Sadrik
First Post
I have a slightly more heroic variant of the wound vitality system that I am very proud of:
Essentially its difference is that crits don't go through HP and deal wound damage. Also the threshold is added back in so that if you take 50 in a hit it also deals 1 wound.
Additionally, when you take wounds you make a FORT save to maintain consciousness. Technically, I use the terms HP and CON so rather than taking wounds you are taking CON damage. So the DC on the FORT save becomes more difficult once you take some CON. At 0 CON of course you are dead.
Save or die effects deal CON damage now based on the spell level. Fail a save or die effect you lose all HP and suffer CON damage equal to double the spell level. Phantasmal Killer - all HP and 8 CON damage, Wail of the banshee all HP and 18 CON damage.
So far the system has worked great.
Essentially its difference is that crits don't go through HP and deal wound damage. Also the threshold is added back in so that if you take 50 in a hit it also deals 1 wound.
Additionally, when you take wounds you make a FORT save to maintain consciousness. Technically, I use the terms HP and CON so rather than taking wounds you are taking CON damage. So the DC on the FORT save becomes more difficult once you take some CON. At 0 CON of course you are dead.
Save or die effects deal CON damage now based on the spell level. Fail a save or die effect you lose all HP and suffer CON damage equal to double the spell level. Phantasmal Killer - all HP and 8 CON damage, Wail of the banshee all HP and 18 CON damage.
So far the system has worked great.