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In a Solo-Campaign, would making a Solo PC equal to 4 PCs be unbalanced?
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<blockquote data-quote="dreaded_beast" data-source="post: 1403192" data-attributes="member: 11185"><p>If I am correct, Encounter Levels and CRs are based on a party of adventurers consisting of 4 PCs who are properly equipped for their level.</p><p></p><p>That being the case, would it be "balanced" or "unbalanced" to make a Solo PC the equivalent of an adventuring party of 4 PCs?</p><p></p><p>My thinking is that by making the Solo PC equivalent to a party of 4 PCs, then the Encounter Levels and CRs might match up better.</p><p></p><p>I was thinking about using the Bloodlines variant rule for Unearthed Arcana; giving my player the abilities, but not charging XP for them. I was also looking at some of the other variant rules to see if they would make things a little bit "easier" for my player.</p><p></p><p>Or, instead, I would just give more magic items, heh. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="dreaded_beast, post: 1403192, member: 11185"] If I am correct, Encounter Levels and CRs are based on a party of adventurers consisting of 4 PCs who are properly equipped for their level. That being the case, would it be "balanced" or "unbalanced" to make a Solo PC the equivalent of an adventuring party of 4 PCs? My thinking is that by making the Solo PC equivalent to a party of 4 PCs, then the Encounter Levels and CRs might match up better. I was thinking about using the Bloodlines variant rule for Unearthed Arcana; giving my player the abilities, but not charging XP for them. I was also looking at some of the other variant rules to see if they would make things a little bit "easier" for my player. Or, instead, I would just give more magic items, heh. :) [/QUOTE]
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In a Solo-Campaign, would making a Solo PC equal to 4 PCs be unbalanced?
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