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General Tabletop Discussion
*Dungeons & Dragons
Improving the armor proficiency feats
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<blockquote data-quote="jaelis" data-source="post: 7446645" data-attributes="member: 60210"><p>I have a dream of feats that work both for enabling both roll- and role-play character concepts. I'd go so far to say that if you really don't think that is possible, then you probably oughtn't use feats at all... which of course is fine and perhaps what you would argue anyway.</p><p></p><p>Perhaps a better example case here though is a bard or warlock. They seems to carry some expectation of being in melee, at least on occasion. And they don't have quite as strong a pre-existing archetype as wizards. If someone had a concept of an armored bard, you would be comfortable to simply let them use heavy armor for free? Or even letting them take jgsugden's feat?</p></blockquote><p></p>
[QUOTE="jaelis, post: 7446645, member: 60210"] I have a dream of feats that work both for enabling both roll- and role-play character concepts. I'd go so far to say that if you really don't think that is possible, then you probably oughtn't use feats at all... which of course is fine and perhaps what you would argue anyway. Perhaps a better example case here though is a bard or warlock. They seems to carry some expectation of being in melee, at least on occasion. And they don't have quite as strong a pre-existing archetype as wizards. If someone had a concept of an armored bard, you would be comfortable to simply let them use heavy armor for free? Or even letting them take jgsugden's feat? [/QUOTE]
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Improving the armor proficiency feats
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