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*Dungeons & Dragons
In Defense of the Beastmaster
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<blockquote data-quote="BASHMAN" data-source="post: 6378941" data-attributes="member: 8277"><p>But pets *ARE* targeted. Any AOE (Fireball, breath weapon, etc) will affect them. Moreover, there is a better than 50% chance the pet will auto-die when hit by a fireball of equivilent level. </p><p></p><p>Level 5 wolf w/ 20 hp has +2 Dex save vs. a 8d6 DC 14 fireball has a <40% chance of surviving it. The GM is targeting the wolf whenever an AOE goes off in its vicinity. </p><p></p><p>This plus having the pets be disposable (just bond with another animal stupid enough to let you when the previous one that didn't live long enough to bother to name dies) is completely disheartening. This isn't really a "companion'. it is a resource, and that isn't really as satisfying role-playing wise.</p><p></p><p>You are right that a druid with an Awakened animal is very different from a Beastmaster. </p><p>It is objectively better in every conceivable way. Not just in game mechanics, but in </p><p>role-playing. You can actually bother to name an Awakened animal, because it will live long</p><p>enough and be able to act independently enough to have a personality. It won't be some </p><p>disposable "resource" but a trusted and loyal friend your character has a true bond with. </p><p></p><p>Maybe the easiest fix for the Beastmaster is to let them have the Awaken spell. Hell if bards have it, </p><p>there is no good reason for a BEASTMASTER to not have it.</p></blockquote><p></p>
[QUOTE="BASHMAN, post: 6378941, member: 8277"] But pets *ARE* targeted. Any AOE (Fireball, breath weapon, etc) will affect them. Moreover, there is a better than 50% chance the pet will auto-die when hit by a fireball of equivilent level. Level 5 wolf w/ 20 hp has +2 Dex save vs. a 8d6 DC 14 fireball has a <40% chance of surviving it. The GM is targeting the wolf whenever an AOE goes off in its vicinity. This plus having the pets be disposable (just bond with another animal stupid enough to let you when the previous one that didn't live long enough to bother to name dies) is completely disheartening. This isn't really a "companion'. it is a resource, and that isn't really as satisfying role-playing wise. You are right that a druid with an Awakened animal is very different from a Beastmaster. It is objectively better in every conceivable way. Not just in game mechanics, but in role-playing. You can actually bother to name an Awakened animal, because it will live long enough and be able to act independently enough to have a personality. It won't be some disposable "resource" but a trusted and loyal friend your character has a true bond with. Maybe the easiest fix for the Beastmaster is to let them have the Awaken spell. Hell if bards have it, there is no good reason for a BEASTMASTER to not have it. [/QUOTE]
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In Defense of the Beastmaster
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