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Immortals Handbook - Grimoire (Artifacts, Epic Magic discussion)
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<blockquote data-quote="paradox42" data-source="post: 3030062" data-attributes="member: 29746"><p>Really, from my own experience I have to say it's the loss of Power Attack as an option that prevents archers from being competitive in Epic play. Sure, arrows can be prevented from hitting at all, but that issue can also be applied to melee weapons via incorporeality or mobility effects that prevent opponents from getting in close. But when a Greatsword-wielding fighter or paladin can deal upwards of 100 points of damage from a single hit, with appropriate bonuses and buffs piled on, that arrow's 1d8+whatever starts to look pretty titchy by comparison. Even with Rapid Shot the archer can't compete with that, because the melee tank can also get multiple hits per round if the party's using good tactics.</p><p></p><p>But as for the contents of Grimoire that interest me, I'd have to say Dimensional Magic is what I'm most keen to see- is it an an add-on to the existing Epic spell mechanics, or a completely new system? Inquiring minds want to know...</p></blockquote><p></p>
[QUOTE="paradox42, post: 3030062, member: 29746"] Really, from my own experience I have to say it's the loss of Power Attack as an option that prevents archers from being competitive in Epic play. Sure, arrows can be prevented from hitting at all, but that issue can also be applied to melee weapons via incorporeality or mobility effects that prevent opponents from getting in close. But when a Greatsword-wielding fighter or paladin can deal upwards of 100 points of damage from a single hit, with appropriate bonuses and buffs piled on, that arrow's 1d8+whatever starts to look pretty titchy by comparison. Even with Rapid Shot the archer can't compete with that, because the melee tank can also get multiple hits per round if the party's using good tactics. But as for the contents of Grimoire that interest me, I'd have to say Dimensional Magic is what I'm most keen to see- is it an an add-on to the existing Epic spell mechanics, or a completely new system? Inquiring minds want to know... [/QUOTE]
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Immortals Handbook - Grimoire (Artifacts, Epic Magic discussion)
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